mirror of https://github.com/AxioDL/metaforce.git
Various bug fixes
This commit is contained in:
parent
80f98e1218
commit
11d17d0fe5
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@ -16,7 +16,7 @@ struct IElement : BigYAML
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virtual const char* ClassID() const=0;
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};
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struct IRealElement : IElement {Delete _d;};
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struct IRealElement : IElement {Delete _d2;};
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struct RealElementFactory : BigYAML
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{
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Delete _d;
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@ -30,7 +30,7 @@ struct RealElementFactory : BigYAML
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void write(athena::io::IStreamWriter& w) const;
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};
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struct IIntElement : IElement {Delete _d;};
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struct IIntElement : IElement {Delete _d2;};
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struct IntElementFactory : BigYAML
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{
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Delete _d;
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@ -44,7 +44,7 @@ struct IntElementFactory : BigYAML
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void write(athena::io::IStreamWriter& w) const;
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};
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struct IVectorElement : IElement {Delete _d;};
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struct IVectorElement : IElement {Delete _d2;};
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struct VectorElementFactory : BigYAML
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{
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Delete _d;
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@ -58,7 +58,7 @@ struct VectorElementFactory : BigYAML
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void write(athena::io::IStreamWriter& w) const;
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};
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struct IColorElement : IElement {Delete _d;};
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struct IColorElement : IElement {Delete _d2;};
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struct ColorElementFactory : BigYAML
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{
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Delete _d;
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@ -72,7 +72,7 @@ struct ColorElementFactory : BigYAML
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void write(athena::io::IStreamWriter& w) const;
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};
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struct IModVectorElement : IElement {Delete _d;};
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struct IModVectorElement : IElement {Delete _d2;};
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struct ModVectorElementFactory : BigYAML
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{
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Delete _d;
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@ -86,7 +86,7 @@ struct ModVectorElementFactory : BigYAML
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void write(athena::io::IStreamWriter& w) const;
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};
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struct IEmitterElement : IElement {Delete _d;};
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struct IEmitterElement : IElement {Delete _d2;};
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struct EmitterElementFactory : BigYAML
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{
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Delete _d;
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@ -102,13 +102,13 @@ struct EmitterElementFactory : BigYAML
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struct IUVElement : IElement
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{
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Delete _d;
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Delete _d2;
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virtual void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut) const=0;
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};
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struct BoolHelper : IElement
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{
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Delete _d;
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Delete _d2;
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bool value = false;
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operator bool() const {return value;}
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BoolHelper& operator=(bool val) {value = val; return *this;}
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@ -151,7 +151,7 @@ struct RELifetimeTween : IRealElement
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struct REConstant : IRealElement
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{
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Delete _d;
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Delete _d3;
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Value<float> val;
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void read(athena::io::YAMLDocReader& r)
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@ -464,7 +464,7 @@ struct IEAdd : IIntElement
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struct IEConstant : IIntElement
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{
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Delete _d;
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Delete _d3;
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Value<atUint32> val;
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void read(athena::io::YAMLDocReader& r)
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@ -625,7 +625,7 @@ struct VECircleCluster : IVectorElement
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struct VEConstant : IVectorElement
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{
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Delete _d;
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Delete _d3;
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RealElementFactory comps[3];
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void read(athena::io::YAMLDocReader& r)
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@ -772,7 +772,7 @@ struct CEKeyframeEmitter : IColorElement
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struct CEConstant : IColorElement
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{
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Delete _d;
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Delete _d3;
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RealElementFactory comps[4];
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void read(athena::io::YAMLDocReader& r)
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@ -895,7 +895,7 @@ struct MVEBounce : IModVectorElement
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struct MVEConstant : IModVectorElement
