mirror of https://github.com/AxioDL/metaforce.git
More CThardus
This commit is contained in:
parent
8689d599c5
commit
21159e604e
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@ -48,7 +48,7 @@ void ViewManager::TestGameView::resized(const boo::SWindowRect& root, const boo:
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void ViewManager::TestGameView::draw(boo::IGraphicsCommandQueue* gfxQ) {
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m_vm.m_projManager.mainDraw();
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if (m_debugText && g_StateManager && g_StateManager->Player())
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if (m_debugText)
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m_debugText->draw(gfxQ);
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}
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@ -60,13 +60,15 @@ void ViewManager::TestGameView::think() {
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m_debugText->resized(rootView().subRect(), sub);
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}
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if (m_debugText && g_StateManager) {
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if (m_debugText) {
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std::string overlayText;
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const hecl::CVar* showFrameIdx = hecl::CVarManager::instance()->findCVar("debugOverlay.showFrameCounter");
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const hecl::CVar* playerInfo = hecl::CVarManager::instance()->findCVar("debugOverlay.playerInfo");
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const hecl::CVar* worldInfo = hecl::CVarManager::instance()->findCVar("debugOverlay.worldInfo");
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const hecl::CVar* areaInfo = hecl::CVarManager::instance()->findCVar("debugOverlay.areaInfo");
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const hecl::CVar* showInGameTime = hecl::CVarManager::instance()->findCVar("debugOverlay.showInGameTime");
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const hecl::CVar* showResourceStats = hecl::CVarManager::instance()->findCVar("debugOverlay.showResourceStats");
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if (g_StateManager) {
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if (showFrameIdx && showFrameIdx->toBoolean())
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overlayText += fmt::format(fmt("Frame: {}\n"), g_StateManager->GetUpdateFrameIndex());
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@ -74,16 +76,16 @@ void ViewManager::TestGameView::think() {
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double igt = g_GameState->GetTotalPlayTime();
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u32 ms = u64(igt * 1000) % 1000;
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auto pt = std::div(igt, 3600);
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overlayText += fmt::format(fmt("PlayTime: {:02d}:{:02d}:{:02d}.{:03d}\n"), pt.quot, pt.rem / 60, pt.rem % 60,
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ms);
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overlayText +=
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fmt::format(fmt("PlayTime: {:02d}:{:02d}:{:02d}.{:03d}\n"), pt.quot, pt.rem / 60, pt.rem % 60, ms);
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}
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if (g_StateManager->Player() && playerInfo && playerInfo->toBoolean()) {
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const CPlayer& pl = g_StateManager->GetPlayer();
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const zeus::CQuaternion plQ = zeus::CQuaternion(pl.GetTransform().getRotation().buildMatrix3f());
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const zeus::CTransform camXf = g_StateManager->GetCameraManager()->GetCurrentCameraTransform(*g_StateManager);
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const zeus::CQuaternion camQ = zeus::CQuaternion(camXf.getRotation().buildMatrix3f());
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overlayText +=
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fmt::format(fmt("Player Position: x {}, y {}, z {}\n"
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overlayText += fmt::format(fmt("Player Position: x {}, y {}, z {}\n"
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" Roll: {}, Pitch: {}, Yaw: {}\n"
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" Momentum: x {}, y: {}, z: {}\n"
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" Velocity: x {}, y: {}, z: {}\n"
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@ -91,9 +93,10 @@ void ViewManager::TestGameView::think() {
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" Roll: {}, Pitch: {}, Yaw: {}\n"),
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pl.GetTranslation().x(), pl.GetTranslation().y(), pl.GetTranslation().z(),
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zeus::radToDeg(plQ.roll()), zeus::radToDeg(plQ.pitch()), zeus::radToDeg(plQ.yaw()),
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pl.GetMomentum().x(), pl.GetMomentum().y(), pl.GetMomentum().z(), pl.GetVelocity().x(),
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pl.GetVelocity().y(), pl.GetVelocity().z(), camXf.origin.x(), camXf.origin.y(), camXf.origin.z(),
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zeus::radToDeg(camQ.roll()), zeus::radToDeg(camQ.pitch()), zeus::radToDeg(camQ.yaw()));
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pl.GetMomentum().x(), pl.GetMomentum().y(), pl.GetMomentum().z(),
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pl.GetVelocity().x(), pl.GetVelocity().y(), pl.GetVelocity().z(), camXf.origin.x(),
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camXf.origin.y(), camXf.origin.z(), zeus::radToDeg(camQ.roll()),
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zeus::radToDeg(camQ.pitch()), zeus::radToDeg(camQ.yaw()));
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}
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if (worldInfo && worldInfo->toBoolean()) {
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TLockedToken<CStringTable> tbl =
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@ -121,6 +124,10 @@ void ViewManager::TestGameView::think() {
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g_StateManager->GetWorld()->GetArea(aId)->GetAreaAssetId(),
