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RuntimeCommonB: Use the override specifier where applicable

Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
This commit is contained in:
Lioncash
2019-08-09 08:45:18 -04:00
parent 5acf9ecbcf
commit 2059535b55
144 changed files with 1011 additions and 999 deletions

View File

@@ -11,12 +11,12 @@ class CGuiGroup : public CGuiCompoundWidget {
public:
CGuiGroup(const CGuiWidgetParms& parms, int defaultWorker, bool b);
FourCC GetWidgetTypeID() const { return FOURCC('GRUP'); }
FourCC GetWidgetTypeID() const override { return FOURCC('GRUP'); }
void SelectWorkerWidget(int workerId, bool setActive, bool setVisible);
CGuiWidget* GetSelectedWidget();
bool AddWorkerWidget(CGuiWidget* worker);
void OnActiveChange();
bool AddWorkerWidget(CGuiWidget* worker) override;
void OnActiveChange() override;
static std::shared_ptr<CGuiWidget> Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp);
static void LoadWidgetFnMap();