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RuntimeCommonB: Use the override specifier where applicable

Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
This commit is contained in:
Lioncash
2019-08-09 08:45:18 -04:00
parent 5acf9ecbcf
commit 2059535b55
144 changed files with 1011 additions and 999 deletions

View File

@@ -11,8 +11,8 @@ class CScriptRipple : public CEntity {
public:
CScriptRipple(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CVector3f&, bool, float);
void Accept(IVisitor&);
void Think(float, CStateManager&) {}
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
void Accept(IVisitor&) override;
void Think(float, CStateManager&) override {}
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
};
} // namespace urde