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{
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Delete _d;
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Delete _d3;
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RealElementFactory comps[3];
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void read(athena::io::YAMLDocReader& r)
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@ -1026,7 +1026,7 @@ struct VEAngleSphere : IEmitterElement
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struct EESimpleEmitterTR : EESimpleEmitter
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{
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Delete _d;
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Delete _d3;
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void read(athena::io::YAMLDocReader& r)
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{
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@ -1078,7 +1078,7 @@ struct EESimpleEmitterTR : EESimpleEmitter
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template <class IDType>
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struct UVEConstant : IUVElement
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{
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Delete _d;
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Delete _d3;
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IDType tex;
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void read(athena::io::YAMLDocReader& r)
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{
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@ -1119,7 +1119,7 @@ struct UVEConstant : IUVElement
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template <class IDType>
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struct UVEAnimTexture : IUVElement
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{
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Delete _d;
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Delete _d3;
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IDType tex;
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IntElementFactory tileW;
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IntElementFactory tileH;
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@ -183,7 +183,7 @@ struct ANCS : BigYAML
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};
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struct MetaAnimPrimitive : IMetaAnim
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{
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Delete expl;
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Delete expl2;
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MetaAnimPrimitive() : IMetaAnim(Type::Primitive, "Primitive") {}
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@ -64,7 +64,7 @@ struct EVNT : BigYAML
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{
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DECL_YAML
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Value<atUint32> duration;
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DNAFourCC type;
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DNAFourCC ptype;
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UniqueID32 id;
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String<-1> locator;
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Value<float> scale;
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@ -56,13 +56,13 @@ struct FRME : BigDNA
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struct BWIGInfo : IWidgetInfo
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{
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Delete _d;
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Delete _d2;
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FourCC fourcc() const { return FOURCC('BWIG'); }
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};
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struct HWIGInfo : IWidgetInfo
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{
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Delete _d;
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Delete _d2;
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FourCC fourcc() const { return FOURCC('HWIG'); }
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};
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@ -14,7 +14,7 @@ struct CameraBlurKeyframe : IScriptObject
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DECL_YAML
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String<-1> name;
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Value<bool> active;
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Value<atUint32> type;
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Value<atUint32> btype;
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Value<float> amount;
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Value<atUint32> unk;
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Value<float> timeIn;
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@ -14,7 +14,7 @@ struct CameraFilterKeyframe : IScriptObject
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DECL_YAML
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String<-1> name;
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Value<bool> active;
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Value<atUint32> type;
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Value<atUint32> ftype;
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Value<atUint32> shape;
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Value<atUint32> filterIdx;
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Value<atUint32> unk;
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@ -114,9 +114,9 @@ struct CHAR : BigYAML
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Delete expl;
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UniqueID64 caudId;
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Value<atUint32> unk1;
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Value<atUint32> unk2;
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Value<atUint32> unk3;
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Value<atUint32> unk1_;
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Value<atUint32> unk2_;
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Value<atUint32> unk3_;
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std::vector<float> unk3Vals;
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Value<atUint32> extraType;
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Value<float> extraFloat;
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@ -546,10 +546,9 @@ void SpecBase::doPackage(const hecl::ProjectPath& path, const hecl::Database::Da
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hecl::ProjectPath outPath(m_project.getProjectWorkingPath(),
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_S("out/") + components[0] + _S("/") + components[1] + _S(".upak"));
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outPath.makeDirChain(false);
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hecl::SystemString tmpPath = hecl::SystemString(outPath.getAbsolutePath()) + _S("~");
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/* Output file */
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athena::io::FileWriter pakOut(tmpPath);
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athena::io::FileWriter pakOut(outPath.getAbsolutePath());
