mirror of https://github.com/AxioDL/metaforce.git
Initiial CPuddleSpore imp
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@ -29,6 +29,7 @@ set(MP1_WORLD_SOURCES
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CRidley.hpp CRidley.cpp
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CPuddleToadGamma.hpp CPuddleToadGamma.cpp
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CFlaahgraProjectile.hpp CFlaahgraProjectile.cpp
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CSpankWeed.hpp CSpankWeed.cpp)
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CSpankWeed.hpp CSpankWeed.cpp
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CPuddleSpore.hpp CPuddleSpore.cpp)
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runtime_add_list(World MP1_WORLD_SOURCES)
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@ -0,0 +1,68 @@
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#include "CPuddleSpore.hpp"
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#include "World/CPatternedInfo.hpp"
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#include "CStateManager.hpp"
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#include "GameGlobalObjects.hpp"
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#include "CSimplePool.hpp"
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#include "TCastTo.hpp"
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namespace urde::MP1 {
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const std::string_view CPuddleSpore::kEyeLocators[16] = {
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"Glow_1_LCTR"sv,
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"Glow_2_LCTR"sv,
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"Glow_3_LCTR"sv,
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"Glow_4_LCTR"sv,
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"Glow_5_LCTR"sv,
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"Glow_6_LCTR"sv,
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"Glow_7_LCTR"sv,
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"Glow_8_LCTR"sv,
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"Glow_9_LCTR"sv,
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"Glow_10_LCTR"sv,
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"Glow_11_LCTR"sv,
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"Glow_12_LCTR"sv,
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"Glow_13_LCTR"sv,
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"Glow_14_LCTR"sv,
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"Glow_15_LCTR"sv,
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"Glow_16_LCTR"sv,
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};
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CPuddleSpore::CPuddleSpore(TUniqueId uid, std::string_view name, EFlavorType flavor, const CEntityInfo& info,
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const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo,
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EColliderType colType, CAssetId glowFx, float f1, float f2, float f3, float f4, float f5,
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const CActorParameters& actParms, CAssetId weapon, const CDamageInfo& dInfo)
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: CPatterned(ECharacter::PuddleSpore, uid, name, flavor, info, xf, std::move(mData), pInfo, EMovementType::Flyer,
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colType, EBodyType::Restricted, actParms, EKnockBackVariant::Medium)
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, x570_(f1)
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, x574_(f2)
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, x578_(f3)
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, x57c_(f4)
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, x580_(f5)
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, x584_bodyOrigin(pInfo.GetBodyOrigin())
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, x590_halfExtent(pInfo.GetHalfExtent())
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, x594_height(pInfo.GetHeight())
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, x5a0_(CalculateBoundingBox(), GetMaterialList())
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, x5ec_projectileInfo(weapon, dInfo)
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, x5d0_(g_SimplePool->GetObj({SBIG('PART'), glowFx}))
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, x614_24(false)
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, x614_25(false) {
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x5dc_.reserve(kEyeCount);
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for (u32 i = 0; i < kEyeCount; ++i)
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x5dc_.emplace_back(new CElementGen(x5d0_));
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const_cast<TToken<CWeaponDescription>*>(&x5ec_projectileInfo.Token())->Lock();
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x460_knockBackController.SetAutoResetImpulse(false);
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}
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zeus::CAABox CPuddleSpore::CalculateBoundingBox() const {
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return {((zeus::CVector3f(-x590_halfExtent, -x590_halfExtent, x598_) + x584_bodyOrigin) * 0.5f) +
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(GetBaseBoundingBox().min * 0.95f),
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((zeus::CVector3f(x590_halfExtent, x590_halfExtent, (x594_height * x59c_) + x598_) + x584_bodyOrigin) * 0.5f) +
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(GetBaseBoundingBox().max * 0.95f)};
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}
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void CPuddleSpore::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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if (msg == EScriptObjectMessage::InvulnDamage)
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return;
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if (msg == EScriptObjectMessage::Registered)
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x450_bodyController->Activate(mgr);
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CPatterned::AcceptScriptMsg(msg, uid, mgr);
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}
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}
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@ -0,0 +1,42 @@
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#pragma once
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#include "World/CPatterned.hpp"
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#include "Weapon/CProjectileInfo.hpp"
