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Working CScriptGunTurret
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@@ -322,7 +322,7 @@ void CPlayerState::IncrPickup(EItemType type, u32 amount) {
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}
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case EItemType::HealthRefill:
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xc_health.SetHP(std::min(amount + xc_health.GetHP(), CalculateHealth()));
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[[fallthrough]];
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break;
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default:
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break;
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}
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