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g_StateManager->GetAllObjectList().size(), layerBits);
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}
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}
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if (showResourceStats && showResourceStats->toBoolean())
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overlayText += fmt::format(fmt("Resource Objects: {}\n"), g_SimplePool->GetLiveObjects());
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if (!overlayText.empty())
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m_debugText->typesetGlyphs(overlayText);
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@ -9,8 +9,8 @@
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#include "hecl/Console.hpp"
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static logvisor::Module AthenaLog("Athena");
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static void AthenaExc(athena::error::Level level, const char* file, const char*, int line,
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fmt::string_view fmt, fmt::format_args args) {
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static void AthenaExc(athena::error::Level level, const char* file, const char*, int line, fmt::string_view fmt,
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fmt::format_args args) {
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AthenaLog.vreport(logvisor::Level(level), fmt, args);
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}
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@ -55,8 +55,11 @@ struct Application : boo::IApplicationCallback {
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std::atomic_bool m_running = {true};
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Application() : m_fileMgr(_SYS_STR("urde")), m_cvarManager(m_fileMgr), m_cvarCommons(m_cvarManager),
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m_viewManager(std::make_unique<ViewManager>(m_fileMgr, m_cvarManager)) {}
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Application()
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: m_fileMgr(_SYS_STR("urde"))
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, m_cvarManager(m_fileMgr)
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, m_cvarCommons(m_cvarManager)
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, m_viewManager(std::make_unique<ViewManager>(m_fileMgr, m_cvarManager)) {}
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virtual ~Application() = default;
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@ -127,6 +130,9 @@ struct Application : boo::IApplicationCallback {
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::ReadOnly);
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m_cvarManager.findOrMakeCVar("debugOverlay.showInGameTime"sv, "Displays the current in game time"sv, false,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::ReadOnly);
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m_cvarManager.findOrMakeCVar("debugOverlay.showResourceStats"sv,
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"Displays the current live resource object and token counts"sv, false,
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hecl::CVar::EFlags::Game | hecl::CVar::EFlags::Archive | hecl::CVar::EFlags::ReadOnly);
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}
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};
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@ -139,8 +145,7 @@ static void SetupBasics(bool logging) {
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auto result = zeus::validateCPU();
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if (!result.first) {
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#if _WIN32 && !WINDOWS_STORE
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std::wstring msg = fmt::format(
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fmt(L"ERROR: This build of URDE requires the following CPU features:\n{}\n"),
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std::wstring msg = fmt::format(fmt(L"ERROR: This build of URDE requires the following CPU features:\n{}\n"),
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urde::CPUFeatureString(result.second));
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MessageBoxW(nullptr, msg.c_str(), L"CPU error", MB_OK | MB_ICONERROR);
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#else
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@ -32,6 +32,7 @@ public:
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void Flush() override;
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void ObjectUnreferenced(const SObjectTag&) override;
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std::vector<SObjectTag> GetReferencedTags() const;
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size_t GetLiveObjects() const { return x8_resources.size(); }
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};
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} // namespace urde
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@ -14,6 +14,12 @@ struct SJointInfo {
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float radius;
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float separation;
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};
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struct SAABoxJointInfo {
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const char* name;
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zeus::CVector3f extents;
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};
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struct SOBBJointInfo {
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const char* from;
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const char* to;
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@ -1,16 +1,52 @@
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#include "Runtime/MP1/World/CThardus.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/Collision/CCollisionActor.hpp"
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#include "Runtime/Collision/CCollisionActorManager.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/MP1/World/CThardusRockProjectile.hpp"
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#include "Runtime/World/CActorParameters.hpp"
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#include "Runtime/World/CDestroyableRock.hpp"
