mirror of https://github.com/AxioDL/metaforce.git
CCollisionResponseData: Make use of std::array where applicable
Allows us to replace some heap allocating file-scope std::vector instances with constexpr std::arrays, eliminating quite a few static constructors.
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c1beec5bb0
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3d67088697
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@ -1,5 +1,7 @@
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#include "Runtime/Collision/CCollisionResponseData.hpp"
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#include <array>
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#include "Runtime/CRandom16.hpp"
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#include "Runtime/CSimplePool.hpp"
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#include "Runtime/Graphics/CModel.hpp"
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@ -10,7 +12,8 @@
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#include "Runtime/Particle/CSwooshDescription.hpp"
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namespace urde {
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const EWeaponCollisionResponseTypes CCollisionResponseData::skWorldMaterialTable[32] = {
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namespace {
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constexpr std::array skWorldMaterialTable{
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EWeaponCollisionResponseTypes::Default, EWeaponCollisionResponseTypes::Unknown2,
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EWeaponCollisionResponseTypes::Metal, EWeaponCollisionResponseTypes::Grass,
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EWeaponCollisionResponseTypes::Ice, EWeaponCollisionResponseTypes::Goo,
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@ -29,9 +32,9 @@ const EWeaponCollisionResponseTypes CCollisionResponseData::skWorldMaterialTable
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EWeaponCollisionResponseTypes::Default, EWeaponCollisionResponseTypes::Default,
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};
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const s32 CCollisionResponseData::kInvalidSFX = -1;
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constexpr s32 kInvalidSFX = -1;
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static const std::vector<FourCC> kWCRTSFXIDs = {
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constexpr std::array<FourCC, 94> kWCRTSFXIDs{{
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SBIG('NSFX'), SBIG('DSFX'), SBIG('CSFX'), SBIG('MSFX'), SBIG('GRFX'), SBIG('ICFX'), SBIG('GOFX'), SBIG('WSFX'),
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SBIG('WTFX'), SBIG('2MUD'), SBIG('2LAV'), SBIG('2SAN'), SBIG('2PRJ'), SBIG('DCFX'), SBIG('DSFX'), SBIG('DSHX'),
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SBIG('DEFX'), SBIG('ESFX'), SBIG('SHFX'), SBIG('BEFX'), SBIG('WWFX'), SBIG('TAFX'), SBIG('GTFX'), SBIG('SPFX'),
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@ -44,9 +47,9 @@ static const std::vector<FourCC> kWCRTSFXIDs = {
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SBIG('GHFX'), SBIG('SHFX'), SBIG('FHFX'), SBIG('HFFX'), SBIG('PHFX'), SBIG('MHFX'), SBIG('HBFX'), SBIG('PBHX'),
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SBIG('IBHX'), SBIG('6SVA'), SBIG('6RPR'), SBIG('6MTR'), SBIG('6PDS'), SBIG('6FLB'), SBIG('6DRN'), SBIG('6MRE'),
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SBIG('CHFX'), SBIG('JZHS'), SBIG('6ISE'), SBIG('6BSE'), SBIG('6ATB'), SBIG('6ATA'),
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};
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}};
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static const std::vector<FourCC> kWCRTIDs = {
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constexpr std::array<FourCC, 94> kWCRTIDs{{
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SBIG('NODP'), SBIG('DEFS'), SBIG('CRTS'), SBIG('MTLS'), SBIG('GRAS'), SBIG('ICEE'), SBIG('GOOO'), SBIG('WODS'),
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SBIG('WATR'), SBIG('1MUD'), SBIG('1LAV'), SBIG('1SAN'), SBIG('1PRJ'), SBIG('DCHR'), SBIG('DCHS'), SBIG('DCSH'),
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SBIG('DENM'), SBIG('DESP'), SBIG('DESH'), SBIG('BTLE'), SBIG('WASP'), SBIG('TALP'), SBIG('PTGM'), SBIG('SPIR'),
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@ -58,33 +61,49 @@ static const std::vector<FourCC> kWCRTIDs = {
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SBIG('JZSP'), SBIG('3ISE'), SBIG('3BSE'), SBIG('3ATB'), SBIG('3ATA'), SBIG('BTSH'), SBIG('WWSH'), SBIG('TASH'),
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SBIG('TGSH'), SBIG('SPSH'), SBIG('FPSH'), SBIG('FFSH'), SBIG('PSSH'), SBIG('BMSH'), SBIG('BFSH'), SBIG('PBSH'),
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SBIG('IBSH'), SBIG('3SVA'), SBIG('3RPR'), SBIG('3MTR'), SBIG('3PDS'), SBIG('3FLB'), SBIG('3DRN'), SBIG('3MRE'),
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SBIG('CHSH'), SBIG('JZSH'), SBIG('5ISE'), SBIG('5BSE'), SBIG('5ATB'), SBIG('5ATA')};
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SBIG('CHSH'), SBIG('JZSH'), SBIG('5ISE'), SBIG('5BSE'), SBIG('5ATB'), SBIG('5ATA'),
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}};
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static const std::vector<FourCC> kWCRTDecalIDs = {SBIG('NCDL'), SBIG('DDCL'), SBIG('CODL'), SBIG('MEDL'), SBIG('GRDL'),
