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General: Normalize several headers' include paths
Normalizes the include paths and makes them consistent. Also adds any missing includes relevant to the interface.
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@@ -1,12 +1,17 @@
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#pragma once
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#include "RetroTypes.hpp"
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#include "zeus/CVector3f.hpp"
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#include "Character/CharacterCommon.hpp"
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#include "Weapon/WeaponCommon.hpp"
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#include <bitset>
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/rstl.hpp"
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#include "Runtime/Character/CharacterCommon.hpp"
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#include "Runtime/Weapon/WeaponCommon.hpp"
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#include <zeus/CVector3f.hpp>
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namespace urde {
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class CPatterned;
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class CDamageInfo;
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class CPatterned;
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enum class EKnockBackType { Direct, Radius };
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