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std::vector<urde::SObjectTag> buildList;
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atUint64 resTableOffset = 0;
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@ -656,9 +655,6 @@ void SpecBase::doPackage(const hecl::ProjectPath& path, const hecl::Database::Da
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/* Write file index */
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writePakFileIndex(pakOut, buildList, fileIndex, resTableOffset);
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pakOut.close();
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/* Atomic rename */
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hecl::Rename(tmpPath.c_str(), outPath.getAbsolutePath().data());
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}
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hecl::ProjectPath SpecBase::getCookedPath(const hecl::ProjectPath& working, bool pcTarget) const
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@ -1036,6 +1036,10 @@ void CStateManager::SendScriptMsg(CEntity* dest, TUniqueId src, EScriptObjectMes
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{
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if (dest && !dest->x30_26_scriptingBlocked)
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{
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#ifndef NDEBUG
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LogModule.report(logvisor::Info, "Sending '%s' to '%s'",
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ScriptObjectMessageToStr(msg).data(), dest->GetName().data());
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#endif
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dest->AcceptScriptMsg(msg, src, *this);
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}
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}
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@ -1050,8 +1054,14 @@ void CStateManager::SendScriptMsgAlways(TUniqueId dest, TUniqueId src, EScriptOb
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{
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CEntity* dst = ObjectById(dest);
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if (dst)
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{
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#ifndef NDEBUG
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LogModule.report(logvisor::Info, "Sending '%s' to '%s'",
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ScriptObjectMessageToStr(msg).data(), dst->GetName().data());
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#endif
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dst->AcceptScriptMsg(msg, src, *this);
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}
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}
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void CStateManager::SendScriptMsg(TUniqueId src, TEditorId dest, EScriptObjectMessage msg, EScriptObjectState state)
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{
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@ -1110,6 +1120,10 @@ void CStateManager::FreeScriptObject(TUniqueId id)
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x874_sortedListManager->Remove(act.GetPtr());
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act->SetUseInSortedLists(false);
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}
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#ifndef NDEBUG
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LogModule.report(logvisor::Info, "Removed '%s'", ent->GetName().data());
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#endif
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}
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std::pair<const SScriptObjectStream*, TEditorId> CStateManager::GetBuildForScript(TEditorId id) const
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@ -2083,7 +2097,7 @@ void CStateManager::CrossTouchActors()
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ent2->Touch(actor, *this);
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}
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visits[ent2->GetUniqueId().Value()] = true;
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visits[actor.GetUniqueId().Value()] = true;
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}
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}
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}
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@ -2383,14 +2397,14 @@ void CStateManager::BuildNearList(rstl::reserved_vector<TUniqueId, 1024>& listOu
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void CStateManager::UpdateActorInSortedLists(CActor& act)
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{
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if (!act.GetUseInSortedLists() || !act.xe4_27_)
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if (!act.GetUseInSortedLists() || !act.xe4_27_notInSortedLists)
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return;
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std::experimental::optional<zeus::CAABox> aabb = CalculateObjectBounds(act);
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bool actorInLists = x874_sortedListManager->ActorInLists(&act);
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if (actorInLists || aabb)
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{
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act.xe4_27_ = false;
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act.xe4_27_notInSortedLists = false;
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if (actorInLists)
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{
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if (!act.GetActive() || !aabb)
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@ -2469,6 +2483,10 @@ void CStateManager::AddObject(CEntity& ent)
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if (area->IsValidated())
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SendScriptMsg(&ent, kInvalidUniqueId, EScriptObjectMessage::InitializedInArea);
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}
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#ifndef NDEBUG
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LogModule.report(logvisor::Info, "Added '%s'", ent.GetName().data());
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#endif
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}
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void CStateManager::AddObject(CEntity* ent)
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@ -746,7 +746,9 @@ bool CCameraManager::HasBallCameraInitialPositionHint(CStateManager& mgr) const
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void CCameraManager::RemoveCinemaCamera(TUniqueId uid, CStateManager& mgr)
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{
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x4_cineCameras.erase(std::remove(x4_cineCameras.begin(), x4_cineCameras.end(), uid));
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auto search = std::find(x4_cineCameras.begin(), x4_cineCameras.end(), uid);
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if (search != x4_cineCameras.end())
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x4_cineCameras.erase(search);
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}
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void CCameraManager::DeleteCameraHint(TUniqueId id, CStateManager& mgr)
