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Update README

This commit is contained in:
Jack Andersen 2016-01-25 09:17:54 -10:00
parent 85cc951e19
commit 3dcfbd3df4

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@ -26,3 +26,4 @@ For asset pipelines, HECL provides a project system with dependency-resolution m
* GLSL 330 *(with optional SPIR-V conversion)*
* HLSL (Shader Model 4)
* Metal 1.1
* GX *(complete TexCoordGen and TEV configs in intermediate structures)*