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Initial genie specter tool implementation

This commit is contained in:
2017-12-15 18:16:20 -08:00
parent ce6a3aa50c
commit 1e05e950d0
5 changed files with 24 additions and 13 deletions

View File

@@ -4,8 +4,18 @@
#include "../DNAMP1.hpp"
#include "../SAVW.hpp"
#include "zeus/CAABox.hpp"
#include "specter/genie.hpp"
#include <stdio.h>
#define SO_NAME_SPECPROP() SPECTER_PROPERTY("Name", "Instance name; Used to debug scripting events")
#define SO_LOCATION_SPECPROP() SPECTER_PROPERTY("Location", "World relative location of the Actor instance")
#define SO_ORIENTATION_SPECPROP() SPECTER_PROPERTY("Orientation", "Object local axis-angle")
#define SO_SCALE_SPECPROP() SPECTER_PROPERTY("Scale", "Object local scale")
#define SO_COLLISION_EXTENT_SPECPROP() SPECTER_PROPERTY("Collision Extent", "")
#define SO_COLLISION_OFFSET_SPECPROP() SPECTER_PROPERTY("Collision Offset", "")
#define SO_ACTIVE_SPECPROP() SPECTER_PROPERTY("Active", "If enabled, object instance is drawn and updated")
namespace DataSpec
{
namespace DNAMP1