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@ -652,7 +652,7 @@ CFluidPlaneShader::BuildBinding(boo::GLDataFactory::Context& ctx,
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boo::PipelineStage ubufStages[] = { boo::PipelineStage::Vertex, boo::PipelineStage::Vertex,
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boo::PipelineStage::Fragment };
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size_t ubufOffs[] = {0, 0, 768};
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size_t ubufSizes[] = {768, 768, 256};
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size_t ubufSizes[] = {768, 768, sizeof(CModelShaders::LightingUniform)};
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size_t texCount = 0;
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boo::ObjToken<boo::ITexture> texs[7];
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if (m_patternTex1)
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@ -682,7 +682,7 @@ CFluidPlaneShader::BuildBinding(boo::VulkanDataFactory::Context& ctx,
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boo::PipelineStage ubufStages[] = { boo::PipelineStage::Vertex, boo::PipelineStage::Vertex,
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boo::PipelineStage::Fragment };
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size_t ubufOffs[] = {0, 0, 768};
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size_t ubufSizes[] = {768, 768, 256};
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size_t ubufSizes[] = {768, 768, sizeof(CModelShaders::LightingUniform)};
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size_t texCount = 0;
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boo::ObjToken<boo::ITexture> texs[7] = {};
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if (m_patternTex1)
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@ -566,7 +566,7 @@ CFluidPlaneShader::BuildBinding(boo::ID3DDataFactory::Context& ctx,
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boo::PipelineStage ubufStages[] = { boo::PipelineStage::Vertex, boo::PipelineStage::Vertex,
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boo::PipelineStage::Fragment };
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size_t ubufOffs[] = {0, 0, 768};
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size_t ubufSizes[] = {768, 768, 256};
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size_t ubufSizes[] = {768, 768, sizeof(CModelShaders::LightingUniform)};
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size_t texCount = 0;
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boo::ObjToken<boo::ITexture> texs[7] = {};
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if (m_patternTex1)
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@ -595,7 +595,7 @@ boo::ObjToken<boo::IShaderDataBinding> CFluidPlaneShader::BuildBinding(boo::Meta
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boo::PipelineStage ubufStages[] = { boo::PipelineStage::Vertex, boo::PipelineStage::Vertex,
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boo::PipelineStage::Fragment };
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size_t ubufOffs[] = {0, 0, 768};
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size_t ubufSizes[] = {768, 768, 256};
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size_t ubufSizes[] = {768, 768, sizeof(CModelShaders::LightingUniform)};
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size_t texCount = 0;
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boo::ObjToken<boo::ITexture> texs[7];
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if (m_patternTex1)
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@ -32,7 +32,7 @@ CENTITY_TYPES = (
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('CAi', 'World/CAi.hpp'),
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('CPatterned', 'World/CPatterned.hpp'),
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('CPhysicsActor', 'World/CPhysicsActor.hpp'),
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('CPlayer', 'World/CPhysicsActor.hpp'),
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('CPlayer', 'World/CPlayer.hpp'),
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('CRepulsor', 'World/CRepulsor.hpp'),
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('CScriptActor', 'World/CScriptActor.hpp'),
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('CScriptActorKeyframe', 'World/CScriptActorKeyframe.hpp'),
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@ -188,6 +188,8 @@ for tp in CENTITY_TYPES:
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sourcef.write('''template <class T>
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void TCastToPtr<T>::Visit(%s* p)
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{
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static_assert(sizeof(T) > 0, "TCastToPtr can not cast to incomplete type");
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static_assert(!std::is_void<T>::value, "TCastToPtr can not cast to incomplete type");
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ptr = reinterpret_cast<T*>(std::is_convertible<%s*, T*>::value ? p : nullptr);
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}
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@ -22,9 +22,10 @@ static CMaterialList MakeActorMaterialList(const CMaterialList& materialList, co
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return ret;
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}
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CActor::CActor(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& info, const zeus::CTransform&,
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CActor::CActor(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CMaterialList& list, const CActorParameters& params, TUniqueId otherUid)
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: CEntity(uid, info, active, name)
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, x34_transform(xf)
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, x68_material(MakeActorMaterialList(list, params))
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, x70_materialFilter(CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {0ull}))
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, xc6_nextDrawNode(otherUid)
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@ -34,7 +35,7 @@ CActor::CActor(TUniqueId uid, bool active, std::string_view name, const CEntityI
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x64_modelData = std::make_unique<CModelData>(std::move(mData));
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xd0_ = params.x64_;
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xd8_nonLoopingSfxHandles.resize(2);
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xe4_27_ = true;
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xe4_27_notInSortedLists = true;
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xe4_28_ = true;
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xe4_29_actorLightsDirty = true;
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xe4_31_lightsDirty = true;
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@ -315,7 +316,7 @@ void CActor::SetSoundEventPitchBend(s32 val)
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void CActor::SetRotation(const zeus::CQuaternion &q)
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{
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x34_transform = q.toTransform(x34_transform.origin);
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xe4_27_ = true;
