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Fully decouple hecl from Metaforce
- Added CStringExtras Convert functions (and UTF-compatible versions) - GX header copied into Runtime - SFX headers copied into Runtime/Audio
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@@ -7,7 +7,7 @@
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#include "Runtime/World/CMorphBall.hpp"
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#include "Runtime/World/CPlayer.hpp"
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#include "DataSpec/DNAMP1/SFX/Weapons.h"
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#include "Audio/SFX/Weapons.h"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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