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Initial collision testing and CStateManager work

This commit is contained in:
Jack Andersen
2017-03-30 12:36:18 -10:00
parent a0549cd82b
commit 2530163a8c
38 changed files with 1056 additions and 263 deletions

View File

@@ -1,3 +1,5 @@
#include "CPlayMovie.hpp"
namespace urde
{
namespace MP1
@@ -6,8 +8,26 @@ namespace MP1
const char* kMovies[] =
{
"Video/wingame.thp",
"Video/losegame.thp"
"Video/wingame_best.thp",
"Video/wingame_best.thp",
"Video/losegame.thp",
"Video/05_tallonText.thp",
"Video/AfterCredits.thp",
"Video/SpecialEnding.thp",
"Video/creditBG.thp"
};
bool CPlayMovie::IsResultsScreen(EWhichMovie which)
{
return int(which) <= 2;
}
CPlayMovie::CPlayMovie(EWhichMovie which)
: CPlayMovieBase("CPlayMovie", kMovies[int(which)]), x18_which(which)
{
}
}
}