mirror of https://github.com/AxioDL/metaforce.git
Initial Menu preparation
This commit is contained in:
parent
54a5abc921
commit
531dafdc68
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@ -18,15 +18,22 @@ public:
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private:
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Style m_style;
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IButtonBinding::MenuStyle m_menuStyle = IButtonBinding::MenuStyle::None;
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Zeus::CColor m_textColor;
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std::string m_textStr;
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std::unique_ptr<TextView> m_text;
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SolidShaderVert m_verts[28];
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SolidShaderVert m_verts[40];
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VertexBufferBinding m_vertsBinding;
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RectangleConstraint m_constraint;
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int m_nomWidth, m_nomHeight;
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int m_textWidth;
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struct ButtonTarget : View
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{
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Button& m_button;
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bool m_pressed = false;
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bool m_hovered = false;
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@ -35,6 +42,36 @@ private:
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void setPressed();
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void setDisabled();
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void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseEnter(const boo::SWindowCoord&);
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void mouseLeave(const boo::SWindowCoord&);
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ButtonTarget(ViewResources& res, Button& button) : View(res, button), m_button(button) {}
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};
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ViewChild<std::unique_ptr<ButtonTarget>> m_buttonTarget;
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struct MenuTarget : View
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{
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Button& m_button;
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bool m_pressed = false;
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bool m_hovered = false;
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void setInactive();
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void setHover();
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void setPressed();
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void setDisabled();
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void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseEnter(const boo::SWindowCoord&);
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void mouseLeave(const boo::SWindowCoord&);
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MenuTarget(ViewResources& res, Button& button) : View(res, button), m_button(button) {}
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};
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ViewChild<std::unique_ptr<MenuTarget>> m_menuTarget;
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ViewChild<std::unique_ptr<View>> m_modalMenu;
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public:
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class Resources
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{
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@ -53,7 +90,7 @@ public:
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RectangleConstraint constraint=RectangleConstraint());
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void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseEnter(const boo::SWindowCoord&);
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void mouseMove(const boo::SWindowCoord&);
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void mouseLeave(const boo::SWindowCoord&);
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void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
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void draw(boo::IGraphicsCommandQueue* gfxQ);
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@ -2,7 +2,6 @@
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#define SPECTER_CONTROL_HPP
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#include "View.hpp"
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#include "HECL/CVar.hpp"
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namespace Specter
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{
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@ -26,6 +25,20 @@ struct IButtonBinding : IControlBinding
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/** Pass-through up action */
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virtual void up(const Button* button, const boo::SWindowCoord& coord) {}
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/** Optional style of menu to bind to button */
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enum class MenuStyle
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{
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None, /**< No menu; normal button */
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Primary, /**< Menu button replaces normal button */
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Auxiliary /**< Menu button placed alongside normal button */
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};
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/** Informs button which MenuStyle to present to user */
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virtual MenuStyle menuStyle(const Specter::Button* button) const {return MenuStyle::None;}
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/** Called when user requests menu, Button assumes modal ownership */
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virtual std::unique_ptr<View> buildMenu(const Specter::Button* button) {return std::unique_ptr<View>();}
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};
