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Finish CScriptPlayerActor
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@@ -204,7 +204,7 @@ private:
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TUniqueId xf38_skipCineSpecialFunc = kInvalidUniqueId;
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std::list<u32> xf3c_;
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std::list<u32> xf54_;
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TUniqueId xf6c_playerActor = kInvalidUniqueId;
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TUniqueId xf6c_playerActorHead = kInvalidUniqueId;
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u32 xf70_ = 0;
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TUniqueId xf74_lastTrigger = kInvalidUniqueId;
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@@ -461,6 +461,8 @@ public:
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xf88_ = msg;
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xf8c_ = f1;
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}
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TUniqueId GetPlayerActorHead() const { return xf6c_playerActorHead; }
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void SetPlayerActorHead(TUniqueId id) { xf6c_playerActorHead = id; }
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static float g_EscapeShakeCountdown;
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static bool g_EscapeShakeCountdownInit;
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