mirror of https://github.com/AxioDL/metaforce.git
CGameArea: PostConstructArea fixes
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@ -885,23 +885,19 @@ std::pair<const u8*, u32> CGameArea::GetLayerScriptBuffer(int layer) const {
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void CGameArea::PostConstructArea() {
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SMREAHeader header = VerifyHeader();
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auto secIt = m_resolvedBufs.begin() + 2;
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/* Materials */
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++secIt;
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u32 sec = 3;
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x12c_postConstructed->x10ec_firstMatSection = 2;
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/* Models */
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auto secIt = m_resolvedBufs.begin() + 3;
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x12c_postConstructed->x4c_insts.resize(header.modelCount);
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for (u32 i = 0; i < header.modelCount; ++i) {
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u32 surfCount = CBasics::SwapBytes(*reinterpret_cast<const u32*>((secIt + 4)->first));
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secIt += 5 + surfCount;
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sec += 5 + surfCount;
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u32 surfCount = CBasics::SwapBytes(*reinterpret_cast<const u32*>((secIt + 6)->first));
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secIt += 7 + surfCount;
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}
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/* Render octree */
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if (header.version == 15 && header.arotSecIdx != -1) {
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if (header.version > 14 && header.arotSecIdx != -1) {
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x12c_postConstructed->xc_octTree.emplace(secIt->first);
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++secIt;
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}
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@ -912,11 +908,7 @@ void CGameArea::PostConstructArea() {
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++secIt;
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/* Collision section */
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std::unique_ptr<CAreaOctTree> collision = CAreaOctTree::MakeFromMemory(secIt->first, secIt->second);
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if (collision) {
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x12c_postConstructed->x0_collision = std::move(collision);
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x12c_postConstructed->x8_collisionSize = secIt->second;
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}
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x12c_postConstructed->x0_collision = CAreaOctTree::MakeFromMemory(secIt->first, secIt->second);
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++secIt;
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/* Unknown section */
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@ -950,14 +942,16 @@ void CGameArea::PostConstructArea() {
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/* PVS section */
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if (header.version > 7) {
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CMemoryInStream r(secIt->first, secIt->second, CMemoryInStream::EOwnerShip::NotOwned);
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u32 magic = r.ReadLong();
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if (magic == 'VISI') {
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x12c_postConstructed->x10a8_pvsVersion = r.ReadLong();
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if (x12c_postConstructed->x10a8_pvsVersion == 2) {
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x12c_postConstructed->x1108_29_pvsHasActors = r.ReadBool();
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x12c_postConstructed->x1108_30_ = r.ReadBool();
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x12c_postConstructed->xa0_pvs =
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std::make_unique<CPVSAreaSet>(secIt->first + r.GetReadPosition(), secIt->second - r.GetReadPosition());
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if (secIt->second > 0) { // TODO this works around CMemoryInStream inf loop on 0 len
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u32 magic = r.ReadLong();
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if (magic == 'VISI') {
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x12c_postConstructed->x10a8_pvsVersion = r.ReadLong();
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if (x12c_postConstructed->x10a8_pvsVersion == 2) {
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x12c_postConstructed->x1108_29_pvsHasActors = r.ReadBool();
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x12c_postConstructed->x1108_30_ = r.ReadBool();
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x12c_postConstructed->xa0_pvs =
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std::make_unique<CPVSAreaSet>(secIt->first + r.GetReadPosition(), secIt->second - r.GetReadPosition());
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}
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}
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}
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@ -978,13 +972,13 @@ void CGameArea::PostConstructArea() {
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x12c_postConstructed->x10c4_areaFog = std::make_unique<CAreaFog>();
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/* URDE addition: preemptively fill in area models so shaders may be polled for completion */
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if (!x12c_postConstructed->x1108_25_modelsConstructed)
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FillInStaticGeometry();
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// if (!x12c_postConstructed->x1108_25_modelsConstructed)
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// FillInStaticGeometry();
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xf0_24_postConstructed = true;
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/* Resolve layer pointers */
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if (x12c_postConstructed->x10c8_sclyBuf) {
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if (x12c_postConstructed->x10c8_sclyBuf != nullptr) {
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CMemoryInStream r(x12c_postConstructed->x10c8_sclyBuf, x12c_postConstructed->x10d0_sclySize,
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CMemoryInStream::EOwnerShip::NotOwned);
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FourCC magic;
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@ -1005,7 +999,7 @@ void CGameArea::PostConstructArea() {
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}
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void CGameArea::FillInStaticGeometry() {
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u32 start = x12c_postConstructed->x10ec_;
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u32 start = x12c_postConstructed->x10ec_firstMatSection;
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x12c_postConstructed->x10d4_firstMatPtr = x110_mreaSecBufs[start].first.get();
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// Clear the instances without resizing
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@ -1088,10 +1082,9 @@ SMREAHeader CGameArea::VerifyHeader() const {
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CMemoryInStream r(x110_mreaSecBufs[0].first.get() + 4, x110_mreaSecBufs[0].second - 4);
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u32 version = r.ReadLong();
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if ((version & 0x10000) == 0) {
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Log.report(logvisor::Fatal, FMT_STRING("Attempted to load non-URDE MREA"));
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if ((version & 0x10000) != 0) {
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Log.report(logvisor::Fatal, FMT_STRING("Attempted to load non-retail MREA"));
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}
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version &= ~0x10000;
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SMREAHeader header;
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header.version = (version >= 12 && version <= 15) ? version : 0;
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@ -24,6 +24,8 @@
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namespace metaforce {
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class CStateManager;
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class CScriptAreaAttributes;
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// Metaforce addition: store byte-swapped data for later use
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struct SMREAHeader {
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u32 version = 0;
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zeus::CTransform xf;
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@ -195,8 +197,7 @@ public:
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};
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struct CPostConstructed {
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std::unique_ptr<CAreaOctTree> x0_collision;
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u32 x8_collisionSize = 0;
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std::unique_ptr<CAreaOctTree> x0_collision; // was rstl::optional_object<CAreaOctTree*>
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std::optional<CAreaRenderOctTree> xc_octTree;
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std::vector<CMetroidModelInstance> x4c_insts;
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// std::unique_ptr<from unknown, pointless MREA section> x5c_;
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@ -217,7 +218,7 @@ public:
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CPFArea* x10bc_pathArea = nullptr;
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std::unique_ptr<CAreaObjectList> x10c0_areaObjs;
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std::unique_ptr<CAreaFog> x10c4_areaFog;
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const u8* x10c8_sclyBuf = nullptr;
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const u8* x10c8_sclyBuf = nullptr; // was rstl::optional_object<void*>
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u32 x10d0_sclySize = 0;
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const u8* x10d4_firstMatPtr = nullptr;
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const CScriptAreaAttributes* x10d8_areaAttributes = nullptr;
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@ -225,7 +226,7 @@ public:
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u32 x10e0_ = 0;
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float x10e4_occludedTime = 5.f;
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u32 x10e8_ = -1;
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u32 x10ec_ = 0;
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u32 x10ec_firstMatSection = 0;
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// std::vector<CAramToken> x10f0_tokens;
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u32 x1100_ = 0;
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u32 x1104_ = 0;
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