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struct IFloatBinding : IControlBinding
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@ -63,12 +76,6 @@ protected:
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IControlBinding* m_controlBinding = nullptr;
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public:
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Control(ViewResources& res, View& parentView, IControlBinding* controlBinding);
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void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseEnter(const boo::SWindowCoord&);
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void mouseLeave(const boo::SWindowCoord&);
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IControlBinding* setControlBinding(IControlBinding* controlBinding);
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};
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class ITextInputView : public Control, public boo::ITextInputCallback
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@ -317,8 +317,10 @@ public:
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const HECL::SystemString& initialPath,
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std::function<void(bool, const HECL::SystemString&)> returnFunc);
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static std::vector<HECL::SystemString> PathComponents(const HECL::SystemString& path);
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static void SyncBookmarkSelections(Table& table, BookmarkDataBind& binding,
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const HECL::SystemString& sel);
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void navigateToPath(const HECL::SystemString& path);
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bool showingHidden() const {return m_showingHidden;}
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void setShowingHidden(bool showingHidden)
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@ -1,4 +1,78 @@
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#ifndef SPECTER_MENU_HPP
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#define SPECTER_MENU_HPP
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#include "View.hpp"
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#include "TextView.hpp"
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#include "ScrollView.hpp"
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namespace Specter
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{
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struct IMenuNode
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{
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virtual boo::ITexture* icon() const {return nullptr;}
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virtual const std::string* text() const {return nullptr;}
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virtual size_t subNodeCount() const {return 0;}
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virtual IMenuNode* subNode(size_t idx) {return nullptr;}
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virtual void activated() {}
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};
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class Menu : public View
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{
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IMenuNode* m_rootNode;
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IMenuNode* m_thisNode;
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std::unique_ptr<Menu> m_subMenu;
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std::unique_ptr<TextView> m_headText;
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int m_cWidth, m_cHeight;
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SolidShaderVert m_verts[16];
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VertexBufferBinding m_vertsBinding;
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struct ContentView : View
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{
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ContentView(ViewResources& res, Menu& menu) : View(res, menu) {}
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void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseMove(const boo::SWindowCoord&);
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void mouseLeave(const boo::SWindowCoord&);
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void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
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void draw(boo::IGraphicsCommandQueue* gfxQ);
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};
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std::unique_ptr<ContentView> m_content;
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ViewChild<std::unique_ptr<ScrollView>> m_scroll;
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struct ItemView : View
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{
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Menu& m_menu;
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std::unique_ptr<TextView> m_textView;
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ItemView(ViewResources& res, Menu& menu, const std::string& text);
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void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseEnter(const boo::SWindowCoord&);
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void mouseLeave(const boo::SWindowCoord&);
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};
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std::vector<ViewChild<std::unique_ptr<ItemView>>> m_items;
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Menu(ViewResources& res, View& parentView, IMenuNode* rootNode, IMenuNode* thisNode);
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public:
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Menu(ViewResources& res, View& parentView, IMenuNode* rootNode);
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void reset(IMenuNode* rootNode);
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void mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey);
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void mouseMove(const boo::SWindowCoord&);
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void mouseLeave(const boo::SWindowCoord&);