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#include "Runtime/World/CGameLight.hpp"
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#include "Runtime/World/CPatternedInfo.hpp"
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#include "Runtime/World/CPlayer.hpp"
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#include "Runtime/World/CScriptWaypoint.hpp"
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#include "Runtime/World/CWorld.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde::MP1 {
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namespace {
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constexpr SSphereJointInfo skDamageableSphereJointInfoList1[7] = {
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{"R_Knee", 1.f},
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{"R_Elbow_Collision_LCTR", 1.5f},
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{"L_Elbow_Collision_LCTR", 1.5f},
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{"L_Knee_Collision_LCTR", 1.f},
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{"R_Back_Rock_Collision_LCTR", 2.5f},
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{"L_Back_Rock_Collision_LCTR", 1.5f},
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{"Head_Collision_LCTR", 1.5f},
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};
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constexpr SSphereJointInfo skDamageableSphereJointInfoList2[5] = {
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{"R_Shoulder_Collision_LCTR", 0.75f}, {"L_Shoulder_Collision_LCTR", 0.75f}, {"Spine_Collision_LCTR", 0.75f},
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{"R_Hand_Collision_LCTR", 2.25f}, {"L_Hand_Collision_LCTR", 2.f},
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};
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constexpr SAABoxJointInfo skFootCollision[2] = {
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{"R_Foot_Collision_LCTR", zeus::CVector3f(3.f, 3.f, 1.f)},
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{"L_Foot_Collision_LCTR", zeus::CVector3f(3.f, 2.f, 3.f)},
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};
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constexpr std::array<std::string_view, 7> skSearchJointNames = {
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"R_Knee"sv,
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"R_Elbow_Collision_LCTR"sv,
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"L_Elbow_Collision_LCTR"sv,
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"L_Knee_Collision_LCTR"sv,
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"R_Back_Rock_Collision_LCTR"sv,
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"L_Back_Rock_Collision_LCTR"sv,
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"Head_Collision_LCTR"sv,
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};
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} // namespace
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CThardus::CThardus(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
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const std::vector<CStaticRes>& mData1, const std::vector<CStaticRes>& mData2, CAssetId particle1,
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@ -73,20 +109,71 @@ CThardus::CThardus(TUniqueId uid, std::string_view name, const CEntityInfo& info
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SetMass(100000.f);
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}
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void CThardus::Think(float dt, CStateManager& mgr) {
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// if (!x7c8_) {
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// float fVar2 = 10.f * GetModelData()->GetScale().x();
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// zeus::CVector3f diff = mgr.GetPlayer().GetTranslation() - GetTranslation();
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// if (diff.magSquared() < fVar2 * fVar2) {
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// mgr.ApplyDamage(GetUniqueId(), mgr.GetPlayer().GetUniqueId(), GetUniqueId(),
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// CDamageInfo(CWeaponMode(EWeaponType::AI), 0.f, 0.f, 10.f), CMaterialFilter::skPassEverything,
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// diff.normalized());
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// x688_ = true;
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// x7c8_ = false;
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// x7cc_.zeroOut();
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// }
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// }
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//sub801dbf34(dt, mgr);
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/*
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if (!sub801dc2c8()) {
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if (x648_ < x610_destroyableRocks.size() - 2)
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x690_ = 1.f;
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else
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x690_ = 1.f;
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} else {
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x690_ = 1.f;
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SendScriptMsgs(EScriptObjectState::DeactivateState, mgr, EScriptObjectMessage::None);
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}
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*/
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/*
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if (!x93c_) {
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x3b4_speed = x690_;
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x402_28_isMakingBigStrike = false;
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x504_damageDur = 0.f;
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} else {
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x3b4_speed = x690_;
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x402_28_isMakingBigStrike = true;
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x504_damageDur = 1.f;
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} */
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CPatterned::Think(dt, mgr);
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if (x648_ > 2 && !x689_) {
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//sub801dc878(mgr);
