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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 23:07:42 +00:00

Various bug fixes

This commit is contained in:
Jack Andersen
2018-11-07 14:53:38 -10:00
parent 0b3a9e1865
commit 1aab0528f3
29 changed files with 478 additions and 167 deletions

View File

@@ -149,6 +149,7 @@ void CBooModel::EnsureViewDepStateCached(const CBooModel& model, const CBooSurfa
boo::ObjToken<boo::ITexture> CBooModel::g_shadowMap;
zeus::CTransform CBooModel::g_shadowTexXf;
boo::ObjToken<boo::ITexture> CBooModel::g_disintegrateTexture;
void CBooModel::EnableShadowMaps(const boo::ObjToken<boo::ITexture>& map, const zeus::CTransform& texXf)
{
@@ -198,7 +199,7 @@ CBooModel::CBooModel(TToken<CModel>& token, CModel* parent, std::vector<CBooSurf
{
u32 matId = it->m_data.matIdx;
const MaterialSet::Material& matData = GetMaterialByIndex(matId);
if (matData.flags.depthSorting() || matData.heclIr.m_doAlpha)
if (matData.flags.depthSorting())
{
it->m_next = x3c_firstSortedSurface;
x3c_firstSortedSurface = &*it;
@@ -251,7 +252,7 @@ GeometryUniformLayout::GeometryUniformLayout(const CModel* model, const Material
/* Skinned */
for (size_t i=0 ; i<m_skinBankCount ; ++i)
{
size_t thisSz = ROUND_UP_256(sizeof(zeus::CMatrix4f) * (2 * m_weightVecCount * 4 + 1));
size_t thisSz = ROUND_UP_256(sizeof(zeus::CMatrix4f) * (2 * m_weightVecCount * 4 + 3));
m_skinOffs.push_back(m_geomBufferSize);
m_skinSizes.push_back(thisSz);
m_geomBufferSize += thisSz;
@@ -445,6 +446,14 @@ CBooModel::ModelInstance* CBooModel::PushNewModelInstance(int sharedLayoutBuf)
texs[7] = g_Renderer->x220_sphereRamp.get();
ltexs = texs;
}
else if (idx == EExtendedShader::Disintegrate)
{
if (g_disintegrateTexture)
texs[7] = g_disintegrateTexture;
else
texs[7] = g_Renderer->x220_sphereRamp.get();
ltexs = texs;
}
else if (useReflection)
{
ltexs = texs;
@@ -757,11 +766,8 @@ void CBooModel::UVAnimationBuffer::ProcessAnimation(u8*& bufOut, const UVAnimati
{
case UVAnimation::Mode::MvInvNoTranslation:
{
/* Handled in-shader
texMtxOut = CGraphics::g_GXModelViewInvXpose.toMatrix4f();
texMtxOut.vec[3].zeroOut();
texMtxOut.vec[3].w = 1.f;
*/
postMtxOut.vec[0].x = 0.5f;
postMtxOut.vec[1].y = 0.5f;
postMtxOut.vec[3].x = 0.5f;
@@ -770,6 +776,7 @@ void CBooModel::UVAnimationBuffer::ProcessAnimation(u8*& bufOut, const UVAnimati
}
case UVAnimation::Mode::MvInv:
{
texMtxOut = CGraphics::g_GXModelViewInvXpose.toMatrix4f();
texMtxOut.vec[3] = CGraphics::g_ViewMatrix.inverse() * CGraphics::g_GXModelMatrix.origin;
texMtxOut.vec[3].w = 1.f;
postMtxOut.vec[0].x = 0.5f;
@@ -822,11 +829,7 @@ void CBooModel::UVAnimationBuffer::ProcessAnimation(u8*& bufOut, const UVAnimati
}
case UVAnimation::Mode::CylinderEnvironment:
{
/* Handled in-shader
//texMtxOut = (CGraphics::g_ViewMatrix.inverse() * CGraphics::g_GXModelMatrix).toMatrix4f();
texMtxOut = CGraphics::g_GXModelView.toMatrix4f();
texMtxOut.vec[3].zeroOut();
*/
texMtxOut = CGraphics::g_GXModelViewInvXpose.toMatrix4f();
const zeus::CVector3f& viewOrigin = CGraphics::g_ViewMatrix.origin;
float xy = (viewOrigin.x + viewOrigin.y) * 0.025f * anim.vals[1];
@@ -862,13 +865,19 @@ static const zeus::CMatrix4f MBShadowPost1(0.f, 0.f, 0.f, 1.f,
0.f, 0.f, 0.f, 1.f,
0.f, 0.f, 0.f, 1.f);
void CBooModel::UVAnimationBuffer::Update(u8*& bufOut, const MaterialSet* matSet, const CModelFlags& flags)