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xe4_27_notInSortedLists = true;
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xe4_28_ = true;
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xe4_29_actorLightsDirty = true;
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}
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@ -323,7 +324,7 @@ void CActor::SetRotation(const zeus::CQuaternion &q)
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void CActor::SetTranslation(const zeus::CVector3f& tr)
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{
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x34_transform.origin = tr;
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xe4_27_ = true;
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xe4_27_notInSortedLists = true;
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xe4_28_ = true;
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xe4_29_actorLightsDirty = true;
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}
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@ -331,7 +332,7 @@ void CActor::SetTranslation(const zeus::CVector3f& tr)
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void CActor::SetTransform(const zeus::CTransform& tr)
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{
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x34_transform = tr;
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xe4_27_ = true;
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xe4_27_notInSortedLists = true;
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xe4_28_ = true;
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xe4_29_actorLightsDirty = true;
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||||
}
|
||||
|
|
|
@ -53,7 +53,7 @@ protected:
|
|||
struct
|
||||
{
|
||||
u8 xe4_24_nextNonLoopingSfxHandle : 3;
|
||||
bool xe4_27_ : 1;
|
||||
bool xe4_27_notInSortedLists : 1;
|
||||
bool xe4_28_ : 1;
|
||||
bool xe4_29_actorLightsDirty : 1;
|
||||
bool xe4_30_outOfFrustum : 1;
|
||||
|
@ -103,7 +103,7 @@ public:
|
|||
virtual void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
|
||||
virtual void SetActive(bool active)
|
||||
{
|
||||
xe4_27_ = true;
|
||||
xe4_27_notInSortedLists = true;
|
||||
xe4_28_ = true;
|
||||
xe4_29_actorLightsDirty = true;
|
||||
xe7_29_actorActive = active;
|
||||
|
|
|
@ -68,6 +68,8 @@ public:
|
|||
|
||||
const std::vector<SConnection>& GetConnectionList() const { return x20_conns; }
|
||||
std::vector<SConnection>& ConnectionList() { return x20_conns; }
|
||||
|
||||
std::string_view GetName() const { return x10_name; }
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -0,0 +1,20 @@
|
|||
#include "CFishCloud.hpp"
|
||||
#include "CActorParameters.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
CFishCloud::CFishCloud(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& info,
|
||||
const zeus::CVector3f& scale, const zeus::CTransform& xf, CModelData&& mData,
|
||||
const CAnimRes& aRes, u32 w1, float f1, float f2, float f3, float f4, float f5, float f6,
|
||||
float f7, float f8, float f9, float f10, float f11, float f12, float f13, u32 w2,
|
||||
const zeus::CColor& color, bool b1, float f14, CAssetId part1, u32 w3, CAssetId part2, u32 w4,
|
||||
CAssetId part3, u32 w5, CAssetId part4, u32 w6, u32 w7, bool b2, bool b3)
|
||||
: CActor(uid, active, name, info, xf, std::move(mData), {EMaterialTypes::Unknown},
|
||||
CActorParameters::None(), kInvalidUniqueId)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
#ifndef __URDE_CFISHCLOUD_HPP__
|
||||
#define __URDE_CFISHCLOUD_HPP__
|
||||
|
||||
#include "CActor.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CFishCloud : public CActor
|
||||
{
|
||||
public:
|
||||
CFishCloud(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& info,
|
||||
const zeus::CVector3f& scale, const zeus::CTransform& xf, CModelData&& mData,
|
||||
const CAnimRes& aRes, u32 w1, float f1, float f2, float f3, float f4, float f5, float f6,
|
||||
float f7, float f8, float f9, float f10, float f11, float f12, float f13, u32 w2,
|
||||
const zeus::CColor& color, bool b1, float f14, CAssetId part1, u32 w3, CAssetId part2, u32 w4,
|
||||
CAssetId part3, u32 w5, CAssetId part4, u32 w6, u32 w7, bool b2, bool b3);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // __URDE_CFISHCLOUD_HPP__
|
|
@ -11,6 +11,7 @@ CPhysicsActor::CPhysicsActor(TUniqueId uid, bool active, std::string_view name,
|
|||
, xe8_mass(moverData.x30_mass)
|
||||
, xec_massRecip(moverData.x30_mass <= 0.f ? 1.f : 1.f / moverData.x30_mass)
|
||||
, x150_momentum(moverData.x18_momentum)
|
||||
, x1a4_baseBoundingBox(box)
|
||||
, x1c0_collisionPrimitive(box, matList)
|
||||
, x1f4_lastNonCollidingState(xf.origin, xf.buildMatrix3f())
|
||||
, x23c_stepUpHeight(stepUp)
|
||||
|
|
|
@ -0,0 +1,14 @@
|
|||
#include "CScriptDebugCameraWaypoint.hpp"
|
||||
#include "CActorParameters.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
CScriptDebugCameraWaypoint::CScriptDebugCameraWaypoint(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
||||
const zeus::CTransform& xf, u32 w1)
|
||||
: CActor(uid, true, name, info, xf, CModelData::CModelDataNull(), {EMaterialTypes::Unknown},
|
||||
CActorParameters::None(), kInvalidUniqueId), xe8_w1(w1)
|
||||
{
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
#ifndef __URDE_CSCRIPTDEBUGCAMERAWAYPOINT_HPP__
|
||||
#define __URDE_CSCRIPTDEBUGCAMERAWAYPOINT_HPP__
|
||||
|
||||
#include "CActor.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CScriptDebugCameraWaypoint : public CActor
|
||||
{
|
||||
u32 xe8_w1;
|
||||
public:
|
||||
CScriptDebugCameraWaypoint(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
||||
const zeus::CTransform& xf, u32 w1);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // __URDE_CSCRIPTDEBUGCAMERAWAYPOINT_HPP__
|
|
@ -0,0 +1,21 @@
|
|||
#include "CScriptGunTurret.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
static const CMaterialList skGunMaterialList = { EMaterialTypes::Solid, EMaterialTypes::Character,
|
||||
EMaterialTypes::Orbit, EMaterialTypes::Target };
|
||||
static const CMaterialList skTurretMaterialList = { EMaterialTypes::Character };
|
||||
|
||||
CScriptGunTurret::CScriptGunTurret(TUniqueId uid, std::string_view name, ETurretComponent comp, const CEntityInfo& info,
|
||||
const zeus::CTransform& xf, CModelData&& mData, const zeus::CAABox& aabb,
|
||||
const CHealthInfo& hInfo, const CDamageVulnerability& dVuln,
|
||||
const CActorParameters& aParms, const CScriptGunTurretData& turretData)
|
||||
: CPhysicsActor(uid, true, name, info, xf, std::move(mData),
|
||||
comp == ETurretComponent::Turret ? skTurretMaterialList : skGunMaterialList,
|
||||
aabb, SMoverData(1000.f), aParms, 0.3f, 0.1f)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
#ifndef __URDE_CSCRIPTGUNTURRET_HPP__
|
||||
#define __URDE_CSCRIPTGUNTURRET_HPP__
|
||||
|
||||
#include "CPhysicsActor.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CScriptGunTurretData
|
||||
{
|
||||
|
||||
};
|
||||
|
||||
class CScriptGunTurret : public CPhysicsActor
|
||||
{
|
||||
public:
|
||||
enum class ETurretComponent
|
||||
{
|
||||
Turret,
|
||||
Gun
|
||||
};
|
||||
private:
|
||||
public:
|
||||
CScriptGunTurret(TUniqueId uid, std::string_view name, ETurretComponent comp, const CEntityInfo& info,
|
||||
const zeus::CTransform& xf, CModelData&& mData, const zeus::CAABox& aabb,
|
||||
const CHealthInfo& hInfo, const CDamageVulnerability& dVuln,
|
||||
const CActorParameters& aParms, const CScriptGunTurretData& turretData);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // __URDE_CSCRIPTGUNTURRET_HPP__