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}
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x5f0_->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
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x5f4_->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
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x5f8_->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
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//sub801dd608(mgr);
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//sub801dcfa4(mgr);
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}
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void CThardus::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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CPatterned::AcceptScriptMsg(msg, uid, mgr);
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switch (msg) {
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case EScriptObjectMessage::Reset: {
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x95c_ = true;
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x95c_doCodeTrigger = true;
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x450_bodyController->SetFallState(pas::EFallState::Zero);
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x450_bodyController->SetState(pas::EAnimationState::Locomotion);
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x93d_ = false;
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break;
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}
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case EScriptObjectMessage::SetToMax: {
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for (size_t i = x648_; i < x610_.size() - 1; ++i) {
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if (CEntity* ent = mgr.ObjectById(x610_[i])) {
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for (size_t i = x648_; i < x610_destroyableRocks.size() - 1; ++i) {
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if (CEntity* ent = mgr.ObjectById(x610_destroyableRocks[i])) {
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ent->SetActive(false);
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}
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++x648_;
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@ -98,8 +185,8 @@ void CThardus::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMa
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break;
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}
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case EScriptObjectMessage::Action: {
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if (!x5c8_)
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x5c8_ = true;
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if (!x5c8_heardPlayer)
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x5c8_heardPlayer = true;
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break;
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}
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case EScriptObjectMessage::Touched: {
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@ -136,18 +223,18 @@ void CThardus::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMa
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break;
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}
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case EScriptObjectMessage::Registered: {
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x610_.reserve(x5cc_.size());
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x610_destroyableRocks.reserve(x5cc_.size());
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x6b0_.reserve(x5cc_.size());
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x6c0_.reserve(x5cc_.size());
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x6c0_rockLights.reserve(x5cc_.size());
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x90c_.reserve(x5cc_.size());
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for (size_t i = 0; i < x5cc_.size(); ++i) {
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float dVar24 = (i == x5cc_.size() - 1) ? 2.f * x6a8_ : x6a8_;
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float health = (i == x5cc_.size() - 1) ? 2.f * x6a8_ : x6a8_;
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TUniqueId rockId = mgr.AllocateUniqueId();
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CModelData mData1(x5cc_[i]);
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CModelData mData2(x5dc_[i]);
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mgr.AddObject(new CDestroyableRock(
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rockId, true, "", CEntityInfo(GetAreaIdAlways(), NullConnectionList), {}, std::move(mData1), 0.f,
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CHealthInfo(dVar24, 0.f),
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CHealthInfo(health, 0.f),
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CDamageVulnerability(
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EVulnerability::Normal, EVulnerability::Deflect, EVulnerability::Normal, EVulnerability::Normal,
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EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Normal, EVulnerability::Deflect,
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@ -160,25 +247,132 @@ void CThardus::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateMa
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zeus::skZero3f, -1, -1, 0, 0),
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{}, {}, {}, {}, true, true, false, false, 0.f, 0.f, 1.f),
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std::move(mData2), 0));
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x610_destroyableRocks.push_back(rockId);
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x6b0_.push_back(false);
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TUniqueId lightId = mgr.AllocateUniqueId();
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mgr.AddObject(new CGameLight(lightId, GetAreaIdAlways(), false, ""sv, {}, GetUniqueId(),
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CLight::BuildPoint({}, zeus::skBlue), 0, 0, 0.f));
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x6c0_rockLights.push_back(lightId);
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x90c_.push_back(health);
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}