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void scroll(const boo::SWindowCoord&, const boo::SScrollDelta&);
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void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
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void draw(boo::IGraphicsCommandQueue* gfxQ);
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};
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}
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#endif // SPECTER_MENU_HPP
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@ -8,10 +8,7 @@ namespace Specter
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{
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class ModalWindow : public View
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{
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int m_frame = 0;
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int m_contentStartFrame = 0;
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float m_lineTime = 0.0;
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public:
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enum class Phase
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{
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BuildIn,
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@ -19,7 +16,14 @@ class ModalWindow : public View
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Showing,
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BuildOut,
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Done
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} m_phase = Phase::BuildIn;
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};
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private:
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int m_frame = 0;
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int m_contentStartFrame = 0;
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float m_lineTime = 0.0;
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Phase m_phase = Phase::BuildIn;
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int m_width = 0;
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int m_height = 0;
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bool skipBuildInAnimation();
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void close(bool skipAnimation=false);
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bool closed() const {return m_phase >= Phase::BuildOut;}
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ModalWindow::Phase phase() const {return m_phase;}
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void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
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void draw(boo::IGraphicsCommandQueue* gfxQ);
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#ifndef SPECTER_SCROLLVIEW_HPP
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#define SPECTER_SCROLLVIEW_HPP
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#include "View.hpp"
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#include "Button.hpp"
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#include "IViewManager.hpp"
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namespace Specter
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{
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class ViewResources;
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class Button;
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class ScrollView : public View
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{
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m_leftName(vm.translateOr("scroll_left", "Scroll Left")),
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m_rightName(vm.translateOr("scroll_right", "Scroll Right")) {}
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const char* name(const Control* control) const
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{return (control == m_sv.m_sideButtons[0].m_view.get()) ? m_leftName.c_str() : m_rightName.c_str();}
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{
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return (control == reinterpret_cast<Control*>(m_sv.m_sideButtons[0].m_view.get())) ?
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m_leftName.c_str() : m_rightName.c_str();
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}
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void down(const Button* button, const boo::SWindowCoord& coord)
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{
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if (button == m_sv.m_sideButtons[0].m_view.get())
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ViewChild<std::unique_ptr<Button>> m_sideButtons[2];
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bool _scroll(const boo::SScrollDelta& scroll);
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int scrollAreaWidth() const
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{
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int ret = subRect().size[0];
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if (m_style == Style::SideButtons && m_drawSideButtons)
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{
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ret -= m_sideButtons[0].m_view->nominalWidth();
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ret -= m_sideButtons[1].m_view->nominalWidth();
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}
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return std::max(0, ret);
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}
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int scrollAreaWidth() const;
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public:
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ScrollView(ViewResources& res, View& parentView, Style style);
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int nominalWidth() const {return subRect().size[0];}
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int nominalHeight() const {return subRect().size[1];}
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void setMultiplyColor(const Zeus::CColor& color)
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{
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View::setMultiplyColor(color);
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if (m_style == Style::SideButtons)
