Finalize CFireFlea

This commit is contained in:
Phillip Stephens 2018-12-09 21:12:55 -08:00
parent 14747e39e1
commit c7573ae52f
5 changed files with 126 additions and 9 deletions

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@ -92,11 +92,7 @@ void CMapWorldInfo::SetIsMapped(TAreaId aid, bool mapped) {
bool CMapWorldInfo::IsWorldVisible(TAreaId aid) const { return x38_mapStationUsed || IsMapped(aid); }
bool CMapWorldInfo::IsAreaVisible(TAreaId aid) const {
if (IsAreaVisted(aid) || IsMapped(aid))
return true;
return false;
}
bool CMapWorldInfo::IsAreaVisible(TAreaId aid) const { return IsAreaVisted(aid) || IsMapped(aid); }
bool CMapWorldInfo::IsAnythingSet() const {
for (int i = 0; i < x0_visitedAreasAllocated; ++i)

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@ -623,6 +623,7 @@ void CMain::Init(const hecl::Runtime::FileStoreManager& storeMgr, hecl::CVarMana
m_mainWindow = window;
m_cvarMgr = cvarMgr;
m_console = std::make_unique<hecl::Console>(m_cvarMgr);
m_console->init(window);
m_console->registerCommand("Quit"sv, "Quits the game immediately"sv, ""sv,
std::bind(&CMain::quit, this, std::placeholders::_1, std::placeholders::_2));
m_console->registerCommand("Give"sv, "Gives the player the specified item, maxing it out"sv, ""sv,