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AddMaterial(EMaterialTypes::ScanPassthrough, mgr);
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AddMaterial(EMaterialTypes::CameraPassthrough, mgr);
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RemoveMaterial(EMaterialTypes::Orbit, mgr);
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RemoveMaterial(EMaterialTypes::Target, mgr);
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// sub801ddbe4(mgr);
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_SetupCollisionManagers(mgr);
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x450_bodyController->SetFallState(pas::EFallState::Two);
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x450_bodyController->Activate(mgr);
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x450_bodyController->BodyStateInfo().SetLocoAnimChangeAtEndOfAnimOnly(true);
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// sub801db560(0, mgr);
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// sub801dec80();
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SetState(0, mgr);
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sub801dec80();
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AddMaterial(EMaterialTypes::RadarObject, mgr);
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break;
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}
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case EScriptObjectMessage::Deleted: {
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x5f0_->Destroy(mgr);
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x5f4_->Destroy(mgr);
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x5f8_->Destroy(mgr);
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mgr.FreeScriptObject(x64c_);
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for (const auto& id : x610_destroyableRocks) {
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mgr.FreeScriptObject(id);
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}
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for (const auto& id : x6c0_rockLights) {
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mgr.FreeScriptObject(id);
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}
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break;
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}
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case EScriptObjectMessage::InitializedInArea: {
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if (x94c_)
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break;
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x94c_ = true;
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x764_ = GetTransform();
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for (const SConnection& conn : GetConnectionList()) {
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TUniqueId connId = mgr.GetIdForScript(conn.x8_objId);
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if (connId == kInvalidUniqueId)
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continue;
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if (conn.x0_state == EScriptObjectState::Patrol) {
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if (TCastToPtr<CScriptWaypoint> wp = mgr.ObjectById(connId)) {
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rstl::reserved_vector<TUniqueId, 16> wpIds;
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GatherWaypoints(wp, mgr, wpIds);
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for (const auto& id : wpIds)
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x570_.push_back(id);
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} else if (CPatterned* p = CPatterned::CastTo<CThardusRockProjectile>(mgr.ObjectById(connId))) {
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x5fc_ = connId;
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x60c_ = conn.x8_objId;
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p->SetActive(false);
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} else if (TCastToConstPtr<CRepulsor>(mgr.GetObjectById(connId))) {
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x660_.push_back(connId);
|
||||
} else if (TCastToConstPtr<CScriptDistanceFog>(mgr.GetObjectById(connId))) {
|
||||
x64c_ = connId;
|
||||
}
|
||||
} else if (conn.x0_state == EScriptObjectState::Zero) {
|
||||
if (TCastToPtr<CScriptWaypoint> wp = mgr.ObjectById(connId)) {
|
||||
x8f4_.push_back(connId);
|
||||
wp->SetActive(false);
|
||||
}
|
||||
} else if (conn.x0_state == EScriptObjectState::Dead) {
|
||||
if (TCastToConstPtr<CScriptTimer>(mgr.GetObjectById(connId)))
|
||||
x7a8_.push_back(connId);
|
||||
}
|
||||
}
|
||||
x7f0_.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::Damage: {
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CThardus::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) { CPatterned::PreRender(mgr, frustum); }
|
||||
void CThardus::Render(const CStateManager& mgr) const {
|
||||
CPatterned::Render(mgr);
|
||||
if (mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::Thermal && x7c4_ != 0) {
|
||||
// sub801e32a0(mgr, x7c0_);
|
||||
}
|
||||
}
|
||||
void CThardus::Touch(CActor& act, CStateManager& mgr) { CPatterned::Touch(act, mgr); }
|
||||
zeus::CVector3f CThardus::GetOrbitPosition(const CStateManager& mgr) const { return GetAimPosition(mgr, 0.f); }
|
||||
zeus::CVector3f CThardus::GetAimPosition(const CStateManager& mgr, float dt) const {
|
||||
return GetLctrTransform(x93c_ ? "center_LCTR"sv : "Neck_1"sv).origin;
|
||||
}
|
||||
zeus::CAABox CThardus::GetSortingBounds(const CStateManager& mgr) const {
|
||||
zeus::CVector3f extents = 0.15f * (x9c_renderBounds.max - x9c_renderBounds.min);
|
||||
return zeus::CAABox(x9c_renderBounds.min - extents, x9c_renderBounds.max + extents);
|
||||
}
|
||||
|
||||
void CThardus::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
|
||||
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
|
||||
}
|
||||
void CThardus::Patrol(CStateManager& mgr, EStateMsg msg, float arg) { CPatterned::Patrol(mgr, msg, arg); }
|
||||
void CThardus::Dead(CStateManager& mgr, EStateMsg msg, float arg) { CPatterned::Dead(mgr, msg, arg); }
|
||||
void CThardus::PathFind(CStateManager& mgr, EStateMsg msg, float arg) { CPatterned::PathFind(mgr, msg, arg); }
|
||||
void CThardus::TargetPatrol(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x5ec_ = 0;
|
||||
if (x95e_)
|
||||
return;
|
||||
|
||||
mgr.SetBossParams(GetUniqueId(), GetHealthInfo(mgr)->GetHP(), 88);
|
||||
x95e_ = true;