static const zeus::CMatrix4f DisintegratePost(1.f, 1.f, 0.f, 0.f,
0.f, 0.f, 1.f, 0.f,
0.f, 0.f, 0.f, 1.f,
0.f, 0.f, 0.f, 1.f);
void CBooModel::UVAnimationBuffer::Update(u8*& bufOut, const MaterialSet* matSet,
const CModelFlags& flags, const CBooModel* parent)
{
u8* start = bufOut;
/* Special matrices for MorphBall shadow rendering */
if (flags.m_extendedShader == EExtendedShader::MorphBallShadow)
{
/* Special matrices for MorphBall shadow rendering */
zeus::CMatrix4f texMtx =
(zeus::CTransform::Scale(1.f / (flags.mbShadowBox.max.x - flags.mbShadowBox.min.x),
1.f / (flags.mbShadowBox.max.y - flags.mbShadowBox.min.y),
@@ -889,6 +898,34 @@ void CBooModel::UVAnimationBuffer::Update(u8*& bufOut, const MaterialSet* matSet
}
return;
}
else if (flags.m_extendedShader == EExtendedShader::Disintegrate)
{
assert(parent != nullptr && "Parent CBooModel not set");
zeus::CTransform xf = zeus::CTransform::RotateX(-zeus::degToRad(45.f));
zeus::CAABox aabb = parent->GetAABB().getTransformedAABox(xf);
xf = zeus::CTransform::Scale(5.f / (aabb.max - aabb.min)) *
zeus::CTransform::Translate(-aabb.min) * xf;
zeus::CMatrix4f texMtx = xf.toMatrix4f();
zeus::CMatrix4f post0 = DisintegratePost;
post0[3].x = flags.addColor.a;
post0[3].y = 6.f * -(1.f - flags.addColor.a) + 1.f;
zeus::CMatrix4f post1 = DisintegratePost;
post1[3].x = -0.85f * flags.addColor.a - 0.15f;
post1[3].y = post0[3].y;
/* Special matrices for disintegration rendering */
for (const MaterialSet::Material& mat : matSet->materials)
{
(void)mat;
std::array<zeus::CMatrix4f, 2>* mtxs = reinterpret_cast<std::array<zeus::CMatrix4f, 2>*>(bufOut);
mtxs[0][0] = texMtx;
mtxs[0][1] = post0;
mtxs[1][0] = texMtx;
mtxs[1][1] = post1;
bufOut += sizeof(zeus::CMatrix4f) * 2 * 8;
PadOutBuffer(start, bufOut);
}
return;
}
std::experimental::optional<std::array<zeus::CMatrix4f, 2>> specialMtxOut;
if (flags.m_extendedShader == EExtendedShader::Thermal)
@@ -946,7 +983,8 @@ void GeometryUniformLayout::Update(const CModelFlags& flags,
const CSkinRules* cskr,
const CPoseAsTransforms* pose,
const MaterialSet* matSet,
const boo::ObjToken<boo::IGraphicsBufferD>& buf) const
const boo::ObjToken<boo::IGraphicsBufferD>& buf,
const CBooModel* parent) const
{
u8* dataOut = reinterpret_cast<u8*>(buf->map(m_geomBufferSize));
u8* dataCur = dataOut;
@@ -965,25 +1003,20 @@ void GeometryUniformLayout::Update(const CModelFlags& flags,
for (size_t w=0 ; w<weightCount ; ++w)
{
zeus::CMatrix4f& mv = reinterpret_cast<zeus::CMatrix4f&>(*dataCur);
zeus::CMatrix4f& obj = reinterpret_cast<zeus::CMatrix4f&>(*dataCur);
if (w >= bankTransforms.size())
mv = CGraphics::g_GXModelView.toMatrix4f();
obj = zeus::CMatrix4f::skIdentityMatrix4f;
else
mv = (CGraphics::g_GXModelView * *bankTransforms[w]).toMatrix4f();
obj = bankTransforms[w]->toMatrix4f();
dataCur += sizeof(zeus::CMatrix4f);
}
for (size_t w=0 ; w<weightCount ; ++w)
{
zeus::CMatrix4f& mvinv = reinterpret_cast<zeus::CMatrix4f&>(*dataCur);
zeus::CMatrix4f& objInv = reinterpret_cast<zeus::CMatrix4f&>(*dataCur);
if (w >= bankTransforms.size())
mvinv = CGraphics::g_GXModelViewInvXpose.toMatrix4f();
objInv = zeus::CMatrix4f::skIdentityMatrix4f;
else
{
zeus::CTransform xf = (CGraphics::g_GXModelView.basis * bankTransforms[w]->basis);
xf.basis.invert();
xf.basis.transpose();
