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More AnimSourceReader imps
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@@ -1,4 +1,5 @@
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#include "CBoolPOINode.hpp"
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#include "CAnimSourceReader.hpp"
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namespace urde
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{
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@@ -9,4 +10,44 @@ CBoolPOINode::CBoolPOINode()
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CBoolPOINode::CBoolPOINode(CInputStream& in)
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: CPOINode(in), x38_val(in.readBool()) {}
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CBoolPOINode CBoolPOINode::CopyNodeMinusStartTime(const CBoolPOINode& node,
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const CCharAnimTime& startTime)
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{
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CBoolPOINode ret = node;
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ret.x1c_time -= startTime;
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return ret;
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}
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u32 CBoolPOINode::_getPOIList(const CCharAnimTime& time,
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CBoolPOINode* listOut,
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u32 capacity, u32 iterator, u32 unk1,
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const std::vector<CBoolPOINode>& stream,
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const CCharAnimTime& curTime,
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const IAnimSourceInfo& animInfo, u32 passedCount)
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{
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u32 ret = 0;
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if (animInfo.HasPOIData() && stream.size())
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{
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CCharAnimTime dur = animInfo.GetAnimationDuration();
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CCharAnimTime targetTime = curTime + time;
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if (targetTime >= dur)
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targetTime = dur;
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if (passedCount >= stream.size())
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return ret;
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CCharAnimTime nodeTime = stream[passedCount].GetTime();
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while (nodeTime <= targetTime)
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{
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u32 idx = iterator + ret;
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if (idx < capacity)
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listOut[idx] = CopyNodeMinusStartTime(stream[passedCount], curTime);
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++passedCount;
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++ret;
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nodeTime = stream[passedCount].GetTime();
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}
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}
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return ret;
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}
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}
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