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
if (x5ec_ == 0) {
|
||||
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Taunt)
|
||||
x5ec_ = 2;
|
||||
else
|
||||
x450_bodyController->GetCommandMgr().DeliverCmd(CBCTauntCmd(pas::ETauntType::One));
|
||||
} else if (x5ec_ == 2 &&
|
||||
x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Taunt) {
|
||||
x5ec_ = 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
void CThardus::Generate(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x5ec_ = 0;
|
||||
|
@ -196,9 +390,148 @@ void CThardus::Generate(CStateManager& mgr, EStateMsg msg, float arg) {
|
|||
x93d_ = false;
|
||||
}
|
||||
}
|
||||
void CThardus::Attack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Attack(mgr, msg, arg); }
|
||||
void CThardus::LoopedAttack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::LoopedAttack(mgr, msg, arg); }
|
||||
void CThardus::DoubleSnap(CStateManager& mgr, EStateMsg msg, float arg) { CAi::DoubleSnap(mgr, msg, arg); }
|
||||
void CThardus::Shuffle(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Shuffle(mgr, msg, arg); }
|
||||
void CThardus::GetUp(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
if (msg != EStateMsg::Activate)
|
||||
return;
|
||||
RemoveMaterial(EMaterialTypes::RadarObject, mgr);
|
||||
}
|
||||
|
||||
void CThardus::Taunt(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x5ec_ = 0;
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
if (x5ec_ == 0) {
|
||||
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::Taunt)
|
||||
x5ec_ = 2;
|
||||
else
|
||||
x450_bodyController->GetCommandMgr().DeliverCmd(CBCTauntCmd(pas::ETauntType::One));
|
||||
} else if (x5ec_ == 2 && x450_bodyController->GetCurrentStateId() != pas::EAnimationState::Taunt) {
|
||||
x5ec_ = 3;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CThardus::Suck(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Suck(mgr, msg, arg); }
|
||||
void CThardus::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::ProjectileAttack(mgr, msg, arg); }
|
||||
void CThardus::Flinch(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Flinch(mgr, msg, arg); }
|
||||
void CThardus::TelegraphAttack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::TelegraphAttack(mgr, msg, arg); }
|
||||
void CThardus::Explode(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Explode(mgr, msg, arg); }
|
||||
void CThardus::Cover(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Cover(mgr, msg, arg); }
|
||||
void CThardus::Enraged(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Enraged(mgr, msg, arg); }
|
||||
void CThardus::Growth(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Growth(mgr, msg, arg); }
|
||||
void CThardus::Faint(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Faint(mgr, msg, arg); }
|
||||
bool CThardus::PathFound(CStateManager& mgr, float arg) { return CPatterned::PathFound(mgr, arg); }
|
||||
bool CThardus::InRange(CStateManager& mgr, float arg) { return CPatterned::InRange(mgr, arg); }
|
||||
bool CThardus::PatternOver(CStateManager& mgr, float arg) { return CPatterned::PatternOver(mgr, arg); }
|
||||
bool CThardus::AnimOver(CStateManager& mgr, float arg) { return CPatterned::AnimOver(mgr, arg); }
|
||||
bool CThardus::InPosition(CStateManager& mgr, float arg) { return CPatterned::InPosition(mgr, arg); }
|
||||
bool CThardus::ShouldTurn(CStateManager& mgr, float arg) { return CAi::ShouldTurn(mgr, arg); }
|
||||
bool CThardus::HitSomething(CStateManager& mgr, float arg) { return CAi::HitSomething(mgr, arg); }
|
||||
|
||||
void CThardus::GatherWaypoints(urde::CScriptWaypoint* wp, urde::CStateManager& mgr,
|
||||
rstl::reserved_vector<TUniqueId, 16>& uids) {
|
||||
if (uids.size() < uids.capacity() && wp->GetActive()) {
|
||||
uids.push_back(wp->GetUniqueId());
|
||||
wp->SetActive(false);
|
||||
for (const SConnection& conn : wp->GetConnectionList()) {
|
||||
TUniqueId uid = mgr.GetIdForScript(conn.x8_objId);
|
||||
if (TCastToPtr<CScriptWaypoint> wp2 = mgr.ObjectById(uid))
|
||||
GatherWaypoints(wp2, mgr, uids);
|
||||
}
|
||||
wp->SetActive(true);
|
||||
}
|
||||
}
|
||||
|
||||
void CThardus::_BuildSphereJointList(const SSphereJointInfo* arr, int count,
|
||||
std::vector<CJointCollisionDescription>& list) {
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
const auto& jInfo = arr[i];
|
||||
list.push_back(CJointCollisionDescription::SphereCollision(
|
||||
GetModelData()->GetAnimationData()->GetLocatorSegId(jInfo.name), jInfo.radius, jInfo.name, 0.001f));
|
||||
}
|
||||
}
|
||||
|
||||
void CThardus::_BuildAABoxJointList(const SAABoxJointInfo* arr, int count,
|
||||
std::vector<CJointCollisionDescription>& list) {
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
const auto& jInfo = arr[i];
|
||||
list.push_back(CJointCollisionDescription::AABoxCollision(
|
||||
GetModelData()->GetAnimationData()->GetLocatorSegId(jInfo.name), jInfo.extents, jInfo.name, 0.001f));
|
||||
}
|
||||
}
|
||||
|
||||
void CThardus::_SetupCollisionActorMaterials(const std::unique_ptr<CCollisionActorManager>& colMgr,
|
||||
CStateManager& mgr) {
|
||||
for (size_t i = 0; i < colMgr->GetNumCollisionActors(); ++i) {
|
||||
const auto& colDesc = colMgr->GetCollisionDescFromIndex(i);
|
||||
if (CActor* act = static_cast<CActor*>(mgr.ObjectById(colDesc.GetCollisionActorId()))) {
|
||||
act->AddMaterial(EMaterialTypes::ScanPassthrough, mgr);
|
||||
act->AddMaterial(EMaterialTypes::CameraPassthrough, mgr);
|
||||
act->AddMaterial(EMaterialTypes::Immovable, mgr);
|
||||
act->AddMaterial(EMaterialTypes::NoPlayerCollision, mgr);
|
||||
CMaterialList include = GetMaterialFilter().GetIncludeList();
|
||||
include.Add(act->GetMaterialFilter().GetIncludeList());
|
||||
CMaterialList exclude = GetMaterialFilter().GetExcludeList();
|
||||
exclude.Add(act->GetMaterialFilter().GetExcludeList());
|
||||
act->SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CThardus::_SetupCollisionManagers(CStateManager& mgr) {
|
||||
std::vector<CJointCollisionDescription> list;
|
||||
_BuildSphereJointList(skDamageableSphereJointInfoList1, 7, list);
|
||||
x5f0_.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), list, true));
|
||||
_SetupCollisionActorMaterials(x5f0_, mgr);
|
||||
list.clear();
|
||||
_BuildSphereJointList(skDamageableSphereJointInfoList2, 5, list);
|
||||
x5f4_.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), list, true));
|
||||
_SetupCollisionActorMaterials(x5f4_, mgr);
|
||||
list.clear();
|
||||
_BuildAABoxJointList(skFootCollision, 2, list);
