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Implement CHUDBillboardEffect, bug fixes
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@@ -29,7 +29,7 @@ CGameCamera::CGameCamera(TUniqueId uid, bool active, std::string_view name, cons
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void CGameCamera::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
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{
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if (msg == EScriptObjectMessage::UpdateSplashInhabitant)
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if (msg == EScriptObjectMessage::AddSplashInhabitant)
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{
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mgr.GetCameraManager()->SetInsideFluid(true, uid);
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return;
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