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{
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m_sideButtons[0].m_view->setMultiplyColor(color);
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m_sideButtons[1].m_view->setMultiplyColor(color);
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}
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if (m_contentView.m_view)
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m_contentView.m_view->setMultiplyColor(color);
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}
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void setMultiplyColor(const Zeus::CColor& color);
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void think();
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void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
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@ -23,9 +23,12 @@ Button::Button(ViewResources& res, View& parentView,
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: Control(res, parentView, controlBinding),
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m_style(style), m_textColor(textColor), m_textStr(text), m_constraint(constraint)
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{
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m_vertsBinding.initSolid(res, 28, m_viewVertBlockBuf);
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m_vertsBinding.initSolid(res, 40, m_viewVertBlockBuf);
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commitResources(res);
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m_buttonTarget.m_view.reset(new ButtonTarget(res, *this));
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m_menuTarget.m_view.reset(new MenuTarget(res, *this));
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if (style == Style::Block)
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{
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m_verts[0].m_color = res.themeData().button1Inactive();
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@ -35,14 +38,20 @@ Button::Button(ViewResources& res, View& parentView,
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m_verts[4].m_color = res.themeData().button2Inactive();
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for (int i=5 ; i<28 ; ++i)
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m_verts[i].m_color = res.themeData().button2Inactive();
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
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}
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else
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{
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for (int i=0 ; i<4 ; ++i)
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m_verts[i].m_color = Zeus::CColor::skClear;
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
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for (int i=31 ; i<35 ; ++i)
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m_verts[i].m_color = Zeus::CColor::skClear;
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}
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for (int i=28 ; i<31 ; ++i)
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m_verts[i].m_color = m_textColor;
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m_vertsBinding.load(m_verts, sizeof(m_verts));
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if (controlBinding)
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m_menuStyle = controlBinding->menuStyle(this);
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m_text.reset(new TextView(res, *this, res.m_mainFont, TextView::Alignment::Center));
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setText(m_textStr);
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@ -60,7 +69,7 @@ void Button::setText(const std::string& text, const Zeus::CColor& textColor)
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m_text->typesetGlyphs(text, textColor);
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float pf = rootView().viewRes().pixelFactor();
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float width, height;
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int width, height;
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if (m_style == Style::Block)
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{
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@ -100,7 +109,9 @@ void Button::setText(const std::string& text, const Zeus::CColor& textColor)
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m_verts[26].m_pos.assign(width+1, 1, 0);
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m_verts[27].m_pos.assign(width+1, 0, 0);
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
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m_textWidth = width;
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m_vertsBinding.load(m_verts, sizeof(m_verts));
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}
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else
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{
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@ -111,7 +122,30 @@ void Button::setText(const std::string& text, const Zeus::CColor& textColor)
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m_verts[2].m_pos.assign(width, -1*pf, 0);
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m_verts[3].m_pos.assign(width, -2*pf, 0);
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
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int arrowX = width + 5*pf;
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m_verts[28].m_pos.assign(arrowX + 4*pf, 1*pf, 0);
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m_verts[29].m_pos.assign(arrowX, 5*pf, 0);
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m_verts[30].m_pos.assign(arrowX + 8*pf, 5*pf, 0);
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m_textWidth = width;
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int arrowLineWidth = 7*pf;
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if (m_menuStyle != IButtonBinding::MenuStyle::None)
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{
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width += 13*pf;
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if (m_menuStyle == IButtonBinding::MenuStyle::Primary)
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{
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arrowLineWidth = width;
