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Plenty of dependency stubs for CStateManager
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@@ -9,14 +9,20 @@ namespace urde
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{
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class CMaterialList;
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class CMorphBall;
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class CPlayerGun;
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class CPlayer : public CPhysicsActor
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{
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friend class CStateManager;
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std::unique_ptr<CPlayerGun> x490_gun;
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std::unique_ptr<CMorphBall> x768_morphball;
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public:
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CPlayer(TUniqueId, const zeus::CTransform&, const zeus::CAABox&, unsigned int,
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const zeus::CVector3f&, float, float, float, float, const CMaterialList&);
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void Teleport(const zeus::CTransform& xf, CStateManager& mgr, bool);
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};
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}
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