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Working CScriptGunTurret
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@@ -1691,6 +1691,7 @@ void CStateManager::SetGameState(EGameState state) {
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if (!x88c_rumbleManager->IsDisabled())
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x88c_rumbleManager->SetDisabled(true);
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x850_world->SetLoadPauseState(true);
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break;
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default:
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break;
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}
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