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arrowX = 1*pf;
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}
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}
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m_verts[31].m_pos.assign(arrowX, -1*pf, 0);
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m_verts[32].m_pos.assign(arrowX, -2*pf, 0);
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m_verts[33].m_pos.assign(arrowX + arrowLineWidth, -1*pf, 0);
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m_verts[34].m_pos.assign(arrowX + arrowLineWidth, -2*pf, 0);
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m_vertsBinding.load(m_verts, sizeof(m_verts));
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}
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m_nomWidth = width;
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@ -124,109 +158,222 @@ void Button::colorGlyphs(const Zeus::CColor& newColor)
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m_text->colorGlyphs(newColor);
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}
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void Button::setInactive()
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void Button::ButtonTarget::setInactive()
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{
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if (m_style == Style::Block)
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if (m_button.m_style == Style::Block)
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{
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m_verts[0].m_color = rootView().themeData().button1Inactive();
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m_verts[1].m_color = rootView().themeData().button2Inactive();
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m_verts[2].m_color = rootView().themeData().button1Inactive();
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m_verts[3].m_color = rootView().themeData().button2Inactive();
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m_verts[4].m_color = rootView().themeData().button2Inactive();
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
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m_button.m_verts[0].m_color = rootView().themeData().button1Inactive();
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m_button.m_verts[1].m_color = rootView().themeData().button2Inactive();
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m_button.m_verts[2].m_color = rootView().themeData().button1Inactive();
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m_button.m_verts[3].m_color = rootView().themeData().button2Inactive();
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m_button.m_verts[4].m_color = rootView().themeData().button2Inactive();
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m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
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}
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else
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{
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for (int i=0 ; i<4 ; ++i)
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m_verts[i].m_color = Zeus::CColor::skClear;
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m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
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m_text->colorGlyphs(m_textColor);
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m_button.m_verts[i].m_color = Zeus::CColor::skClear;
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m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
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m_button.m_text->colorGlyphs(m_button.m_textColor);
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}
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}
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void Button::setHover()
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void Button::MenuTarget::setInactive()
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{
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if (m_style == Style::Block)
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if (m_button.m_style == Style::Block)
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{
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m_verts[0].m_color = rootView().themeData().button1Hover();
|
||||
m_verts[1].m_color = rootView().themeData().button2Hover();
|
||||
m_verts[2].m_color = rootView().themeData().button1Hover();
|
||||
m_verts[3].m_color = rootView().themeData().button2Hover();
|
||||
m_verts[4].m_color = rootView().themeData().button2Hover();
|
||||
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
|
||||
m_button.m_verts[28].m_color = rootView().themeData().button1Inactive();
|
||||
m_button.m_verts[29].m_color = rootView().themeData().button2Inactive();
|
||||
m_button.m_verts[30].m_color = rootView().themeData().button1Inactive();
|
||||
m_button.m_verts[31].m_color = rootView().themeData().button2Inactive();
|
||||
m_button.m_verts[32].m_color = rootView().themeData().button2Inactive();
|
||||
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i=0 ; i<4 ; ++i)
|
||||
m_verts[i].m_color = m_textColor;
|
||||
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
|
||||
m_text->colorGlyphs(m_textColor);
|
||||
for (int i=28 ; i<31 ; ++i)
|
||||
m_button.m_verts[i].m_color = m_button.m_textColor;
|
||||
for (int i=31 ; i<35 ; ++i)
|
||||
m_button.m_verts[i].m_color = Zeus::CColor::skClear;
|
||||
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
|
||||
}
|
||||
}
|
||||
|
||||
void Button::setPressed()
|
||||
void Button::ButtonTarget::setHover()
|
||||
{
|
||||
if (m_style == Style::Block)
|
||||
if (m_button.m_style == Style::Block)
|
||||
{
|
||||
m_verts[0].m_color = rootView().themeData().button1Press();
|
||||
m_verts[1].m_color = rootView().themeData().button2Press();
|
||||
m_verts[2].m_color = rootView().themeData().button1Press();
|
||||
m_verts[3].m_color = rootView().themeData().button2Press();
|
||||
m_verts[4].m_color = rootView().themeData().button2Press();
|
||||
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
|
||||
m_button.m_verts[0].m_color = rootView().themeData().button1Hover();
|
||||
m_button.m_verts[1].m_color = rootView().themeData().button2Hover();
|
||||
m_button.m_verts[2].m_color = rootView().themeData().button1Hover();