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#include "Particle/CElementGen.hpp"
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namespace urde::MP1 {
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class CPuddleSpore : public CPatterned {
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static constexpr u32 kEyeCount = 16;
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static const std::string_view kEyeLocators[16];
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float x568_ = 0.f;
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float x56c_ = 0.f;
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float x570_;
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float x574_;
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float x578_;
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float x57c_;
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float x580_;
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zeus::CVector3f x584_bodyOrigin;
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float x590_halfExtent;
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float x594_height;
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float x598_ = 0.f;
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float x59c_ = 1.f;
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CCollidableAABox x5a0_;
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u32 x5c8_ = 0;
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u32 x5cc_ = 0;
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TToken<CGenDescription> x5d0_;
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std::vector<std::unique_ptr<CElementGen>> x5dc_; // originally a vector of CElementGen
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CProjectileInfo x5ec_projectileInfo;
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bool x614_24 : 1;
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bool x614_25 : 1;
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public:
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DEFINE_PATTERNED(PuddleSpore)
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CPuddleSpore(TUniqueId, std::string_view, EFlavorType, const CEntityInfo&, const zeus::CTransform&,
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CModelData&&, const CPatternedInfo&, EColliderType, CAssetId, float, float, float, float, float,
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const CActorParameters&, CAssetId, const CDamageInfo&);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr);
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zeus::CAABox CalculateBoundingBox() const;
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CProjectileInfo* GetProjectileInfo() { return &x5ec_projectileInfo; }
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};
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}
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@ -61,6 +61,7 @@ public:
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float GetHalfExtent() const { return xc4_halfExtent; }
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float GetHeight() const { return xc8_height; }
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const CHealthInfo& GetHealthInfo() const { return x54_healthInfo; }
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zeus::CVector3f GetBodyOrigin() const { return xcc_bodyOrigin; }
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CAnimationParameters& GetAnimationParameters() { return xec_animParams; }
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const CAnimationParameters& GetAnimationParameters() const { return xec_animParams; }
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u32 GetPathfindingIndex() const { return x10c_pathfindingIndex; }
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@ -48,6 +48,7 @@
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#include "CScriptEffect.hpp"
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#include "CScriptGenerator.hpp"
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#include "CScriptGrapplePoint.hpp"
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#include "MP1/World/CPuddleSpore.hpp"
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#include "CScriptHUDMemo.hpp"
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#include "CScriptMazeNode.hpp"
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#include "CScriptMemoryRelay.hpp"
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@ -1605,8 +1606,25 @@ CEntity* ScriptLoader::LoadPuddleSpore(CStateManager& mgr, CInputStream& in, int
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return nullptr;
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CPatternedInfo pInfo(in, pair.second);
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CActorParameters actParms = LoadActorParameters(in);
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bool b1 = in.readBool();
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CAssetId w1(in);
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float f1 = in.readFloatBig();
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float f2 = in.readFloatBig();
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float f3 = in.readFloatBig();
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float f4 = in.readFloatBig();
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float f5 = in.readFloatBig();
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CAssetId w2(in);
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CDamageInfo dInfo(in);
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const CAnimationParameters& animParms = pInfo.GetAnimationParameters();
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if (g_ResFactory->GetResourceTypeById(animParms.GetACSFile()) != SBIG('ANCS'))
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return nullptr;
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CModelData mData(
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CAnimRes(animParms.GetACSFile(), animParms.GetCharacter(), scale, animParms.GetInitialAnimation(), true));
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return new MP1::CPuddleSpore(mgr.AllocateUniqueId(), name, flavor, info, xf, std::move(mData), pInfo,
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CPatterned::EColliderType(b1), w1, f1, f2, f3, f4, f5, actParms, w2, dInfo);
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}
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CEntity* ScriptLoader::LoadDebugCameraWaypoint(CStateManager& mgr, CInputStream& in, int propCount,
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