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Various bug fixes
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@@ -35,6 +35,7 @@ enum EExtendedShader : uint8_t
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ForcedAlphaNoCullNoZWrite,
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ForcedAdditiveNoCullNoZWrite,
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DepthGEqualNoZWrite,
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Disintegrate,
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MAX
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};
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@@ -79,6 +80,12 @@ public:
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float shadowId;
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};
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struct OneTextureUniform
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{
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zeus::CColor addColor;
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CGraphics::CFogState fog;
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};
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static void Initialize();
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static void Shutdown();
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