mirror of https://github.com/AxioDL/metaforce.git
Revert "CTextRenderBuffer: Forward declare structs where applicable"
This commit is contained in:
parent
f3721844b9
commit
16745f3a7b
|
@ -12,60 +12,31 @@
|
|||
|
||||
namespace urde {
|
||||
|
||||
struct CTextRenderBuffer::BooFontCharacters {
|
||||
TLockedToken<CRasterFont> m_font;
|
||||
hecl::VertexBufferPool<CTextSupportShader::CharacterInstance>::Token m_instBuf;
|
||||
boo::ObjToken<boo::IShaderDataBinding> m_dataBinding;
|
||||
boo::ObjToken<boo::IShaderDataBinding> m_dataBinding2;
|
||||
std::vector<CTextSupportShader::CharacterInstance> m_charData;
|
||||
u32 m_charCount = 0;
|
||||
bool m_dirty = true;
|
||||
|
||||
BooFontCharacters(const CToken& token) : m_font(token) {}
|
||||
};
|
||||
|
||||
struct CTextRenderBuffer::BooImage {
|
||||
CFontImageDef m_imageDef;
|
||||
hecl::VertexBufferPool<CTextSupportShader::ImageInstance>::Token m_instBuf;
|
||||
std::vector<boo::ObjToken<boo::IShaderDataBinding>> m_dataBinding;
|
||||
std::vector<boo::ObjToken<boo::IShaderDataBinding>> m_dataBinding2;
|
||||
CTextSupportShader::ImageInstance m_imageData;
|
||||
bool m_dirty = true;
|
||||
|
||||
BooImage(const CFontImageDef& imgDef, const zeus::CVector2i& offset) : m_imageDef(imgDef) {
|
||||
m_imageData.SetMetrics(imgDef, offset);
|
||||
}
|
||||
};
|
||||
|
||||
struct CTextRenderBuffer::BooPrimitiveMark {
|
||||
Command m_cmd;
|
||||
u32 m_bindIdx;
|
||||
u32 m_instIdx;
|
||||
|
||||
void SetOpacity(CTextRenderBuffer& rb, float opacity) {
|
||||
switch (m_cmd) {
|
||||
case Command::CharacterRender: {
|
||||
BooFontCharacters& fc = rb.m_fontCharacters[m_bindIdx];
|
||||
CTextSupportShader::CharacterInstance& inst = fc.m_charData[m_instIdx];
|
||||
inst.m_mulColor.a() = opacity;
|
||||
fc.m_dirty = true;
|
||||
break;
|
||||
}
|
||||
case Command::ImageRender: {
|
||||
BooImage& img = rb.m_images[m_bindIdx];
|
||||
img.m_imageData.m_color.a() = opacity;
|
||||
img.m_dirty = true;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
CTextRenderBuffer::CTextRenderBuffer(EMode mode, CGuiWidget::EGuiModelDrawFlags df) : x0_mode(mode), m_drawFlags(df) {}
|
||||
|
||||
CTextRenderBuffer::~CTextRenderBuffer() = default;
|
||||
CTextRenderBuffer::BooImage::BooImage(const CFontImageDef& imgDef, const zeus::CVector2i& offset) : m_imageDef(imgDef) {
|
||||
m_imageData.SetMetrics(imgDef, offset);
|
||||
}
|
||||
|
||||
void CTextRenderBuffer::BooPrimitiveMark::SetOpacity(CTextRenderBuffer& rb, float opacity) {
|
||||
switch (m_cmd) {
|
||||
case Command::CharacterRender: {
|
||||
BooFontCharacters& fc = rb.m_fontCharacters[m_bindIdx];
|
||||
CTextSupportShader::CharacterInstance& inst = fc.m_charData[m_instIdx];
|
||||
inst.m_mulColor.a() = opacity;
|
||||
fc.m_dirty = true;
|
||||
break;
|
||||
}
|
||||
case Command::ImageRender: {
|
||||
BooImage& img = rb.m_images[m_bindIdx];
|
||||
img.m_imageData.m_color.a() = opacity;
