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More script loaders
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21
Runtime/World/CScriptEffect.hpp
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21
Runtime/World/CScriptEffect.hpp
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#ifndef __URDE_CSCRIPEFFECT_HPP__
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#define __URDE_CSCRIPEFFECT_HPP__
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#include "CActor.hpp"
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namespace urde
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{
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class CScriptEffect : public CActor
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{
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public:
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CScriptEffect(TUniqueId, const std::string& name, const CEntityInfo& info,
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const zeus::CTransform& xf, const zeus::CVector3f& scale,
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ResId partId, ResId elscId, bool, bool, bool, bool active,
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bool, float, float, float, float, bool, float, float, float,
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bool, bool, bool, const CLightParameters& lParms, bool);
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};
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}
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#endif // __URDE_CSCRIPEFFECT_HPP__
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