|
|
@ -24,39 +24,39 @@ void CScriptRelay::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CS
|
|||
}
|
||||
else if (msg == EScriptObjectMessage::SetToZero)
|
||||
{
|
||||
if (x30_24_active)
|
||||
if (!x30_24_active)
|
||||
return;
|
||||
|
||||
x38_refCount++;
|
||||
x38_sendCount++;
|
||||
TUniqueId tmp = stateMgr.GetLastRelayId();
|
||||
while (tmp != kInvalidUniqueId)
|
||||
while (tmp != GetUniqueId() && tmp != kInvalidUniqueId)
|
||||
{
|
||||
const CEntity* obj = stateMgr.GetObjectById(tmp);
|
||||
const CScriptRelay* obj = static_cast<const CScriptRelay*>(stateMgr.GetObjectById(tmp));
|
||||
if (!obj)
|
||||
{
|
||||
tmp = x34_nextRelay;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (obj->GetUniqueId() == tmp)
|
||||
tmp = kInvalidUniqueId;
|
||||
break;
|
||||
}
|
||||
|
||||
tmp = obj->x34_nextRelay;
|
||||
}
|
||||
|
||||
if (tmp == kInvalidUniqueId)
|
||||
return;
|
||||
{
|
||||
x34_nextRelay = stateMgr.GetLastRelayId();
|
||||
stateMgr.SetLastRelayId(GetUniqueId());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CScriptRelay::Think(float, CStateManager& stateMgr)
|
||||
{
|
||||
if (x38_refCount == 0)
|
||||
if (x38_sendCount == 0)
|
||||
return;
|
||||
|
||||
while (x38_refCount != 0)
|
||||
while (x38_sendCount != 0)
|
||||
{
|
||||
x38_refCount--;
|
||||
x38_sendCount--;
|
||||
SendScriptMsgs(EScriptObjectState::Zero, stateMgr, EScriptObjectMessage::None);
|
||||
}
|
||||
UpdateObjectRef(stateMgr);
|
||||
|
@ -65,14 +65,14 @@ void CScriptRelay::Think(float, CStateManager& stateMgr)
|
|||
void CScriptRelay::UpdateObjectRef(CStateManager& stateMgr)
|
||||
{
|
||||
TUniqueId* tmp = stateMgr.GetLastRelayIdPtr();
|
||||
while (*tmp != kInvalidUniqueId && tmp != nullptr)
|
||||
while (tmp != nullptr && *tmp != kInvalidUniqueId)
|
||||
{
|
||||
if (*tmp == GetUniqueId())
|
||||
{
|
||||
*tmp = x34_nextRelay;
|
||||
return;
|
||||
}
|
||||
CScriptRelay* obj = dynamic_cast<CScriptRelay*>(stateMgr.ObjectById(*tmp));
|
||||
CScriptRelay* obj = static_cast<CScriptRelay*>(stateMgr.ObjectById(*tmp));
|
||||
if (obj == nullptr)
|
||||
return;
|
||||
tmp = &obj->x34_nextRelay;
|
||||
|
|
|
@ -8,7 +8,7 @@ namespace urde
|
|||
class CScriptRelay : public CEntity
|
||||
{
|
||||
TUniqueId x34_nextRelay = kInvalidUniqueId;
|
||||
u32 x38_refCount = 0;
|
||||
u32 x38_sendCount = 0;
|
||||
public:
|
||||
CScriptRelay(TUniqueId, std::string_view, const CEntityInfo&, bool);
|
||||
|
||||
|
|
|
@ -11,8 +11,8 @@ namespace urde
|
|||
|
||||
CScriptTrigger::CScriptTrigger(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
||||
const zeus::CVector3f& pos, const zeus::CAABox& bounds, const CDamageInfo& dInfo,
|
||||
const zeus::CVector3f& forceField, ETriggerFlags triggerFlags, bool active, bool deactivateOnEntered,
|
||||
bool deactivateOnExited)
|
||||
const zeus::CVector3f& forceField, ETriggerFlags triggerFlags, bool active,
|
||||
bool deactivateOnEntered, bool deactivateOnExited)
|
||||
: CActor(uid, active, name, info, zeus::CTransform::Translate(pos), CModelData::CModelDataNull(),
|
||||
CMaterialList(EMaterialTypes::Trigger), CActorParameters::None(), kInvalidUniqueId)
|
||||
, x100_damageInfo(dInfo)
|
||||
|
@ -44,9 +44,9 @@ void CScriptTrigger::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CS
|
|||
x148_25_camSubmerged = false;
|
||||
}
|
||||
|
||||
if (x148_28_playerDamage)
|
||||
if (x148_28_playerTriggerProc)
|
||||
{
|
||||
x148_28_playerDamage = false;
|
||||
x148_28_playerTriggerProc = false;
|
||||
if (x148_29_didPhazonDamage)
|
||||
{
|
||||
mgr.Player()->DecrementPhazon();
|
||||
|
@ -97,9 +97,9 @@ void CScriptTrigger::UpdateInhabitants(float dt, CStateManager& mgr)
|
|||
{
|
||||
xe8_inhabitants.erase(it);
|
||||
sendExited = true;
|
||||
if (x148_28_playerDamage)
|
||||
if (x148_28_playerTriggerProc)
|
||||
{
|
||||
x148_28_playerDamage = false;
|
||||
x148_28_playerTriggerProc = false;
|
||||
if (x148_29_didPhazonDamage)
|
||||
{
|
||||
mgr.GetPlayer().DecrementPhazon();
|
||||
|
@ -150,9 +150,9 @@ void CScriptTrigger::UpdateInhabitants(float dt, CStateManager& mgr)
|
|||
{
|
||||
xe8_inhabitants.erase(it);
|
||||
sendExited = true;
|
||||
if (mgr.GetPlayer().GetUniqueId() == it->GetObjectId() && x148_28_playerDamage)
|
||||
if (mgr.GetPlayer().GetUniqueId() == it->GetObjectId() && x148_28_playerTriggerProc)
|
||||
{
|
||||
x148_28_playerDamage = false;
|
||||
x148_28_playerTriggerProc = false;
|
||||
if (x148_29_didPhazonDamage)
|
||||
{
|
||||
mgr.Player()->DecrementPhazon();
|
||||
|
@ -169,9 +169,9 @@ void CScriptTrigger::UpdateInhabitants(float dt, CStateManager& mgr)
|
|||
else
|
||||
{
|
||||
xe8_inhabitants.erase(it);
|
||||
if (mgr.GetPlayer().GetUniqueId() == it->GetObjectId() && x148_28_playerDamage)
|
||||
if (mgr.GetPlayer().GetUniqueId() == it->GetObjectId() && x148_28_playerTriggerProc)
|
||||
{
|
||||
x148_28_playerDamage = false;
|
||||
x148_28_playerTriggerProc = false;
|
||||
if (x148_29_didPhazonDamage)
|
||||
{
|
||||
mgr.Player()->DecrementPhazon();
|
||||
|
@ -259,7 +259,6 @@ void CScriptTrigger::Touch(CActor& act, CStateManager& mgr)
|
|||
TCastToPtr<CPlayer> pl(act);
|
||||
if (pl)
|
||||
{
|
||||
|
||||
if (x128_forceMagnitude > 0.f && (x12c_flags & ETriggerFlags::DetectPlayer) != ETriggerFlags::None &&
|
||||
mgr.GetLastTriggerId() == kInvalidUniqueId)
|
||||
mgr.SetLastTriggerId(x8_uid);
|
||||
|
@ -297,9 +296,9 @@ void CScriptTrigger::Touch(CActor& act, CStateManager& mgr)
|
|||
|
||||
if (pl)
|
||||
{
|
||||
if (!x148_28_playerDamage)
|
||||
if (!x148_28_playerTriggerProc)
|
||||
{
|
||||
x148_28_playerDamage = true;
|
||||
x148_28_playerTriggerProc = true;
|
||||
if (x148_29_didPhazonDamage)
|
||||
{
|
||||
mgr.Player()->DecrementPhazon();
|
||||
|
|
|
@ -61,7 +61,7 @@ protected:
|
|||
bool x148_25_camSubmerged : 1;
|
||||
bool x148_26_deactivateOnEntered : 1;
|
||||
bool x148_27_deactivateOnExited : 1;
|
||||
bool x148_28_playerDamage : 1;
|
||||
bool x148_28_playerTriggerProc : 1;
|
||||
bool x148_29_didPhazonDamage : 1;
|
||||
};
|
||||
u8 dummy = 0;
|
||||
|
|
|
@ -1033,7 +1033,7 @@ CEntity* ScriptLoader::LoadCameraFilterKeyframe(CStateManager& mgr, CInputStream
|
|||
return nullptr;
|
||||
std::string name = mgr.HashInstanceName(in);
|
||||
bool active = in.readBool();
|
||||
EFilterType type = EFilterType(in.readUint32Big());
|
||||
EFilterType ftype = EFilterType(in.readUint32Big());
|
||||
EFilterShape shape = EFilterShape(in.readUint32Big());
|
||||
u32 filterIdx = in.readUint32Big();
|
||||
u32 unk = in.readUint32Big();
|
||||
|
@ -1043,7 +1043,7 @@ CEntity* ScriptLoader::LoadCameraFilterKeyframe(CStateManager& mgr, CInputStream
|
|||
float timeOut = in.readFloatBig();
|
||||
CAssetId txtr = in.readUint32Big();
|
||||
|
||||
return new CScriptCameraFilterKeyframe(mgr.AllocateUniqueId(), name, info, type, shape, filterIdx, unk, color,
|
||||
return new CScriptCameraFilterKeyframe(mgr.AllocateUniqueId(), name, info, ftype, shape, filterIdx, unk, color,
|
||||
timeIn, timeOut, txtr, active);
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,243 @@
|
|||
#include "ScriptObjectSupport.hpp"
|
||||
|
||||
using namespace std::literals;
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
#ifndef NDEBUG
|
||||
std::string_view ScriptObjectTypeToStr(EScriptObjectType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case EScriptObjectType::Actor: return "Actor"sv;
|
||||
case EScriptObjectType::Waypoint: return "Waypoint"sv;
|
||||
case EScriptObjectType::Door: return "Door"sv;
|
||||
case EScriptObjectType::Trigger: return "Trigger"sv;
|
||||
case EScriptObjectType::Timer: return "Timer"sv;