|
||||
m_button.m_verts[3].m_color = rootView().themeData().button2Hover();
|
||||
m_button.m_verts[4].m_color = rootView().themeData().button2Hover();
|
||||
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i=0 ; i<4 ; ++i)
|
||||
m_verts[i].m_color = m_textColor;
|
||||
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
|
||||
m_text->colorGlyphs(m_textColor);
|
||||
m_button.m_verts[i].m_color = m_button.m_textColor;
|
||||
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
|
||||
m_button.m_text->colorGlyphs(m_button.m_textColor);
|
||||
}
|
||||
}
|
||||
|
||||
void Button::setDisabled()
|
||||
void Button::MenuTarget::setHover()
|
||||
{
|
||||
if (m_style == Style::Block)
|
||||
if (m_button.m_style == Style::Block)
|
||||
{
|
||||
m_verts[0].m_color = rootView().themeData().button1Disabled();
|
||||
m_verts[1].m_color = rootView().themeData().button2Disabled();
|
||||
m_verts[2].m_color = rootView().themeData().button1Disabled();
|
||||
m_verts[3].m_color = rootView().themeData().button2Disabled();
|
||||
m_verts[4].m_color = rootView().themeData().button2Disabled();
|
||||
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 28);
|
||||
m_button.m_verts[28].m_color = rootView().themeData().button1Hover();
|
||||
m_button.m_verts[29].m_color = rootView().themeData().button2Hover();
|
||||
m_button.m_verts[30].m_color = rootView().themeData().button1Hover();
|
||||
m_button.m_verts[31].m_color = rootView().themeData().button2Hover();
|
||||
m_button.m_verts[32].m_color = rootView().themeData().button2Hover();
|
||||
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i=28 ; i<31 ; ++i)
|
||||
m_button.m_verts[i].m_color = m_button.m_textColor;
|
||||
for (int i=31 ; i<35 ; ++i)
|
||||
m_button.m_verts[i].m_color = m_button.m_textColor;
|
||||
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
|
||||
}
|
||||
}
|
||||
|
||||
void Button::ButtonTarget::setPressed()
|
||||
{
|
||||
if (m_button.m_style == Style::Block)
|
||||
{
|
||||
m_button.m_verts[0].m_color = rootView().themeData().button1Press();
|
||||
m_button.m_verts[1].m_color = rootView().themeData().button2Press();
|
||||
m_button.m_verts[2].m_color = rootView().themeData().button1Press();
|
||||
m_button.m_verts[3].m_color = rootView().themeData().button2Press();
|
||||
m_button.m_verts[4].m_color = rootView().themeData().button2Press();
|
||||
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i=0 ; i<4 ; ++i)
|
||||
m_verts[i].m_color = Zeus::CColor::skClear;
|
||||
m_vertsBinding.load(m_verts, sizeof(SolidShaderVert) * 4);
|
||||
Zeus::CColor dimText = m_textColor;
|
||||
m_button.m_verts[i].m_color = m_button.m_textColor;
|
||||
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
|
||||
m_button.m_text->colorGlyphs(m_button.m_textColor);
|
||||
}
|
||||
}
|
||||
|
||||
void Button::MenuTarget::setPressed()
|
||||
{
|
||||
if (m_button.m_style == Style::Block)
|
||||
{
|
||||
m_button.m_verts[28].m_color = rootView().themeData().button1Press();
|
||||
m_button.m_verts[29].m_color = rootView().themeData().button2Press();
|
||||
m_button.m_verts[30].m_color = rootView().themeData().button1Press();
|
||||
m_button.m_verts[31].m_color = rootView().themeData().button2Press();
|
||||
m_button.m_verts[32].m_color = rootView().themeData().button2Press();
|
||||
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i=28 ; i<31 ; ++i)
|
||||
m_button.m_verts[i].m_color = m_button.m_textColor;
|
||||
for (int i=31 ; i<35 ; ++i)
|
||||
m_button.m_verts[i].m_color = m_button.m_textColor;
|
||||
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
|
||||
}
|
||||
}
|
||||
|
||||
void Button::ButtonTarget::setDisabled()
|
||||
{
|
||||
if (m_button.m_style == Style::Block)
|
||||
{
|
||||
m_button.m_verts[0].m_color = rootView().themeData().button1Disabled();
|
||||
m_button.m_verts[1].m_color = rootView().themeData().button2Disabled();
|
||||
m_button.m_verts[2].m_color = rootView().themeData().button1Disabled();
|
||||
m_button.m_verts[3].m_color = rootView().themeData().button2Disabled();
|
||||
m_button.m_verts[4].m_color = rootView().themeData().button2Disabled();
|
||||
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i=0 ; i<4 ; ++i)
|
||||
m_button.m_verts[i].m_color = Zeus::CColor::skClear;
|
||||
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
|
||||
Zeus::CColor dimText = m_button.m_textColor;
|
||||
dimText[3] *= 0.5;
|
||||
m_text->colorGlyphs(dimText);
|
||||
m_button.m_text->colorGlyphs(dimText);
|
||||
}
|
||||
}
|
||||
|
||||
void Button::MenuTarget::setDisabled()
|
||||
{
|
||||
if (m_button.m_style == Style::Block)
|
||||
{
|
||||
m_button.m_verts[28].m_color = rootView().themeData().button1Disabled();
|
||||
m_button.m_verts[29].m_color = rootView().themeData().button2Disabled();
|
||||
m_button.m_verts[30].m_color = rootView().themeData().button1Disabled();
|
||||
m_button.m_verts[31].m_color = rootView().themeData().button2Disabled();
|
||||
m_button.m_verts[32].m_color = rootView().themeData().button2Disabled();
|
||||
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
|
||||
}
|
||||
else
|
||||
{
|
||||
Zeus::CColor dimText = m_button.m_textColor;
|
||||
dimText[3] *= 0.5;
|
||||
for (int i=28 ; i<31 ; ++i)
|
||||
m_button.m_verts[i].m_color = dimText;
|
||||
for (int i=31 ; i<35 ; ++i)
|
||||
m_button.m_verts[i].m_color = Zeus::CColor::skClear;
|
||||
m_button.m_vertsBinding.load(m_button.m_verts, sizeof(m_button.m_verts));
|
||||
}
|
||||
}
|
||||
|
||||
void Button::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
Control::mouseDown(coord, button, mod);
|
||||
if (m_menuStyle != IButtonBinding::MenuStyle::Primary)
|
||||
m_buttonTarget.mouseDown(coord, button, mod);
|
||||
m_menuTarget.mouseDown(coord, button, mod);
|
||||
}
|
||||
|
||||
void Button::ButtonTarget::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
m_pressed = true;
|
||||
setPressed();
|
||||
if (m_controlBinding && dynamic_cast<IButtonBinding*>(m_controlBinding))
|
||||
static_cast<IButtonBinding&>(*m_controlBinding).down(this, coord);
|
||||
if (m_button.m_controlBinding)
|
||||
static_cast<IButtonBinding&>(*m_button.m_controlBinding).down(&m_button, coord);
|
||||
}
|
||||
|
||||
void Button::MenuTarget::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
m_pressed = true;
|
||||
setPressed();
|
||||
if (m_hovered)
|
||||
{
|
||||
Log.report(LogVisor::Info, "button menu '%s' activated", m_button.m_textStr.c_str());
|
||||
