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RuntimeCommonB: Use the override specifier where applicable

Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
This commit is contained in:
Lioncash
2019-08-09 08:45:18 -04:00
parent 5acf9ecbcf
commit 2059535b55
144 changed files with 1011 additions and 999 deletions

View File

@@ -15,9 +15,9 @@ class CScriptTimer : public CEntity {
public:
CScriptTimer(TUniqueId, std::string_view name, const CEntityInfo& info, float, float, bool, bool, bool);
void Accept(IVisitor& visitor);
void Think(float, CStateManager&);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
void Accept(IVisitor& visitor) override;
void Think(float, CStateManager&) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override;
bool IsTiming() const;
void StartTiming(bool isTiming);
void Reset(CStateManager&);