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Various bug fixes
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@@ -53,7 +53,7 @@ protected:
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struct
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{
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u8 xe4_24_nextNonLoopingSfxHandle : 3;
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bool xe4_27_ : 1;
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bool xe4_27_notInSortedLists : 1;
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bool xe4_28_ : 1;
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bool xe4_29_actorLightsDirty : 1;
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bool xe4_30_outOfFrustum : 1;
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@@ -103,7 +103,7 @@ public:
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virtual void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
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virtual void SetActive(bool active)
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{
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xe4_27_ = true;
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xe4_27_notInSortedLists = true;
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xe4_28_ = true;
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xe4_29_actorLightsDirty = true;
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xe7_29_actorActive = active;
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