2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 20:27:43 +00:00

More AnimSourceReader imps

This commit is contained in:
Jack Andersen
2016-04-11 20:15:32 -10:00
parent faacffba77
commit 41f482daeb
24 changed files with 650 additions and 58 deletions

View File

@@ -10,20 +10,18 @@ namespace urde
{
template <class T>
class TSubAnimTypeToken : public TCachedToken<T>
{
};
using TSubAnimTypeToken = TCachedToken<T>;
class IAnimSourceInfo
{
public:
virtual ~IAnimSourceInfo() = default;
virtual bool HasPOIData() const=0;
virtual void GetBoolPOIStream() const=0;
virtual void GetInt32POIStream() const=0;
virtual void GetParticlePOIStream() const=0;
virtual void GetSoundPOIStream() const=0;
virtual void GetAnimationDuration() const=0;
virtual const std::vector<CBoolPOINode>& GetBoolPOIStream() const=0;
virtual const std::vector<CInt32POINode>& GetInt32POIStream() const=0;
virtual const std::vector<CParticlePOINode>& GetParticlePOIStream() const=0;
virtual const std::vector<CSoundPOINode>& GetSoundPOIStream() const=0;
virtual CCharAnimTime GetAnimationDuration() const=0;
};
class CAnimSourceInfo : public IAnimSourceInfo
@@ -32,31 +30,31 @@ class CAnimSourceInfo : public IAnimSourceInfo
public:
CAnimSourceInfo(const TSubAnimTypeToken<CAnimSource>& token);
bool HasPOIData() const;
void GetBoolPOIStream() const;
void GetInt32POIStream() const;
void GetParticlePOIStream() const;
void GetSoundPOIStream() const;
void GetAnimationDuration() const;
const std::vector<CBoolPOINode>& GetBoolPOIStream() const;
const std::vector<CInt32POINode>& GetInt32POIStream() const;
const std::vector<CParticlePOINode>& GetParticlePOIStream() const;
const std::vector<CSoundPOINode>& GetSoundPOIStream() const;
CCharAnimTime GetAnimationDuration() const;
};
class CAnimSourceReaderBase : public IAnimReader
{
std::unique_ptr<IAnimSourceInfo> x4_sourceInfo;
CCharAnimTime xc_curTime;
u32 x14_passedBoolCount;
u32 x18_passedIntCount;
u32 x1c_passedParticleCount;
u32 x20_passedSoundCount;
std::vector<std::pair<std::string, bool>> x24_boolPOIs;
std::vector<std::pair<std::string, s32>> x34_int32POIs;
std::vector<std::pair<std::string, CParticleData::EParentedMode>> x44_particlePOIs;
u32 x14_passedBoolCount = 0;
u32 x18_passedIntCount = 0;
u32 x1c_passedParticleCount = 0;
u32 x20_passedSoundCount = 0;
std::vector<std::pair<std::string, bool>> x24_boolStates;
std::vector<std::pair<std::string, s32>> x34_int32States;
std::vector<std::pair<std::string, CParticleData::EParentedMode>> x44_particleStates;
std::map<std::string, CParticleData::EParentedMode> GetUniqueParticlePOIs() const;
std::map<std::string, s32> GetUniqueInt32POIs() const;
std::map<std::string, bool> GetUniqueBoolPOIs() const;
void PostConstruct(const CCharAnimTime& time);
protected:
void PostConstruct(const CCharAnimTime& time);
void UpdatePOIStates();
public:
@@ -67,16 +65,38 @@ public:
u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const;
u32 VGetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, u32 capacity, u32 iterator, u32) const;
void VGetBoolPOIState(const char*) const;
void VGetInt32POIState(const char*) const;
void VGetParticlePOIState(const char*) const;
bool VGetBoolPOIState(const char* name) const;
s32 VGetInt32POIState(const char* name) const;
CParticleData::EParentedMode VGetParticlePOIState(const char* name) const;
virtual zeus::CVector3f VGetOffset(const CSegId& seg, const CCharAnimTime& b) const=0;
virtual bool VSupportsReverseView() const=0;
virtual SAdvancementResults VReverseView(const CCharAnimTime& time)=0;
};
class CAnimSourceReader : public CAnimSourceReaderBase
{
TSubAnimTypeToken<CAnimSource> x54_source;
CCharAnimTime x64_duration;
zeus::CVector3f x6c_curRootOffset;
bool x78_ = false;
public:
CAnimSourceReader(const TSubAnimTypeToken<CAnimSource>& source, const CCharAnimTime& time);
SAdvancementResults VGetAdvancementResults(const CCharAnimTime& a, const CCharAnimTime& b) const;
bool VSupportsReverseView() const {return true;}
void VSetPhase(float);
SAdvancementResults VReverseView(const CCharAnimTime& time);
std::shared_ptr<IAnimReader> VClone() const;
void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const;
void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const;
SAdvancementResults VAdvanceView(const CCharAnimTime& a);
CCharAnimTime VGetTimeRemaining() const;
void VGetSteadyStateAnimInfo() const;
bool VHasOffset(const CSegId& seg) const;
zeus::CVector3f VGetOffset(const CSegId& seg) const;
zeus::CVector3f VGetOffset(const CSegId& seg, const CCharAnimTime& time) const;
zeus::CQuaternion VGetRotation(const CSegId& seg) const;
};
}