|
||||
img.m_dirty = true;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CTextRenderBuffer::CommitResources() {
|
||||
if (m_committed)
|
||||
|
@ -154,8 +125,6 @@ void CTextRenderBuffer::SetPrimitiveOpacity(int idx, float opacity) {
|
|||
m_primitiveMarks[idx].SetOpacity(*this, opacity);
|
||||
}
|
||||
|
||||
u32 CTextRenderBuffer::GetPrimitiveCount() const { return m_primitiveMarks.size(); }
|
||||
|
||||
void CTextRenderBuffer::Render(const zeus::CColor& col, float time) const {
|
||||
const_cast<CTextRenderBuffer*>(this)->CommitResources();
|
||||
|
||||
|
|
|
@ -65,13 +65,35 @@ private:
|
|||
hecl::UniformBufferPool<CTextSupportShader::Uniform>::Token m_uniBuf;
|
||||
hecl::UniformBufferPool<CTextSupportShader::Uniform>::Token m_uniBuf2;
|
||||
|
||||
struct BooFontCharacters;
|
||||
struct BooFontCharacters {
|
||||
TLockedToken<CRasterFont> m_font;
|
||||
hecl::VertexBufferPool<CTextSupportShader::CharacterInstance>::Token m_instBuf;
|
||||
boo::ObjToken<boo::IShaderDataBinding> m_dataBinding;
|
||||
boo::ObjToken<boo::IShaderDataBinding> m_dataBinding2;
|
||||
std::vector<CTextSupportShader::CharacterInstance> m_charData;
|
||||
u32 m_charCount = 0;
|
||||
bool m_dirty = true;
|
||||
BooFontCharacters(const CToken& token) : m_font(token) {}
|
||||
};
|
||||
std::vector<BooFontCharacters> m_fontCharacters;
|
||||
|
||||
struct BooImage;
|
||||
struct BooImage {
|
||||
CFontImageDef m_imageDef;
|
||||
hecl::VertexBufferPool<CTextSupportShader::ImageInstance>::Token m_instBuf;
|
||||
std::vector<boo::ObjToken<boo::IShaderDataBinding>> m_dataBinding;
|
||||
std::vector<boo::ObjToken<boo::IShaderDataBinding>> m_dataBinding2;
|
||||
CTextSupportShader::ImageInstance m_imageData;
|
||||
bool m_dirty = true;
|
||||
BooImage(const CFontImageDef& imgDef, const zeus::CVector2i& offset);
|
||||
};
|
||||
std::vector<BooImage> m_images;
|
||||
|
||||
struct BooPrimitiveMark;
|
||||
struct BooPrimitiveMark {
|
||||
Command m_cmd;
|
||||
u32 m_bindIdx;
|
||||
u32 m_instIdx;
|
||||
void SetOpacity(CTextRenderBuffer& rb, float opacity);
|
||||
};
|
||||
std::vector<BooPrimitiveMark> m_primitiveMarks;
|
||||
u32 m_imagesCount = 0;
|
||||
u32 m_activeFontCh = UINT32_MAX;
|
||||
|
@ -87,8 +109,6 @@ private:
|
|||
|
||||
public:
|
||||
CTextRenderBuffer(EMode mode, CGuiWidget::EGuiModelDrawFlags df);
|
||||
~CTextRenderBuffer();
|
||||
|
||||
#if 0
|
||||
void SetPrimitive(const Primitive&, int);
|
||||
Primitive GetPrimitive(int) const;
|
||||
|
@ -99,7 +119,7 @@ public:
|
|||
void AddPaletteChange(const CGraphicsPalette& palette);
|
||||
#else
|
||||
void SetPrimitiveOpacity(int idx, float opacity);
|
||||
u32 GetPrimitiveCount() const;
|
||||
u32 GetPrimitiveCount() const { return m_primitiveMarks.size(); }
|
||||
#endif
|
||||
void SetMode(EMode mode);
|
||||
void Render(const zeus::CColor& col, float) const;
|
||||
|
|
Loading…
Reference in New Issue