if (m_button.m_controlBinding)
|
||||
{
|
||||
m_button.m_modalMenu.m_view = static_cast<IButtonBinding&>(*m_button.m_controlBinding).buildMenu(&m_button);
|
||||
updateSize();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Button::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
Control::mouseUp(coord, button, mod);
|
||||
if (m_menuStyle != IButtonBinding::MenuStyle::Primary)
|
||||
m_buttonTarget.mouseUp(coord, button, mod);
|
||||
m_menuTarget.mouseUp(coord, button, mod);
|
||||
}
|
||||
|
||||
void Button::ButtonTarget::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
if (m_pressed)
|
||||
{
|
||||
if (m_controlBinding && dynamic_cast<IButtonBinding*>(m_controlBinding))
|
||||
static_cast<IButtonBinding&>(*m_controlBinding).up(this, coord);
|
||||
if (m_button.m_controlBinding)
|
||||
static_cast<IButtonBinding&>(*m_button.m_controlBinding).up(&m_button, coord);
|
||||
if (m_hovered)
|
||||
{
|
||||
Log.report(LogVisor::Info, "button '%s' activated", m_textStr.c_str());
|
||||
if (m_controlBinding && dynamic_cast<IButtonBinding*>(m_controlBinding))
|
||||
static_cast<IButtonBinding&>(*m_controlBinding).activated(this, coord);
|
||||
Log.report(LogVisor::Info, "button '%s' activated", m_button.m_textStr.c_str());
|
||||
if (m_button.m_controlBinding)
|
||||
static_cast<IButtonBinding&>(*m_button.m_controlBinding).activated(&m_button, coord);
|
||||
}
|
||||
m_pressed = false;
|
||||
}
|
||||
|
@ -236,9 +383,33 @@ void Button::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, b
|
|||
setInactive();
|
||||
}
|
||||
|
||||
void Button::mouseEnter(const boo::SWindowCoord& coord)
|
||||
void Button::MenuTarget::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
m_pressed = false;
|
||||
if (m_hovered)
|
||||
setHover();
|
||||
else
|
||||
setInactive();
|
||||
}
|
||||
|
||||
void Button::mouseMove(const boo::SWindowCoord& coord)
|
||||
{
|
||||
if (m_menuStyle != IButtonBinding::MenuStyle::Primary)
|
||||
m_buttonTarget.mouseMove(coord);
|
||||
m_menuTarget.mouseMove(coord);
|
||||
}
|
||||
|
||||
void Button::ButtonTarget::mouseEnter(const boo::SWindowCoord& coord)
|
||||
{
|
||||
m_hovered = true;
|
||||
if (m_pressed)
|
||||
setPressed();
|
||||
else
|
||||
setHover();
|
||||
}
|
||||
|
||||
void Button::MenuTarget::mouseEnter(const boo::SWindowCoord& coord)
|
||||
{
|
||||
Control::mouseEnter(coord);
|
||||
m_hovered = true;
|
||||
if (m_pressed)
|
||||
setPressed();
|
||||
|
@ -248,7 +419,19 @@ void Button::mouseEnter(const boo::SWindowCoord& coord)
|
|||
|
||||
void Button::mouseLeave(const boo::SWindowCoord& coord)
|
||||
{
|
||||
Control::mouseLeave(coord);
|
||||
if (m_menuStyle != IButtonBinding::MenuStyle::Primary)
|
||||
m_buttonTarget.mouseLeave(coord);
|
||||
m_menuTarget.mouseLeave(coord);
|
||||
}
|
||||
|
||||
void Button::ButtonTarget::mouseLeave(const boo::SWindowCoord& coord)
|
||||
{
|
||||
m_hovered = false;
|
||||
setInactive();
|
||||
}
|
||||
|
||||
void Button::MenuTarget::mouseLeave(const boo::SWindowCoord& coord)
|
||||
{
|
||||
m_hovered = false;
|
||||
setInactive();
|
||||
}
|
||||
|
@ -260,10 +443,38 @@ void Button::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
|
|||
float pf = rootView().viewRes().pixelFactor();
|
||||
if (m_style == Style::Block)
|
||||
textRect.location[1] += 7 * pf;
|
||||
textRect.location[0] += m_nomWidth / 2;
|
||||
textRect.size[0] = m_nomWidth;
|
||||
textRect.location[0] += m_textWidth / 2;
|
||||
textRect.size[0] = m_textWidth;
|
||||
textRect.size[1] = m_nomHeight;
|
||||
m_text->resized(root, textRect);
|
||||
|
||||
if (m_style == Style::Block)
|
||||
{
|
||||
m_buttonTarget.m_view->resized(root, sub);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_menuStyle == IButtonBinding::MenuStyle::Primary)
|
||||
{
|
||||
boo::SWindowRect targetRect = sub;
|
||||
targetRect.size[0] = m_nomWidth;
|
||||
targetRect.size[1] = m_nomHeight;
|
||||
m_menuTarget.m_view->resized(root, targetRect);
|
||||
}
|
||||
else
|
||||
{
|
||||
boo::SWindowRect targetRect = sub;
|
||||
targetRect.size[0] = m_textWidth + 3*pf;
|
||||
targetRect.size[1] = m_nomHeight;
|
||||
m_buttonTarget.m_view->resized(root, targetRect);
|
||||
targetRect.location[0] += targetRect.size[0];
|
||||
targetRect.size[0] = 15*pf;
|
||||
m_menuTarget.m_view->resized(root, targetRect);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_modalMenu.m_view)
|
||||
m_modalMenu.m_view->resized(root, sub);
|
||||
}
|
||||
|
||||
void Button::draw(boo::IGraphicsCommandQueue* gfxQ)
|
||||
|
@ -274,8 +485,18 @@ void Button::draw(boo::IGraphicsCommandQueue* gfxQ)
|
|||
if (m_style == Style::Block)
|
||||
gfxQ->draw(0, 28);
|
||||
else
|
||||
{
|
||||
gfxQ->draw(0, 4);
|
||||
if (m_menuStyle != IButtonBinding::MenuStyle::None)
|
||||
{
|
||||
gfxQ->draw(28, 3);
|
||||
gfxQ->draw(31, 4);
|
||||
}
|
||||
}
|
||||
m_text->draw(gfxQ);
|
||||
|
||||
if (m_modalMenu.m_view)
|
||||
m_modalMenu.m_view->draw(gfxQ);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -7,29 +7,6 @@ Control::Control(ViewResources& res, View& parentView,
|
|||
IControlBinding* controlBinding)
|
||||
: View(res, parentView), m_controlBinding(controlBinding) {}
|
||||
|
||||
IControlBinding* Control::setControlBinding(IControlBinding* controlBinding)
|
||||
{
|
||||
IControlBinding* ret = m_controlBinding;
|
||||
m_controlBinding = controlBinding;
|
||||
return ret;
|
||||
}
|
||||
|
||||
void Control::mouseDown(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey)
|
||||
{
|
||||
}
|
||||
|
||||
void Control::mouseUp(const boo::SWindowCoord&, boo::EMouseButton, boo::EModifierKey)
|
||||
{
|
||||
}
|
||||
|
||||
void Control::mouseEnter(const boo::SWindowCoord&)
|
||||
{
|
||||
}
|
||||
|
||||
void Control::mouseLeave(const boo::SWindowCoord&)
|
||||
{
|
||||
}
|
||||
|
||||
std::recursive_mutex ITextInputView::m_textInputLk;
|
||||
|
||||
}
|
||||
|
|
|
@ -10,7 +10,7 @@ static LogVisor::LogModule Log("Specter::FileBrowser");
|
|||
#define BROWSER_MIN_WIDTH 600
|
||||
#define BROWSER_MIN_HEIGHT 300
|
||||
|
||||
static std::vector<HECL::SystemString> PathComponents(const HECL::SystemString& path)
|
||||
std::vector<HECL::SystemString> FileBrowser::PathComponents(const HECL::SystemString& path)
|
||||
{
|
||||
std::vector<HECL::SystemString> ret;
|
||||
HECL::SystemString sPath = path;
|
||||
|
|
|
@ -0,0 +1,168 @@
|
|||
#include "Specter/Menu.hpp"
|
||||
#include "Specter/RootView.hpp"
|
||||
#include "Specter/ViewResources.hpp"
|
||||
|
||||