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@ -90,6 +90,120 @@ void CFireFlea::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateM
bool CFireFlea::InPosition(CStateManager& mgr, float dt) {
if (x2dc_destObj == kInvalidUniqueId)
return false;
return (xd80_ - GetTranslation()).magnitude() < 25.f;
return (xd80_targetPos - GetTranslation()).magnitude() < 25.f;
}
bool CFireFlea::HearShot(urde::CStateManager& mgr, float arg) {
x570_nearList.clear();
mgr.BuildNearList(x570_nearList, zeus::CAABox(GetTranslation() - 10.f, GetTranslation() + 10.f),
CMaterialFilter::MakeInclude({EMaterialTypes::Projectile}), nullptr);
return !x570_nearList.empty();
}
void CFireFlea::TargetPatrol(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
CPatterned::Patrol(mgr, msg, arg);
UpdateDest(mgr);
xd80_targetPos = x2e0_destPos;
} else if (msg == EStateMsg::Update) {
if (auto* pathFind = GetSearchPath()) {
if (pathFind->GetResult() != CPathFindSearch::EResult::Success) {
zeus::CVector3f closestPoint = zeus::CVector3f::skZero;
if (pathFind->FindClosestReachablePoint(GetTranslation(), closestPoint) == CPathFindSearch::EResult::Success) {
zeus::CVector3f delta = FindSafeRoute(mgr, x45c_steeringBehaviors.Arrival(*this, xd80_targetPos, 5.f));
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(delta, {}, 1.f));
}
} else {
PathFind(mgr, msg, arg);
}
} else {
x450_bodyController->GetCommandMgr().DeliverCmd(
CBCLocomotionCmd(x45c_steeringBehaviors.Arrival(*this, xd80_targetPos, 5.f), {}, 1.f));
}
}
}
zeus::CVector3f CFireFlea::FindSafeRoute(CStateManager& mgr, const zeus::CVector3f& forward) {
float mag = forward.magnitude();
if (mag > 0.f) {
CRayCastResult res = mgr.RayStaticIntersection(GetTranslation(), forward.normalized(), 1.f,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}));
if (res.IsValid() || CheckNearWater(mgr, forward.normalized())) {
zeus::CVector3f right = forward.normalized().cross(zeus::CVector3f::skUp).normalized();
CRayCastResult res1 = mgr.RayStaticIntersection(GetTranslation(), right, 1.f,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}));
if (res1.IsValid()) {
zeus::CVector3f left = -right;
CRayCastResult res2 = mgr.RayStaticIntersection(GetTranslation(), left, 1.f,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}));
if (res2.IsValid()) {
zeus::CVector3f up = right.cross(forward.normalized());
CRayCastResult res3 = mgr.RayStaticIntersection(GetTranslation(), up, 1.f,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}));
if (res3.IsValid()) {
zeus::CVector3f down = -up;
CRayCastResult res4 = mgr.RayStaticIntersection(GetTranslation(), down, 1.f,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}));
if (res4.IsValid()) {
return mag * down;
} else {
return -forward;
}
} else {
return mag * up;
}
} else {
return mag * left;
}
} else {
return mag * right;
}
} else {
return forward;
}
}
return {};
}
bool CFireFlea::CheckNearWater(const CStateManager& mgr, const zeus::CVector3f& dir) {
rstl::reserved_vector<TUniqueId, 1024> nearList;
mgr.BuildNearList(nearList, GetTranslation(), dir, 2.f, CMaterialFilter::skPassEverything, nullptr);
for (TUniqueId id : nearList) {
if (TCastToConstPtr<CScriptWater> water = mgr.GetObjectById(id))
return true;
}
return false;
}
void CFireFlea::Patrol(CStateManager& mgr, EStateMsg msg, float arg) {
if (!zeus::close_enough(x310_moveVec, {}))
x310_moveVec.normalize();
x310_moveVec = FindSafeRoute(mgr, x310_moveVec);
CPatterned::Patrol(mgr, msg, arg);
if (x2d8_patrolState == EPatrolState::Done)
mgr.FreeScriptObject(GetUniqueId());
}
void CFireFlea::Flee(CStateManager& mgr, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk);
} else if (msg == EStateMsg::Update) {
if (x570_nearList.empty()) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(FindSafeRoute(mgr, xd74_), {}, 1.f));
} else {
for (TUniqueId id : x570_nearList) {
if (const CActor* act = static_cast<const CActor*>(mgr.GetObjectById(id))) {
zeus::CVector3f fleeDirection = x45c_steeringBehaviors.Flee(*this, act->GetTranslation());
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(FindSafeRoute(mgr, fleeDirection), {}, 1.f));
}
}
}
} else if (msg == EStateMsg::Deactivate) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
}
}
} // namespace urde::MP1

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@ -24,13 +24,15 @@ class CFireFlea : public CPatterned {
};
float x568_ = 1.f;
float x56c_;
u32 x570_ = 0;
rstl::reserved_vector<TUniqueId, 1024> x570_nearList;
float xe64_;
zeus::CVector3f xd74_;
zeus::CVector3f xd80_;
zeus::CVector3f xd80_targetPos;
CPathFindSearch xd8c_pathFind;
static s32 sLightIdx;
zeus::CVector3f FindSafeRoute(CStateManager& mgr, const zeus::CVector3f& forward);
bool CheckNearWater(const CStateManager&, const zeus::CVector3f& dir);
public:
DEFINE_PATTERNED(FireFlea)
@ -43,6 +45,10 @@ public:
void Dead(CStateManager&, EStateMsg msg, float dt);
bool Delay(CStateManager&, float arg);
bool InPosition(CStateManager& mgr, float dt);
bool HearShot(CStateManager&, float);
void TargetPatrol(CStateManager&, EStateMsg, float);
void Patrol(CStateManager&, EStateMsg, float);
void Flee(CStateManager&, EStateMsg, float);
CPathFindSearch* GetSearchPath() { return &xd8c_pathFind; }
};
} // namespace urde::MP1

2
hecl

@ -1 +1 @@
Subproject commit 82a7890e99da98fcc9770fb21c73f7837f285f66
Subproject commit 395cf73e46fd746fb0c8ffb77b1c11c9f2148803