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Several CWorldTransManager imps
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@@ -29,7 +29,7 @@ CMFGameLoader::CMFGameLoader()
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CIOWin::EMessageReturn CMFGameLoader::OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue)
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{
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std::shared_ptr<CWorldTransManager> wtMgr = g_GameState->WorldTransitionManager();
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std::shared_ptr<CWorldTransManager> wtMgr = g_GameState->GetWorldTransitionManager();
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switch (msg.GetType())
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{
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@@ -44,7 +44,7 @@ CIOWin::EMessageReturn CMFGameLoader::OnMessage(const CArchitectureMessage& msg,
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void CMFGameLoader::Draw() const
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{
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g_GameState->WorldTransitionManager()->Draw();
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g_GameState->GetWorldTransitionManager()->Draw();
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}
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}
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