|
||||
case EScriptObjectType::Counter: return "Counter"sv;
|
||||
case EScriptObjectType::Effect: return "Effect"sv;
|
||||
case EScriptObjectType::Platform: return "Platform"sv;
|
||||
case EScriptObjectType::Sound: return "Sound"sv;
|
||||
case EScriptObjectType::Generator: return "Generator"sv;
|
||||
case EScriptObjectType::Dock: return "Dock"sv;
|
||||
case EScriptObjectType::Camera: return "Camera"sv;
|
||||
case EScriptObjectType::CameraWaypoint: return "CameraWaypoint"sv;
|
||||
case EScriptObjectType::NewIntroBoss: return "NewIntroBoss"sv;
|
||||
case EScriptObjectType::SpawnPoint: return "SpawnPoint"sv;
|
||||
case EScriptObjectType::CameraHint: return "CameraHint"sv;
|
||||
case EScriptObjectType::Pickup: return "Pickup"sv;
|
||||
case EScriptObjectType::MemoryRelay: return "MemoryRelay"sv;
|
||||
case EScriptObjectType::RandomRelay: return "RandomRelay"sv;
|
||||
case EScriptObjectType::Relay: return "Relay"sv;
|
||||
case EScriptObjectType::Beetle: return "Beetle"sv;
|
||||
case EScriptObjectType::HUDMemo: return "HUDMemo"sv;
|
||||
case EScriptObjectType::CameraFilterKeyframe: return "CameraFilterKeyframe"sv;
|
||||
case EScriptObjectType::CameraBlurKeyframe: return "CameraBlurKeyframe"sv;
|
||||
case EScriptObjectType::DamageableTrigger: return "DamageableTrigger"sv;
|
||||
case EScriptObjectType::Debris: return "Debris"sv;
|
||||
case EScriptObjectType::CameraShaker: return "CameraShaker"sv;
|
||||
case EScriptObjectType::ActorKeyframe: return "ActorKeyframe"sv;
|
||||
case EScriptObjectType::Water: return "Water"sv;
|
||||
case EScriptObjectType::Warwasp: return "Warwasp"sv;
|
||||
case EScriptObjectType::SpacePirate: return "SpacePirate"sv;
|
||||
case EScriptObjectType::FlyingPirate: return "FlyingPirate"sv;
|
||||
case EScriptObjectType::ElitePirate: return "ElitePirate"sv;
|
||||
case EScriptObjectType::MetroidBeta: return "MetroidBeta"sv;
|
||||
case EScriptObjectType::ChozoGhost: return "ChozoGhost"sv;
|
||||
case EScriptObjectType::CoverPoint: return "CoverPoint"sv;
|
||||
case EScriptObjectType::SpiderBallWaypoint: return "SpiderBallWaypoint"sv;
|
||||
case EScriptObjectType::BloodFlower: return "BloodFlower"sv;
|
||||
case EScriptObjectType::FlickerBat: return "FlickerBat"sv;
|
||||
case EScriptObjectType::PathCamera: return "PathCamera"sv;
|
||||
case EScriptObjectType::GrapplePoint: return "GrapplePoint"sv;
|
||||
case EScriptObjectType::PuddleSpore: return "PuddleSpore"sv;
|
||||
case EScriptObjectType::DebugCameraWaypoint: return "DebugCameraWaypoint"sv;
|
||||
case EScriptObjectType::SpiderBallAttractionSurface: return "SpiderBallAttractionSurface"sv;
|
||||
case EScriptObjectType::PuddleToadGamma: return "PuddleToadGamma"sv;
|
||||
case EScriptObjectType::DistanceFog: return "DistanceFog"sv;
|
||||
case EScriptObjectType::FireFlea: return "FireFlea"sv;
|
||||
case EScriptObjectType::MetareeAlpha: return "MetareeAlpha"sv;
|
||||
case EScriptObjectType::DockAreaChange: return "DockAreaChange"sv;
|
||||
case EScriptObjectType::ActorRotate: return "ActorRotate"sv;
|
||||
case EScriptObjectType::SpecialFunction: return "SpecialFunction"sv;
|
||||
case EScriptObjectType::SpankWeed: return "SpankWeed"sv;
|
||||
case EScriptObjectType::Parasite: return "Parasite"sv;
|
||||
case EScriptObjectType::PlayerHint: return "PlayerHint"sv;
|
||||
case EScriptObjectType::Ripper: return "Ripper"sv;
|
||||
case EScriptObjectType::PickupGenerator: return "PickupGenerator"sv;
|
||||
case EScriptObjectType::AIKeyframe: return "AIKeyframe"sv;
|
||||
case EScriptObjectType::PointOfInterest: return "PointOfInterest"sv;
|
||||
case EScriptObjectType::Drone: return "Drone"sv;
|
||||
case EScriptObjectType::MetroidAlpha: return "MetroidAlpha"sv;
|
||||
case EScriptObjectType::DebrisExtended: return "DebrisExtended"sv;
|
||||
case EScriptObjectType::Steam: return "Steam"sv;
|
||||
case EScriptObjectType::Ripple: return "Ripple"sv;
|
||||
case EScriptObjectType::BallTrigger: return "BallTrigger"sv;
|
||||
case EScriptObjectType::TargetingPoint: return "TargetingPoint"sv;
|
||||
case EScriptObjectType::EMPulse: return "EMPulse"sv;
|
||||
case EScriptObjectType::IceSheegoth: return "IceSheegoth"sv;
|
||||
case EScriptObjectType::PlayerActor: return "PlayerActor"sv;
|
||||
case EScriptObjectType::Flaahgra: return "Flaahgra"sv;
|
||||
case EScriptObjectType::AreaAttributes: return "AreaAttributes"sv;
|
||||
case EScriptObjectType::FishCloud: return "FishCloud"sv;
|
||||
case EScriptObjectType::FishCloudModifier: return "FishCloudModifier"sv;
|
||||
case EScriptObjectType::VisorFlare: return "VisorFlare"sv;
|
||||
case EScriptObjectType::WorldTeleporter: return "WorldTeleporter"sv;
|
||||
case EScriptObjectType::VisorGoo: return "VisorGoo"sv;
|
||||
case EScriptObjectType::JellyZap: return "JellyZap"sv;
|
||||
case EScriptObjectType::ControllerAction: return "ControllerAction"sv;
|
||||
case EScriptObjectType::Switch: return "Switch"sv;
|
||||
case EScriptObjectType::PlayerStateChange: return "PlayerStateChange"sv;
|
||||
case EScriptObjectType::Thardus: return "Thardus"sv;
|
||||
case EScriptObjectType::WallCrawlerSwarm: return "WallCrawlerSwarm"sv;
|
||||
case EScriptObjectType::AIJumpPoint: return "AIJumpPoint"sv;
|
||||
case EScriptObjectType::FlaahgraTentacle: return "FlaahgraTentacle"sv;
|
||||
case EScriptObjectType::RoomAcoustics: return "RoomAcoustics"sv;
|
||||
case EScriptObjectType::ColorModulate: return "ColorModulate"sv;
|
||||
case EScriptObjectType::ThardusRockProjectile: return "ThardusRockProjectile"sv;
|
||||
case EScriptObjectType::Midi: return "Midi"sv;
|
||||
case EScriptObjectType::StreamedAudio: return "StreamedAudio"sv;
|
||||
case EScriptObjectType::WorldTeleporterToo: return "WorldTeleporterToo"sv;
|
||||
case EScriptObjectType::Repulsor: return "Repulsor"sv;
|
||||
case EScriptObjectType::GunTurret: return "GunTurret"sv;
|
||||
case EScriptObjectType::FogVolume: return "FogVolume"sv;
|
||||
case EScriptObjectType::Babygoth: return "Babygoth"sv;
|
||||
case EScriptObjectType::Eyeball: return "Eyeball"sv;
|
||||
case EScriptObjectType::RadialDamage: return "RadialDamage"sv;
|
||||
case EScriptObjectType::CameraPitchVolume: return "CameraPitchVolume"sv;
|
||||
case EScriptObjectType::EnvFxDensityController: return "EnvFxDensityController"sv;
|
||||
case EScriptObjectType::Magdolite: return "Magdolite"sv;
|
||||
case EScriptObjectType::TeamAIMgr: return "TeamAIMgr"sv;
|
||||
case EScriptObjectType::SnakeWeedSwarm: return "SnakeWeedSwarm"sv;
|
||||
case EScriptObjectType::ActorContraption: return "ActorContraption"sv;
|
||||
case EScriptObjectType::Oculus: return "Oculus"sv;
|
||||
case EScriptObjectType::Geemer: return "Geemer"sv;
|
||||
case EScriptObjectType::SpindleCamera: return "SpindleCamera"sv;
|
||||
case EScriptObjectType::AtomicAlpha: return "AtomicAlpha"sv;
|
||||
case EScriptObjectType::CameraHintTrigger: return "CameraHintTrigger"sv;
|
||||
case EScriptObjectType::RumbleEffect: return "RumbleEffect"sv;
|
||||
case EScriptObjectType::AmbientAI: return "AmbientAI"sv;
|
||||
case EScriptObjectType::AtomicBeta: return "AtomicBeta"sv;
|
||||
case EScriptObjectType::IceZoomer: return "IceZoomer"sv;
|
||||
case EScriptObjectType::Puffer: return "Puffer"sv;
|
||||
case EScriptObjectType::Tryclops: return "Tryclops"sv;
|
||||
case EScriptObjectType::Ridley: return "Ridley"sv;
|
||||
case EScriptObjectType::Seedling: return "Seedling"sv;
|
||||
case EScriptObjectType::ThermalHeatFader: return "ThermalHeatFader"sv;
|
||||
case EScriptObjectType::Burrower: return "Burrower"sv;
|
||||
case EScriptObjectType::ScriptBeam: return "ScriptBeam"sv;
|
||||
case EScriptObjectType::WorldLightFader: return "WorldLightFader"sv;
|
||||
case EScriptObjectType::MetroidPrimeStage2: return "MetroidPrimeStage2"sv;
|
||||
case EScriptObjectType::MetroidPrimeStage1: return "MetroidPrimeStage1"sv;
|
||||
case EScriptObjectType::MazeNode: return "MazeNode"sv;
|
||||
case EScriptObjectType::OmegaPirate: return "OmegaPirate"sv;
|
||||
case EScriptObjectType::PhazonPool: return "PhazonPool"sv;
|
||||
case EScriptObjectType::PhazonHealingNodule: return "PhazonHealingNodule"sv;
|
||||
case EScriptObjectType::NewCameraShaker: return "NewCameraShaker"sv;
|
||||
case EScriptObjectType::ShadowProjector: return "ShadowProjector"sv;
|
||||
case EScriptObjectType::EnergyBall: return "EnergyBall"sv;
|
||||
default: return "..."sv;
|
||||
}
|
||||
}
|
||||
|
||||
std::string_view ScriptObjectStateToStr(EScriptObjectState state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case EScriptObjectState::Active: return "Active"sv;
|
||||
case EScriptObjectState::Arrived: return "Arrived"sv;
|
||||
case EScriptObjectState::Closed: return "Closed"sv;
|
||||
case EScriptObjectState::Entered: return "Entered"sv;
|
||||
case EScriptObjectState::Exited: return "Exited"sv;
|
||||
case EScriptObjectState::Inactive: return "Inactive"sv;
|
||||
case EScriptObjectState::Inside: return "Inside"sv;
|
||||
case EScriptObjectState::MaxReached: return "MaxReached"sv;
|
||||
case EScriptObjectState::Open: return "Open"sv;
|
||||
case EScriptObjectState::Zero: return "Zero"sv;
|
||||
case EScriptObjectState::Attack: return "Attack"sv;
|
||||
case EScriptObjectState::UNKS1: return "UNKS1"sv;
|
||||
case EScriptObjectState::Retreat: return "Retreat"sv;
|
||||
case EScriptObjectState::Patrol: return "Patrol"sv;
|
||||
case EScriptObjectState::Dead: return "Dead"sv;
|
||||
case EScriptObjectState::CameraPath: return "CameraPath"sv;
|
||||
case EScriptObjectState::CameraTarget: return "CameraTarget"sv;
|
||||
case EScriptObjectState::UNKS2: return "UNKS2"sv;
|
||||
case EScriptObjectState::Play: return "Play"sv;
|
||||
case EScriptObjectState::UNKS3: return "UNKS3"sv;
|
||||
case EScriptObjectState::DeathRattle: return "DeathRattle"sv;
|
||||
case EScriptObjectState::UNKS4: return "UNKS4"sv;
|
||||
case EScriptObjectState::Damage: return "Damage"sv;
|
||||
case EScriptObjectState::InvulnDamage: return "InvulnDamage"sv;
|
||||
case EScriptObjectState::UNKS5: return "UNKS5"sv;
|
||||
case EScriptObjectState::Modify: return "Modify"sv;
|
||||
case EScriptObjectState::ScanStart: return "ScanStart"sv;
|
||||
case EScriptObjectState::ScanProcessing: return "ScanProcessing"sv;
|
||||
case EScriptObjectState::ScanDone: return "ScanDone"sv;
|
||||
case EScriptObjectState::UnFrozen: return "UnFrozen"sv;
|
||||
case EScriptObjectState::Default: return "Default"sv;
|
||||
case EScriptObjectState::ReflectedDamage: return "ReflectedDamage"sv;
|
||||
case EScriptObjectState::InheritBounds: return "InheritBounds"sv;
|
||||
default: return "..."sv;
|
||||
}
|
||||
}
|
||||
|
||||
std::string_view ScriptObjectMessageToStr(EScriptObjectMessage message)
|
||||
{
|
||||
switch (message)
|
||||
{
|
||||
case EScriptObjectMessage::UNKM0: return "UNKM0"sv;
|
||||
case EScriptObjectMessage::Activate: return "Activate"sv;
|
||||
case EScriptObjectMessage::Arrived: return "Arrived"sv;
|
||||
case EScriptObjectMessage::Close: return "Close"sv;
|
||||
case EScriptObjectMessage::Deactivate: return "Deactivate"sv;
|
||||
case EScriptObjectMessage::Decrement: return "Decrement"sv;
|
||||
case EScriptObjectMessage::Follow: return "Follow"sv;
|
||||
case EScriptObjectMessage::Increment: return "Increment"sv;
|
||||
case EScriptObjectMessage::Next: return "Next"sv;
|
||||
case EScriptObjectMessage::Open: return "Open"sv;
|
||||
case EScriptObjectMessage::Reset: return "Reset"sv;
|
||||
case EScriptObjectMessage::ResetAndStart: return "ResetAndStart"sv;
|
||||
case EScriptObjectMessage::SetToMax: return "SetToMax"sv;
|
||||
case EScriptObjectMessage::SetToZero: return "SetToZero"sv;
|
||||
case EScriptObjectMessage::Start: return "Start"sv;
|
||||
case EScriptObjectMessage::Stop: return "Stop"sv;
|
||||
case EScriptObjectMessage::StopAndReset: return "StopAndReset"sv;
|
||||
case EScriptObjectMessage::ToggleActive: return "ToggleActive"sv;
|
||||
case EScriptObjectMessage::UNKM18: return "UNKM18"sv;
|
||||
case EScriptObjectMessage::Action: return "Action"sv;
|
||||
case EScriptObjectMessage::Play: return "Play"sv;
|
||||
case EScriptObjectMessage::Alert: return "Alert"sv;
|
||||
case EScriptObjectMessage::InternalMessage00: return "InternalMessage00"sv;
|
||||
case EScriptObjectMessage::OnFloor: return "OnFloor"sv;
|
||||
case EScriptObjectMessage::InternalMessage02: return "InternalMessage02"sv;
|
||||
case EScriptObjectMessage::InternalMessage03: return "InternalMessage03"sv;
|
||||
case EScriptObjectMessage::Falling: return "Falling"sv;
|
||||
case EScriptObjectMessage::OnIceSurface: return "OnIceSurface"sv;
|
||||
case EScriptObjectMessage::OnMudSlowSurface: return "OnMudSlowSurface"sv;
|
||||
case EScriptObjectMessage::OnNormalSurface: return "OnNormalSurface"sv;
|
||||
case EScriptObjectMessage::InternalMessage08: return "InternalMessage08"sv;
|
||||
case EScriptObjectMessage::AddPlatformRider: return "AddPlatformRider"sv;
|
||||
case EScriptObjectMessage::LandOnNotFloor: return "LandOnNotFloor"sv;
|
||||
case EScriptObjectMessage::Registered: return "Registered"sv;
|
||||
case EScriptObjectMessage::Deleted: return "Deleted"sv;
|
||||
case EScriptObjectMessage::InitializedInArea: return "InitializedInArea"sv;
|
||||
case EScriptObjectMessage::InternalMessage14: return "InternalMessage14"sv;
|
||||
case EScriptObjectMessage::AddSplashInhabitant: return "AddSplashInhabitant"sv;
|
||||
case EScriptObjectMessage::UpdateSplashInhabitant: return "UpdateSplashInhabitant"sv;
|
||||
case EScriptObjectMessage::RemoveSplashInhabitant: return "RemoveSplashInhabitant"sv;
|
||||
case EScriptObjectMessage::InternalMessage18: return "InternalMessage18"sv;
|
||||
case EScriptObjectMessage::Damage: return "Damage"sv;
|
||||
case EScriptObjectMessage::InvulnDamage: return "InvulnDamage"sv;
|
||||
case EScriptObjectMessage::ProjectileCollide: return "ProjectileCollide"sv;
|
||||
case EScriptObjectMessage::InSnakeWeed: return "InSnakeWeed"sv;
|
||||
case EScriptObjectMessage::AddPhazonPoolInhabitant: return "AddPhazonPoolInhabitant"sv;
|
||||
case EScriptObjectMessage::UpdatePhazonPoolInhabitant: return "UpdatePhazonPoolInhabitant"sv;
|
||||
case EScriptObjectMessage::RemovePhazonPoolInhabitant: return "RemovePhazonPoolInhabitant"sv;
|
||||
case EScriptObjectMessage::InternalMessage26: return "InternalMessage26"sv;
|
||||
default: return "..."sv;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
|
@ -1,6 +1,8 @@
|
|||
#ifndef __SCRIPT_OBJECT_SUPPORT_HPP__
|
||||
#define __SCRIPT_OBJECT_SUPPORT_HPP__
|
||||
|
||||
#include <string_view>
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
|
@ -227,6 +229,13 @@ enum class EScriptObjectMessage
|
|||
RemovePhazonPoolInhabitant = 47,
|
||||
InternalMessage26 = 48
|
||||
};
|
||||
|
||||
#ifndef NDEBUG
|
||||
std::string_view ScriptObjectTypeToStr(EScriptObjectType type);
|
||||
std::string_view ScriptObjectStateToStr(EScriptObjectState state);
|
||||
std::string_view ScriptObjectMessageToStr(EScriptObjectMessage message);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
#endif // __SCRIPT_OBJECT_SUPPORT_HPP__
|
||||
|
|
2
hecl
2
hecl
|
@ -1 +1 @@
|
|||
Subproject commit 6c480c70f1f46f35658576d91241b529d19c7a61
|
||||
Subproject commit e90ad748993e4662f39a723a54b75bdc2e364bd8
|
Loading…
Reference in New Issue