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SBIG('ICDL'), SBIG('GODL'), SBIG('WODL'), SBIG('WTDL'), SBIG('3MUD'),
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SBIG('3LAV'), SBIG('3SAN'), SBIG('CHDL'), SBIG('ENDL')};
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constexpr std::array<FourCC, 14> kWCRTDecalIDs{{
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SBIG('NCDL'),
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SBIG('DDCL'),
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SBIG('CODL'),
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SBIG('MEDL'),
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SBIG('GRDL'),
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SBIG('ICDL'),
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SBIG('GODL'),
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SBIG('WODL'),
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SBIG('WTDL'),
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SBIG('3MUD'),
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SBIG('3LAV'),
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SBIG('3SAN'),
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SBIG('CHDL'),
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SBIG('ENDL'),
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}};
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using CPF = CParticleDataFactory;
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} // Anonymous namespace
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void CCollisionResponseData::AddParticleSystemToResponse(EWeaponCollisionResponseTypes type, CInputStream& in,
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CSimplePool* resPool) {
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int i = int(type);
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std::vector<CAssetId> tracker;
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tracker.resize(8);
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const auto i = size_t(type);
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const std::vector<CAssetId> tracker(8);
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x0_generators[i].emplace(CPF::GetChildGeneratorDesc(in, resPool, tracker).m_token);
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}
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bool CCollisionResponseData::CheckAndAddDecalToResponse(FourCC clsId, CInputStream& in, CSimplePool* resPool) {
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int i = 0;
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size_t i = 0;
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for (const FourCC& type : kWCRTDecalIDs) {
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if (type == clsId) {
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FourCC cls = CPF::GetClassID(in);
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if (cls == SBIG('NONE'))
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const FourCC cls = CPF::GetClassID(in);
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if (cls == SBIG('NONE')) {
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return true;
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}
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CAssetId id = u64(in.readUint32Big());
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if (!id.IsValid())
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const CAssetId id{u64(in.readUint32Big())};
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if (!id.IsValid()) {
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return true;
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}
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x20_decals[i].emplace(resPool->GetObj({FOURCC('DPSC'), id}));
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return true;
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@ -95,12 +114,13 @@ bool CCollisionResponseData::CheckAndAddDecalToResponse(FourCC clsId, CInputStre
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}
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bool CCollisionResponseData::CheckAndAddSoundFXToResponse(FourCC clsId, CInputStream& in) {
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int i = 0;
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size_t i = 0;
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for (const FourCC& type : kWCRTSFXIDs) {
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if (type == clsId) {
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FourCC cls = CPF::GetClassID(in);
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if (cls == SBIG('NONE'))
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const FourCC cls = CPF::GetClassID(in);
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if (cls == SBIG('NONE')) {
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return true;
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}
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x10_sfx[i] = CPF::GetInt(in);
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return true;
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@ -112,7 +132,7 @@ bool CCollisionResponseData::CheckAndAddSoundFXToResponse(FourCC clsId, CInputSt
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}
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bool CCollisionResponseData::CheckAndAddParticleSystemToResponse(FourCC clsId, CInputStream& in, CSimplePool* resPool) {
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int i = 0;
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size_t i = 0;