namespace Specter
|
||||
{
|
||||
|
||||
Menu::Menu(ViewResources& res, View& parentView, IMenuNode* rootNode)
|
||||
: View(res, parentView)
|
||||
{
|
||||
m_vertsBinding.initSolid(res, 16, m_viewVertBlockBuf);
|
||||
commitResources(res);
|
||||
m_headText.reset(new TextView(res, *this, res.m_mainFont));
|
||||
m_scroll.m_view.reset(new ScrollView(res, *this, ScrollView::Style::ThinIndicator));
|
||||
m_content.reset(new ContentView(res, *this));
|
||||
m_scroll.m_view->setContentView(m_content.get());
|
||||
reset(rootNode);
|
||||
}
|
||||
|
||||
void Menu::reset(IMenuNode* rootNode)
|
||||
{
|
||||
m_rootNode = rootNode;
|
||||
m_thisNode = rootNode;
|
||||
ViewResources& res = rootView().viewRes();
|
||||
|
||||
for (int i=0 ; i<16 ; ++i)
|
||||
m_verts[i].m_color = res.themeData().tooltipBackground();
|
||||
m_vertsBinding.load(m_verts, sizeof(m_verts));
|
||||
setBackground(Zeus::CColor::skBlue);
|
||||
|
||||
m_subMenu.reset();
|
||||
|
||||
const std::string* headText = rootNode->text();
|
||||
m_headText->typesetGlyphs(headText?*headText:"", rootView().themeData().uiText());
|
||||
|
||||
float pf = rootView().viewRes().pixelFactor();
|
||||
m_cWidth = m_headText->nominalWidth() + 10*pf;
|
||||
m_cHeight = 22*pf;
|
||||
|
||||
size_t subCount = rootNode->subNodeCount();
|
||||
m_items.clear();
|
||||
if (subCount)
|
||||
{
|
||||
m_items.reserve(subCount);
|
||||
for (size_t i=0 ; i<subCount ; ++i)
|
||||
{
|
||||
IMenuNode* node = rootNode->subNode(i);
|
||||
const std::string* nodeText = node->text();
|
||||
|
||||
m_items.emplace_back();
|
||||
ViewChild<std::unique_ptr<ItemView>>& item = m_items.back();
|
||||
|
||||
if (nodeText)
|
||||
{
|
||||
item.m_view.reset(new ItemView(res, *this, *nodeText));
|
||||
m_cWidth = std::max(m_cWidth, int(item.m_view->m_textView->nominalWidth() + 10*pf));
|
||||
}
|
||||
|
||||
m_cHeight += 22*pf;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Menu::Menu(ViewResources& res, View& parentView, IMenuNode* rootNode, IMenuNode* thisNode)
|
||||
: View(res, parentView), m_rootNode(rootNode), m_thisNode(thisNode)
|
||||
{
|
||||
m_vertsBinding.initSolid(res, 16, m_viewVertBlockBuf);
|
||||
commitResources(res);
|
||||
m_headText.reset(new TextView(res, *this, res.m_mainFont));
|
||||
m_scroll.m_view.reset(new ScrollView(res, *this, ScrollView::Style::ThinIndicator));
|
||||
m_content.reset(new ContentView(res, *this));
|
||||
m_scroll.m_view->setContentView(m_content.get());
|
||||
}
|
||||
|
||||
Menu::ItemView::ItemView(ViewResources& res, Menu& menu, const std::string& text)
|
||||
: View(res, menu), m_menu(menu)
|
||||
{
|
||||
commitResources(res);
|
||||
m_textView.reset(new Specter::TextView(res, *this, res.m_mainFont));
|
||||
m_textView->typesetGlyphs(text, res.themeData().uiText());
|
||||
}
|
||||
|
||||
void Menu::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Menu::ContentView::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Menu::ItemView::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Menu::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Menu::ContentView::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Menu::ItemView::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Menu::mouseMove(const boo::SWindowCoord& coord)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Menu::ContentView::mouseMove(const boo::SWindowCoord& coord)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Menu::ItemView::mouseEnter(const boo::SWindowCoord& coord)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Menu::mouseLeave(const boo::SWindowCoord& coord)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Menu::ContentView::mouseLeave(const boo::SWindowCoord& coord)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Menu::ItemView::mouseLeave(const boo::SWindowCoord& coord)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Menu::scroll(const boo::SWindowCoord& coord, const boo::SScrollDelta& scroll)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Menu::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
|
||||
{
|
||||
boo::SWindowRect rect = sub;
|
||||
View::resized(root, rect);
|
||||
}
|
||||
|
||||
void Menu::ContentView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
|
||||
{
|
||||
}
|
||||
|
||||
void Menu::draw(boo::IGraphicsCommandQueue* gfxQ)
|
||||
{
|
||||
View::draw(gfxQ);
|
||||
}
|
||||
|
||||
void Menu::ContentView::draw(boo::IGraphicsCommandQueue* gfxQ)
|
||||
{
|
||||
View::draw(gfxQ);
|
||||
}
|
||||
|
||||
}
|
|
@ -1,6 +1,7 @@
|
|||
#include "Specter/MessageWindow.hpp"
|
||||
#include "Specter/ViewResources.hpp"
|
||||
#include "Specter/RootView.hpp"
|
||||
#include "Specter/Menu.hpp"
|
||||
|
||||
namespace Specter
|
||||
{
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "Specter/ScrollView.hpp"
|
||||
#include "Specter/ViewResources.hpp"
|
||||
#include "Specter/RootView.hpp"
|
||||
#include "Specter/Button.hpp"
|
||||
|
||||
namespace Specter
|
||||
{
|
||||
|
@ -84,6 +85,17 @@ bool ScrollView::_scroll(const boo::SScrollDelta& scroll)
|
|||
return false;
|
||||
}
|
||||
|
||||
int ScrollView::scrollAreaWidth() const
|
||||
{
|
||||
int ret = subRect().size[0];
|
||||
if (m_style == Style::SideButtons && m_drawSideButtons)
|
||||
{
|
||||
ret -= m_sideButtons[0].m_view->nominalWidth();
|
||||
ret -= m_sideButtons[1].m_view->nominalWidth();
|
||||
}
|
||||
return std::max(0, ret);
|
||||
}
|
||||
|
||||
void ScrollView::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
|
||||
{
|
||||
if (m_style == Style::SideButtons && m_drawSideButtons)
|
||||
|
@ -157,6 +169,18 @@ void ScrollView::scroll(const boo::SWindowCoord& coord, const boo::SScrollDelta&
|
|||
updateSize();
|
||||
}
|
||||
|
||||
void ScrollView::setMultiplyColor(const Zeus::CColor& color)
|
||||
{
|
||||
View::setMultiplyColor(color);
|
||||
if (m_style == Style::SideButtons)
|
||||
{
|
||||
m_sideButtons[0].m_view->setMultiplyColor(color);
|
||||
m_sideButtons[1].m_view->setMultiplyColor(color);
|
||||
}
|
||||
if (m_contentView.m_view)
|
||||
m_contentView.m_view->setMultiplyColor(color);
|
||||
}
|
||||
|
||||
void ScrollView::think()
|
||||
{
|
||||
m_consecutiveIdx = (m_consecutiveIdx+1) % 16;
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "Specter/Table.hpp"
|
||||
#include "Specter/ViewResources.hpp"
|
||||
#include "Specter/RootView.hpp"
|
||||
#include "Specter/ScrollView.hpp"
|
||||
|
||||
namespace Specter
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue