Minor bug fixes, update amuse

This commit is contained in:
Phillip Stephens 2023-01-11 12:50:18 -08:00
parent ce1f1ac362
commit 2ed0e39dcc
3 changed files with 12 additions and 15 deletions

View File

@ -124,13 +124,7 @@ public:
constexpr bool HasMaterial(EMaterialTypes type) const noexcept { return (x0_list & (u64{1} << u64(type))) != 0; } constexpr bool HasMaterial(EMaterialTypes type) const noexcept { return (x0_list & (u64{1} << u64(type))) != 0; }
constexpr bool SharesMaterials(const CMaterialList& other) const noexcept { constexpr bool SharesMaterials(const CMaterialList& other) const noexcept {
for (u32 i = 0; i < 64; i++) { return (other.x0_list & x0_list) ? true : false;
if ((x0_list & (u64{1} << i)) != 0 && (other.x0_list & (u64{1} << i)) != 0) {
return true;
}
}
return false;
} }
constexpr u64 Intersection(const CMaterialList& other) const noexcept { return other.x0_list & x0_list; } constexpr u64 Intersection(const CMaterialList& other) const noexcept { return other.x0_list & x0_list; }

View File

@ -14,16 +14,19 @@ float CPlayerCameraBob::kMaxOrbitBobScale = 0.8f;
float CPlayerCameraBob::kSlowSpeedPeriodScale = 0.3f; float CPlayerCameraBob::kSlowSpeedPeriodScale = 0.3f;
float CPlayerCameraBob::kTargetMagnitudeTrackingRate = 0.1f; float CPlayerCameraBob::kTargetMagnitudeTrackingRate = 0.1f;
float CPlayerCameraBob::kLandingBobSpringConstant = 150.f; float CPlayerCameraBob::kLandingBobSpringConstant = 150.f;
float lbl_805A7398 = -30.f;
float lbl_805A739C = -35.f;
float CPlayerCameraBob::kLandingBobSpringConstant2 = 40.f; float CPlayerCameraBob::kLandingBobSpringConstant2 = 40.f;
float CPlayerCameraBob::kViewWanderRadius = 2.9f; float lbl_805A73A4 = 80.f;
float CPlayerCameraBob::kViewWanderRadius = 0.03f;
float CPlayerCameraBob::kViewWanderSpeedMin = 0.1f; float CPlayerCameraBob::kViewWanderSpeedMin = 0.1f;
float CPlayerCameraBob::kViewWanderSpeedMax = 0.3f; float CPlayerCameraBob::kViewWanderSpeedMax = 0.3f;
float CPlayerCameraBob::kViewWanderRollVariation = 0.3f; float CPlayerCameraBob::kViewWanderRollVariation = 0.3f;
float CPlayerCameraBob::kGunBobMagnitude = 0.3f; float CPlayerCameraBob::kGunBobMagnitude = 0.3f;
float CPlayerCameraBob::kHelmetBobMagnitude = 2.f; float CPlayerCameraBob::kHelmetBobMagnitude = 2.f;
const float CPlayerCameraBob::kLandingBobDamping = 2.f * std::sqrt(150.f); const float CPlayerCameraBob::kLandingBobDamping = 2.f * std::sqrt(kLandingBobSpringConstant);
const float CPlayerCameraBob::kLandingBobDamping2 = 4.f * std::sqrt(40.f); const float CPlayerCameraBob::kLandingBobDamping2 = 4.f * std::sqrt(kLandingBobSpringConstant2);
const float CPlayerCameraBob::kCameraDamping = 6.f * std::sqrt(80.f); const float CPlayerCameraBob::kCameraDamping = 6.f * std::sqrt(lbl_805A73A4);
CPlayerCameraBob::CPlayerCameraBob(ECameraBobType type, const zeus::CVector2f& vec, float bobPeriod) CPlayerCameraBob::CPlayerCameraBob(ECameraBobType type, const zeus::CVector2f& vec, float bobPeriod)
: x0_type(type), x4_vec(vec), xc_bobPeriod(bobPeriod) { : x0_type(type), x4_vec(vec), xc_bobPeriod(bobPeriod) {
@ -65,8 +68,8 @@ void CPlayerCameraBob::SetState(CPlayerCameraBob::ECameraBobState state, CStateM
x24_curState = state; x24_curState = state;
if (x20_oldState == ECameraBobState::InAir) { if (x20_oldState == ECameraBobState::InAir) {
x28_applyLandingTrans = true; x28_applyLandingTrans = true;
x68_playerPeakFallVel = std::max(x68_playerPeakFallVel, -35.f); x68_playerPeakFallVel = std::max(x68_playerPeakFallVel, lbl_805A739C);
x29_hardLand = x68_playerPeakFallVel < -30.f; x29_hardLand = x68_playerPeakFallVel < lbl_805A7398;
if (x29_hardLand) if (x29_hardLand)
x74_camVelocity += x68_playerPeakFallVel; x74_camVelocity += x68_playerPeakFallVel;
x6c_landingVelocity += x68_playerPeakFallVel; x6c_landingVelocity += x68_playerPeakFallVel;
@ -130,7 +133,7 @@ void CPlayerCameraBob::Update(float dt, CStateManager& mgr) {
x6c_landingVelocity += dt * (-(landDampen * x6c_landingVelocity) - landSpring * x70_landingTranslation); x6c_landingVelocity += dt * (-(landDampen * x6c_landingVelocity) - landSpring * x70_landingTranslation);
x70_landingTranslation += x6c_landingVelocity * dt; x70_landingTranslation += x6c_landingVelocity * dt;
x74_camVelocity += dt * (-(kCameraDamping * x74_camVelocity) - 80.f * x78_camTranslation); x74_camVelocity += dt * (-(kCameraDamping * x74_camVelocity) - lbl_805A73A4 * x78_camTranslation);
x78_camTranslation += x74_camVelocity * dt; x78_camTranslation += x74_camVelocity * dt;
if (std::fabs(x6c_landingVelocity) < 0.005f && std::fabs(x70_landingTranslation) < 0.005f && if (std::fabs(x6c_landingVelocity) < 0.005f && std::fabs(x70_landingTranslation) < 0.005f &&

2
extern/amuse vendored

@ -1 +1 @@
Subproject commit 101746f2688f0b8f66b574cd492ab41c0f7eec4f Subproject commit bc1e04b116b9f0fbaa7c88ad9d781a0e16a818da