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RuntimeCommonB: Use the override specifier where applicable
Applies the override keyword where applicable to indicate visually where member function overriding is occurring. This only targets the RuntimeCommonB target as a starting point, which resolves around 900+ cases where the keyword could be used.
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@@ -19,8 +19,8 @@ public:
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float thermalHeat, float xrayFogDistance, float worldLightingLevel, CAssetId skybox,
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EPhazonType phazonType);
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void Accept(IVisitor& visitor);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
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void Accept(IVisitor& visitor) override;
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override;
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bool GetNeedsSky() const { return x34_24_showSkybox; }
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bool GetNeedsEnvFx() const { return x38_envFx != EEnvFxType::None; }
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