mvinv = xf.toMatrix4f();
}
objInv = bankTransforms[w]->basis;
dataCur += sizeof(zeus::CMatrix4f);
}
@@ -994,16 +1027,24 @@ void GeometryUniformLayout::Update(const CModelFlags& flags,
for (size_t w=0 ; w<weightCount ; ++w)
{
zeus::CMatrix4f& mv = reinterpret_cast<zeus::CMatrix4f&>(*dataCur);
mv = CGraphics::g_GXModelView.toMatrix4f();
mv = zeus::CMatrix4f::skIdentityMatrix4f;
dataCur += sizeof(zeus::CMatrix4f);
}
for (size_t w=0 ; w<weightCount ; ++w)
{
zeus::CMatrix4f& mvinv = reinterpret_cast<zeus::CMatrix4f&>(*dataCur);
mvinv = CGraphics::g_GXModelViewInvXpose.toMatrix4f();
mvinv = zeus::CMatrix4f::skIdentityMatrix4f;
dataCur += sizeof(zeus::CMatrix4f);
}
}
zeus::CMatrix4f& mv = reinterpret_cast<zeus::CMatrix4f&>(*dataCur);
mv = CGraphics::g_GXModelView.toMatrix4f();
dataCur += sizeof(zeus::CMatrix4f);
zeus::CMatrix4f& mvinv = reinterpret_cast<zeus::CMatrix4f&>(*dataCur);
mvinv = CGraphics::g_GXModelViewInvXpose.toMatrix4f();
dataCur += sizeof(zeus::CMatrix4f);
zeus::CMatrix4f& proj = reinterpret_cast<zeus::CMatrix4f&>(*dataCur);
proj = CGraphics::GetPerspectiveProjectionMatrix(true);
dataCur += sizeof(zeus::CMatrix4f);
@@ -1029,7 +1070,7 @@ void GeometryUniformLayout::Update(const CModelFlags& flags,
dataCur = dataOut + ROUND_UP_256(dataCur - dataOut);
}
CBooModel::UVAnimationBuffer::Update(dataCur, matSet, flags);
CBooModel::UVAnimationBuffer::Update(dataCur, matSet, flags, parent);
buf->unmap();
}
@@ -1046,6 +1087,14 @@ boo::ObjToken<boo::IGraphicsBufferD> CBooModel::UpdateUniformData(const CModelFl
const_cast<CBooModel*>(this)->m_instances.clear();
}
/* Invalidate instances if new one-texture being drawn */
if (flags.m_extendedShader == EExtendedShader::Disintegrate &&
m_lastDrawnOneTexture != g_disintegrateTexture)
{
const_cast<CBooModel*>(this)->m_lastDrawnOneTexture = g_disintegrateTexture;
const_cast<CBooModel*>(this)->m_instances.clear();
}
const ModelInstance* inst;
if (sharedLayoutBuf >= 0)
{
@@ -1076,7 +1125,7 @@ boo::ObjToken<boo::IGraphicsBufferD> CBooModel::UpdateUniformData(const CModelFl
}
if (inst->m_geomUniformBuffer)
m_geomLayout->Update(flags, cskr, pose, x4_matSet, inst->m_geomUniformBuffer);
m_geomLayout->Update(flags, cskr, pose, x4_matSet, inst->m_geomUniformBuffer, this);
u8* dataOut = reinterpret_cast<u8*>(inst->m_uniformBuffer->map(m_uniformDataSize));
u8* dataCur = dataOut;
@@ -1100,6 +1149,12 @@ boo::ObjToken<boo::IGraphicsBufferD> CBooModel::UpdateUniformData(const CModelFl
shadowOut.shadowUp.w = flags.x4_color.a;
shadowOut.shadowId = flags.x4_color.r;
}
else if (flags.m_extendedShader == EExtendedShader::Disintegrate)
{
CModelShaders::OneTextureUniform& oneTexOut = *reinterpret_cast<CModelShaders::OneTextureUniform*>(dataCur);
oneTexOut.addColor = flags.addColor;
oneTexOut.fog = CGraphics::g_Fog;
}
else
{
CModelShaders::LightingUniform& lightingOut = *reinterpret_cast<CModelShaders::LightingUniform*>(dataCur);
@@ -1230,7 +1285,7 @@ SShader::BuildShader(const hecl::HMDLMeta& meta, const MaterialSet::Material& ma
hecl::Backend::ShaderTag tag(mat.heclIr,
meta.colorCount, meta.uvCount, meta.weightCount,
meta.weightCount * 4, boo::Primitive(meta.topology),
reflectionType, true, true, true);
reflectionType, true, true, true, mat.flags.alphaTest());
return CModelShaders::BuildExtendedShader(tag, mat.heclIr);
}