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RuntimeCommonB: Use the override specifier where applicable

Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
This commit is contained in:
Lioncash
2019-08-09 08:45:18 -04:00
parent 5acf9ecbcf
commit 2059535b55
144 changed files with 1011 additions and 999 deletions

View File

@@ -15,14 +15,14 @@ class CAuiMeter : public CGuiGroup {
public:
CAuiMeter(const CGuiWidgetParms& parms, bool noRoundUp, u32 maxCapacity, u32 workerCount);
FourCC GetWidgetTypeID() const { return FOURCC('METR'); }
FourCC GetWidgetTypeID() const override { return FOURCC('METR'); }
void OnVisibleChange();
void OnVisibleChange() override;
void SetCurrValue(s32 val);
void SetCapacity(s32 cap);
void SetMaxCapacity(s32 cap);
CGuiWidget* GetWorkerWidget(int id) const;
bool AddWorkerWidget(CGuiWidget* worker);
CGuiWidget* GetWorkerWidget(int id) const override;
bool AddWorkerWidget(CGuiWidget* worker) override;
static std::shared_ptr<CGuiWidget> Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp);
};