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Fully decouple hecl from Metaforce
- Added CStringExtras Convert functions (and UTF-compatible versions) - GX header copied into Runtime - SFX headers copied into Runtime/Audio
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@@ -2,8 +2,6 @@
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#include <array>
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#include "DataSpec/DNACommon/Tweaks/ITweakPlayerControl.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Input/CFinalInput.hpp"
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