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Add ability to disable AI
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@@ -59,6 +59,7 @@
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#include "Runtime/Particle/CParticleSwooshDataFactory.hpp"
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#include "Runtime/Particle/CProjectileWeaponDataFactory.hpp"
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#include "Runtime/Particle/CWeaponDescription.hpp"
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#include "Runtime/World/CPatterned.hpp"
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#include "Runtime/World/CPlayer.hpp"
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#include "Runtime/World/CStateMachine.hpp"
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#include "Runtime/World/CScriptMazeNode.hpp"
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@@ -412,6 +413,7 @@ void CMain::InitializeSubsystems() {
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CAnimData::InitializeCache();
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CDecalManager::Initialize();
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CGBASupport::Initialize();
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CPatterned::Initialize();
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CGraphics::g_BooFactory->waitUntilShadersReady();
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}
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