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Fully decouple hecl from Metaforce
- Added CStringExtras Convert functions (and UTF-compatible versions) - GX header copied into Runtime - SFX headers copied into Runtime/Audio
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@@ -14,7 +14,7 @@
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#include "Runtime/World/CScriptWaypoint.hpp"
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#include "Runtime/World/CWorld.hpp"
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#include "DataSpec/DNAMP1/SFX/MetroidPrime.h"
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#include "Audio/SFX/MetroidPrime.h"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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@@ -721,4 +721,4 @@ void CMetroidPrimeEssence::SetupCollisionActorManager(CStateManager& mgr) {
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AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr);
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}
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} // namespace metaforce::MP1
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} // namespace metaforce::MP1
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