|
||||
x5f8_.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), list, true));
|
||||
_SetupCollisionActorMaterials(x5f8_, mgr);
|
||||
list.clear();
|
||||
x634_.reserve(x5f4_->GetNumCollisionActors() + x5f0_->GetNumCollisionActors() + x5f8_->GetNumCollisionActors());
|
||||
sub801dd4fc(x5f4_);
|
||||
sub801dd4fc(x5f8_);
|
||||
for (size_t i = 0; i < x5f0_->GetNumCollisionActors(); ++i) {
|
||||
const auto& colDesc = x5f0_->GetCollisionDescFromIndex(i);
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(colDesc.GetCollisionActorId())) {
|
||||
if (CDestroyableRock* rock = static_cast<CDestroyableRock*>(mgr.ObjectById(x610_destroyableRocks[i]))) {
|
||||
if (i == 0) {
|
||||
colAct->SetDamageVulnerability(*rock->GetDamageVulnerability());
|
||||
rock->Set_x32c(0.8f);
|
||||
} else {
|
||||
colAct->SetDamageVulnerability(CDamageVulnerability::ImmuneVulnerabilty());
|
||||
rock->Set_x32c(0.f);
|
||||
}
|
||||
|
||||
*colAct->HealthInfo(mgr) = *rock->HealthInfo(mgr);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CThardus::sub801dd4fc(const std::unique_ptr<CCollisionActorManager>& colMgr) {
|
||||
for (size_t i = 0; i < colMgr->GetNumCollisionActors(); ++i) {
|
||||
const auto& colDesc = colMgr->GetCollisionDescFromIndex(i);
|
||||
TUniqueId uid = colDesc.GetCollisionActorId();
|
||||
bool foundBone = false;
|
||||
for (const auto& name : skSearchJointNames) {
|
||||
if (colDesc.GetName().find(name) != std::string::npos) {
|
||||
foundBone = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!foundBone)
|
||||
x634_.push_back(uid);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -1,5 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include <Collision/CJointCollisionDescription.hpp>
|
||||
#include "Runtime/World/CPatterned.hpp"
|
||||
#include "Runtime/World/CPathFindSearch.hpp"
|
||||
|
||||
|
@ -17,16 +18,15 @@ class CThardus : public CPatterned {
|
|||
};
|
||||
u32 x568_;
|
||||
TUniqueId x56c_ = kInvalidUniqueId;
|
||||
u32 x570_ = 0;
|
||||
u32 x574_ = 0;
|
||||
u32 x578_ = 0;
|
||||
std::vector<TUniqueId> x570_;
|
||||
u32 x5c4_ = 1;
|
||||
bool x5c8_ = false;
|
||||
/* NOTE(phil) These two vectors used to vectors of CModelData, They have been converted to vectors of CStaticRes due to
|
||||
* the use of move semantics to prevent deep copies */
|
||||
bool x5c8_heardPlayer = false;
|
||||
/* NOTE(phil) These two vectors used to vectors of CModelData, They have been converted to vectors of CStaticRes due
|
||||
* to the use of move semantics to prevent deep copies */
|
||||
std::vector<CStaticRes> x5cc_;
|
||||
std::vector<CStaticRes> x5dc_;
|
||||
s32 x5ec_ = -1;
|
||||
std::unique_ptr<CCollisionActorManager> x5f0_;
|
||||
std::unique_ptr<CCollisionActorManager> x5f4_;
|
||||
std::unique_ptr<CCollisionActorManager> x5f8_;
|
||||
TUniqueId x5fc_ = kInvalidUniqueId;
|
||||
|
@ -34,25 +34,23 @@ class CThardus : public CPatterned {
|
|||
CAssetId x604_;
|
||||
CAssetId x608_;
|
||||
TEditorId x60c_ = kInvalidEditorId;
|
||||
std::vector<TUniqueId> x610_;
|
||||
std::vector<TUniqueId> x610_destroyableRocks;
|
||||
u32 x624_;
|
||||
u32 x628_;
|
||||
u32 x62c_;
|
||||
CAssetId x630_;
|
||||
u32 x634_;
|
||||
u32 x638_ = 0;
|
||||
u32 x63c_ = 0;
|
||||
u32 x640_ = 0;
|
||||
std::vector<TUniqueId> x634_;
|
||||
s32 x644_ = -1;
|
||||
u32 x648_ = 0;
|
||||
TUniqueId x64c_ = kInvalidUniqueId;
|
||||
zeus::CVector2f x650_ = zeus::CVector2f(0.f, 1.f);
|
||||
s32 x658_ = -1;
|
||||
s32 x65c_ = -1;
|
||||
u32 x660_ = 0;
|
||||
u32 x664_ = 0;
|
||||
std::vector<TUniqueId> x660_;
|
||||
bool x688_ = false;
|
||||
bool x690_ = false;
|
||||
bool x689_ = false;
|
||||
u32 x68c_ = 0;
|
||||
float x690_ = 0.f;
|
||||
float x694_;
|
||||
float x698_;
|
||||
float x69c_;
|
||||
|
@ -60,8 +58,8 @@ class CThardus : public CPatterned {
|
|||
float x6a4_;
|
||||
float x6a8_;
|
||||
float x6ac_;
|
||||
std::vector<char> x6b0_; /* TODO: Determine real value */
|
||||
std::vector<TUniqueId> x6c0_;
|
||||
std::vector<bool> x6b0_; /* TODO: Determine real value */
|
||||
std::vector<TUniqueId> x6c0_rockLights;
|
||||
CAssetId x6d0_;
|
||||
CAssetId x6d4_;
|
||||
CAssetId x6d8_;
|
||||
|
@ -84,6 +82,7 @@ class CThardus : public CPatterned {
|
|||
std::vector<TUniqueId> x7a8_;
|
||||
float x7b8_ = 0.f;
|
||||
float x7bc_ = 10.f;
|
||||
u32 x7c0_;
|
||||
u32 x7c4_ = 0;
|
||||
bool x7c8_ = false;
|
||||
zeus::CVector3f x7cc_;
|
||||
|
@ -113,10 +112,26 @@ class CThardus : public CPatterned {
|
|||
bool x94c_ = false;
|
||||
bool x94d_ = false;
|
||||
zeus::CVector3f x950_;
|
||||
bool x95c_ = false;
|
||||
bool x95c_doCodeTrigger = false;
|
||||
bool x95d_ = false;
|
||||
bool x95e_ = false;
|
||||
|
||||
void SetState(s32 state, CStateManager& mgr) {
|
||||
x644_ = state;
|
||||
if (state == 2)
|
||||
SendScriptMsgs(EScriptObjectState::Patrol, mgr, EScriptObjectMessage::None);
|
||||
else if (state == 1)
|
||||
SendScriptMsgs(EScriptObjectState::Retreat, mgr, EScriptObjectMessage::None);
|
||||
}
|
||||
|
||||
void GatherWaypoints(CScriptWaypoint* wp, CStateManager& mgr, rstl::reserved_vector<TUniqueId, 16>& uids);
|
||||
void sub801dec80() { x68c_ = 20000; }
|
||||
void sub801dd4fc(const std::unique_ptr<CCollisionActorManager>& colMgr);
|
||||
void _SetupCollisionActorMaterials(const std::unique_ptr<CCollisionActorManager>& colMgr, CStateManager& mgr);
|
||||
void _SetupCollisionManagers(CStateManager& mgr);
|
||||
void _BuildSphereJointList(const SSphereJointInfo* arr, int count, std::vector<CJointCollisionDescription>& list);
|
||||
void _BuildAABoxJointList(const SAABoxJointInfo* arr, int count, std::vector<CJointCollisionDescription>& list);
|
||||
|
||||
public:
|
||||
DEFINE_PATTERNED(Thardus)
|
||||
CThardus(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||
|
@ -127,11 +142,63 @@ public:
|
|||
CAssetId particle8, CAssetId particle9, CAssetId texture, u32 sfxId1, CAssetId particle10, u32 sfxId2,
|
||||
u32 sfxId3, u32 sfxId4);
|
||||
|
||||
void Think(float dt, CStateManager& mgr) override;
|
||||
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
|
||||
void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) override;
|
||||
void Render(const CStateManager& mgr) const override;
|
||||
bool CanRenderUnsorted(const CStateManager&) const override { return false; }
|
||||
void Touch(CActor& act, CStateManager& mgr) override;
|
||||
zeus::CVector3f GetOrbitPosition(const CStateManager& mgr) const override;
|
||||
zeus::CVector3f GetAimPosition(const CStateManager& mgr, float) const override;
|
||||