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for (const FourCC& type : kWCRTIDs) {
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if (type == clsId) {
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AddParticleSystemToResponse(EWeaponCollisionResponseTypes(i), in, resPool);
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@ -165,8 +185,9 @@ CCollisionResponseData::CCollisionResponseData(CInputStream& in, CSimplePool* re
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const std::optional<TLockedToken<CGenDescription>>&
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CCollisionResponseData::GetParticleDescription(EWeaponCollisionResponseTypes type) const {
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if (x0_generators[u32(type)])
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return x0_generators[u32(type)];
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if (x0_generators[size_t(type)]) {
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return x0_generators[size_t(type)];
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}
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bool foundType = false;
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if (ResponseTypeIsEnemyNormal(type)) {
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@ -180,22 +201,24 @@ CCollisionResponseData::GetParticleDescription(EWeaponCollisionResponseTypes typ
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foundType = true;
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}
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if (foundType && !x0_generators[u32(type)])
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if (foundType && !x0_generators[size_t(type)]) {
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type = EWeaponCollisionResponseTypes::EnemyNormal;
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}
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if (!x0_generators[u32(type)] && type != EWeaponCollisionResponseTypes::None)
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if (!x0_generators[size_t(type)] && type != EWeaponCollisionResponseTypes::None) {
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type = EWeaponCollisionResponseTypes::Default;
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}
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return x0_generators[u32(type)];
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return x0_generators[size_t(type)];
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}
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const std::optional<TLockedToken<CDecalDescription>>&
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CCollisionResponseData::GetDecalDescription(EWeaponCollisionResponseTypes type) const {
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return x20_decals[u32(type)];
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return x20_decals[size_t(type)];
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}
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s32 CCollisionResponseData::GetSoundEffectId(EWeaponCollisionResponseTypes type) const {
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if (x10_sfx[u32(type)] == kInvalidSFX) {
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if (x10_sfx[size_t(type)] == kInvalidSFX) {
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if (ResponseTypeIsEnemyNormal(type))
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type = EWeaponCollisionResponseTypes::EnemyNormal;
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else if (ResponseTypeIsEnemySpecial(type))
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@ -206,12 +229,13 @@ s32 CCollisionResponseData::GetSoundEffectId(EWeaponCollisionResponseTypes type)
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type = EWeaponCollisionResponseTypes::Default;
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}
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return x10_sfx[u32(type)];
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return x10_sfx[size_t(type)];
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}
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EWeaponCollisionResponseTypes CCollisionResponseData::GetWorldCollisionResponseType(s32 id) {
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if (id < 0 || id >= 32)
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if (id < 0 || size_t(id) >= skWorldMaterialTable.size()) {
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return EWeaponCollisionResponseTypes::Default;
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}
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return skWorldMaterialTable[id];
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}
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@ -113,8 +113,6 @@ enum class EWeaponCollisionResponseTypes {
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};
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class CCollisionResponseData {
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static const EWeaponCollisionResponseTypes skWorldMaterialTable[32];
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static const s32 kInvalidSFX;
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std::vector<std::optional<TLockedToken<CGenDescription>>> x0_generators;
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std::vector<s32> x10_sfx;
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std::vector<std::optional<TLockedToken<CDecalDescription>>> x20_decals;
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