zeus::CAABox GetSortingBounds(const CStateManager& mgr) const override;
|
||||
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) override;
|
||||
|
||||
void Patrol(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void Dead(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void PathFind(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void TargetPatrol(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void Generate(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
|
||||
void Attack(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void LoopedAttack(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void DoubleSnap(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void Shuffle(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void GetUp(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void Taunt(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void Suck(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void ProjectileAttack(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void Flinch(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void TelegraphAttack(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void Explode(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void Cover(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void Enraged(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void Growth(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void Faint(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
bool PathFound(CStateManager& mgr, float arg) override;
|
||||
bool InRange(CStateManager& mgr, float arg) override;
|
||||
bool PatternOver(CStateManager& mgr, float arg) override;
|
||||
bool HasAttackPattern(CStateManager& mgr, float arg) override {
|
||||
return x5c4_ == 1 && !ShouldMove(mgr, 0.f);
|
||||
}
|
||||
bool AnimOver(CStateManager& mgr, float arg) override;
|
||||
bool InPosition(CStateManager& mgr, float arg) override;
|
||||
bool ShouldTurn(CStateManager& mgr, float arg) override;
|
||||
bool HitSomething(CStateManager& mgr, float arg) override;
|
||||
bool HearPlayer(CStateManager& mgr, float arg) override { return x5c8_heardPlayer; }
|
||||
bool CoverBlown(CStateManager& mgr, float arg) override {
|
||||
return x5c4_ == 2 && !ShouldMove(mgr, 0.f);
|
||||
}
|
||||
bool CoveringFire(CStateManager& mgr, float arg) override {
|
||||
return x5c4_ == 0 && !ShouldMove(mgr, 0.f);
|
||||
}
|
||||
bool AggressionCheck(CStateManager& mgr, float arg) override { return x330_stateMachineState.GetTime() > 0.1f; }
|
||||
bool AttackOver(CStateManager& mgr, float arg) override { return true; }
|
||||
bool ShouldTaunt(CStateManager& mgr, float arg) override { return false;}
|
||||
bool ShouldMove(CStateManager& mgr, float arg) override { return x68c_ < x570_.size() || x93b_; }
|
||||
bool CodeTrigger(CStateManager& mgr, float arg) override { return x95c_doCodeTrigger;}
|
||||
bool IsDizzy(CStateManager& mgr, float arg) override { return x330_stateMachineState.GetTime() > 4.f; }
|
||||
bool ShouldCallForBackup(CStateManager& mgr, float arg) override { return x330_stateMachineState.GetTime() > .5f; }
|
||||
|
||||
CPathFindSearch* GetSearchPath() override { return &x7f0_; }
|
||||
};
|
||||
} // namespace MP1
|
||||
} // namespace urde
|
||||
|
|
|
@ -7,6 +7,8 @@
|
|||
namespace urde {
|
||||
|
||||
class CDestroyableRock : public CAi {
|
||||
|
||||
float x32c_;
|
||||
public:
|
||||
CDestroyableRock(TUniqueId id, bool active, std::string_view name, const CEntityInfo& info,
|
||||
const zeus::CTransform& xf, CModelData&& modelData, float mass, const CHealthInfo& health,
|
||||
|
@ -17,6 +19,8 @@ public:
|
|||
void Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) override;
|
||||
void KnockBack(const zeus::CVector3f&, CStateManager&, const CDamageInfo& info, EKnockBackType type, bool inDeferred,
|
||||
float magnitude) override;
|
||||
|
||||
void Set_x32c(float val) { x32c_ = val; }
|
||||
};
|
||||
|
||||
} // namespace urde
|
||||
|
|
|
@ -376,7 +376,7 @@ void CScriptPlayerActor::Render(const CStateManager& mgr) const {
|
|||
CBooModel::SetReflectionCube(m_reflectionCube);
|
||||
|
||||
bool phazonSuit = x2e8_suitRes.GetCharacterNodeId() == 3;
|
||||
if (phazonSuit) {
|
||||
if (phazonSuit && false) {
|
||||
// Draw into alpha buffer
|
||||
CModelFlags flags = xb4_drawFlags;
|
||||
flags.x4_color = zeus::skWhite;
|
||||
|
@ -397,7 +397,7 @@ void CScriptPlayerActor::Render(const CStateManager& mgr) const {
|
|||
x314_beamModelData->Render(mgr, modelXf, x90_actorLights.get(), flags);
|
||||
}
|
||||
|
||||
if (phazonSuit) {
|
||||
if (phazonSuit && false) {
|
||||
zeus::CVector3f vecFromCam =
|
||||
GetBoundingBox().center() - mgr.GetCameraManager()->GetCurrentCamera(mgr)->GetTranslation();
|
||||
float radius = zeus::clamp(0.25f, (6.f - vecFromCam.magnitude()) / 6.f, 2.f);
|
||||
|
|
|
@ -15,7 +15,7 @@ CScriptSpawnPoint::CScriptSpawnPoint(TUniqueId uid, std::string_view name, const
|
|||
#ifndef NDEBUG
|
||||
x64_itemCounts[int(CPlayerState::EItemType::MorphBall)] = 1;
|
||||
x64_itemCounts[int(CPlayerState::EItemType::MorphBallBombs)] = 1;
|
||||
x64_itemCounts[int(CPlayerState::EItemType::GravitySuit)] = 1;
|
||||
x64_itemCounts[int(CPlayerState::EItemType::PhazonSuit)] = 1;
|
||||
x64_itemCounts[int(CPlayerState::EItemType::ThermalVisor)] = 1;
|
||||
x64_itemCounts[int(CPlayerState::EItemType::XRayVisor)] = 1;
|
||||
x64_itemCounts[int(CPlayerState::EItemType::GrappleBeam)] = 1;
|
||||
|
|
|
@ -2576,7 +2576,7 @@ CEntity* ScriptLoader::LoadThardus(CStateManager& mgr, CInputStream& in, int pro
|
|||
|
||||
CModelData mData(CAnimRes(animParms.GetACSFile(), 0, actHead.x40_scale, animParms.GetInitialAnimation(), true));
|
||||
return new MP1::CThardus(mgr.AllocateUniqueId(), actHead.x0_name, info, actHead.x10_transform, std::move(mData),
|
||||
actParms, pInfo, mData1, mData2, particle2, particle2, particle3, f1, f2, f3, f4, f5, f6,
|
||||
actParms, pInfo, mData1, mData2, particle1, particle2, particle3, f1, f2, f3, f4, f5, f6,
|
||||
stateMachine, particle4, particle5, particle6, particle7, particle8, particle9, texture,
|
||||
sfxID1, particle10, sfxID2, sfxID3, sfxID4);
|
||||
}
|
||||
|
|
2
hecl
2
hecl
|
@ -1 +1 @@
|
|||
Subproject commit 91d9e56ed3a98b7fdb315c547b684e2e6fcaf6f4
|
||||
Subproject commit db15125e596c6308eac51332da686538ddadbeaa
|
2
specter
2
specter
|
@ -1 +1 @@
|
|||
Subproject commit 2a50903a4130d415aa3f8f4f8e53c3d72c398c08
|
||||
Subproject commit 29ad17cf965330b69d7704dfb97124bb65fe831d
|
Loading…
Reference in New Issue