mirror of https://github.com/AxioDL/metaforce.git
Merge branch 'master' of https://github.com/AxioDL/urde
This commit is contained in:
commit
58d8d4fcd2
|
@ -2,13 +2,14 @@
|
|||
#include "AROTBuilder.hpp"
|
||||
#include "DataSpec/DNAMP1/DeafBabe.hpp"
|
||||
#include "DataSpec/DNAMP2/DeafBabe.hpp"
|
||||
#include "DataSpec/DNAMP1/DCLN.hpp"
|
||||
#include <inttypes.h>
|
||||
|
||||
namespace DataSpec
|
||||
{
|
||||
|
||||
template<class DEAFBABE>
|
||||
void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFBABE& db)
|
||||
void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFBABE& db, bool isDcln, atInt32 idx)
|
||||
{
|
||||
os << "material_index = []\n"
|
||||
"col_bm = bmesh.new()\n";
|
||||
|
@ -50,8 +51,12 @@ void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFB
|
|||
|
||||
db.insertNoClimb(os);
|
||||
|
||||
os << "col_mesh = bpy.data.meshes.new('CMESH')\n"
|
||||
"col_bm.to_mesh(col_mesh)\n"
|
||||
if (isDcln)
|
||||
os.format("col_mesh = bpy.data.meshes.new('CMESH_%i')\n", idx);
|
||||
else
|
||||
os << "col_mesh = bpy.data.meshes.new('CMESH')\n";
|
||||
|
||||
os << "col_bm.to_mesh(col_mesh)\n"
|
||||
"col_mesh_obj = bpy.data.objects.new(col_mesh.name, col_mesh)\n"
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||||
"\n"
|
||||
"for mat_name in material_index:\n"
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||||
|
@ -61,18 +66,22 @@ void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFB
|
|||
"bpy.context.scene.objects.link(col_mesh_obj)\n"
|
||||
"bpy.context.scene.objects.active = col_mesh_obj\n"
|
||||
"bpy.ops.object.mode_set(mode='EDIT')\n"
|
||||
"bpy.ops.mesh.tris_convert_to_quads(materials=True)\n"
|
||||
"bpy.ops.mesh.tris_convert_to_quads()\n"
|
||||
"bpy.ops.object.mode_set(mode='OBJECT')\n"
|
||||
"bpy.context.scene.objects.active = None\n"
|
||||
"col_mesh_obj.layers[1] = True\n"
|
||||
"col_mesh_obj.layers[0] = False\n"
|
||||
"col_mesh_obj.draw_type = 'SOLID'\n"
|
||||
"bpy.context.scene.objects.active = None\n";
|
||||
if (!isDcln)
|
||||
os << "col_mesh_obj.layers[1] = True\n"
|
||||
"col_mesh_obj.layers[0] = False\n";
|
||||
|
||||
|
||||
os << "col_mesh_obj.draw_type = 'SOLID'\n"
|
||||
"col_mesh_obj.game.physics_type = 'STATIC'\n"
|
||||
"\n";
|
||||
}
|
||||
|
||||
template void DeafBabeSendToBlender<DNAMP1::DeafBabe>(hecl::BlenderConnection::PyOutStream& os, const DNAMP1::DeafBabe& db);
|
||||
template void DeafBabeSendToBlender<DNAMP2::DeafBabe>(hecl::BlenderConnection::PyOutStream& os, const DNAMP2::DeafBabe& db);
|
||||
template void DeafBabeSendToBlender<DNAMP1::DeafBabe>(hecl::BlenderConnection::PyOutStream& os, const DNAMP1::DeafBabe& db, bool isDcln, atInt32 idx);
|
||||
template void DeafBabeSendToBlender<DNAMP2::DeafBabe>(hecl::BlenderConnection::PyOutStream& os, const DNAMP2::DeafBabe& db, bool isDcln, atInt32 idx);
|
||||
template void DeafBabeSendToBlender<DNAMP1::DCLN::Collision>(hecl::BlenderConnection::PyOutStream& os, const DNAMP1::DCLN::Collision& db, bool isDcln, atInt32 idx);
|
||||
|
||||
template<class DEAFBABE>
|
||||
void DeafBabeBuildFromBlender(DEAFBABE& db, const hecl::BlenderConnection::DataStream::ColMesh& colMesh)
|
||||
|
|
|
@ -15,7 +15,7 @@ enum class BspNodeType : atUint32
|
|||
};
|
||||
|
||||
template<class DEAFBABE>
|
||||
void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFBABE& db);
|
||||
void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFBABE& db, bool isDcln = false, atInt32 idx = -1);
|
||||
|
||||
template<class DEAFBABE>
|
||||
void DeafBabeBuildFromBlender(DEAFBABE& db, const hecl::BlenderConnection::DataStream::ColMesh& colMesh);
|
||||
|
|
|
@ -19,6 +19,9 @@ make_dnalist(liblist DNAMP1
|
|||
FRME
|
||||
SAVW
|
||||
HINT
|
||||
MazeSeeds
|
||||
SnowForces
|
||||
DCLN
|
||||
Tweaks/CTweakGame
|
||||
Tweaks/CTweakParticle
|
||||
Tweaks/CTweakPlayer
|
||||
|
|
|
@ -0,0 +1,184 @@
|
|||
#ifndef __DNAMP1_DCLN_HPP__
|
||||
#define __DNAMP1_DCLN_HPP__
|
||||
|
||||
#include "../DNACommon/DeafBabe.hpp"
|
||||
#include "../DNACommon/PAK.hpp"
|
||||
#include "DNAMP1.hpp"
|
||||
#include "DeafBabe.hpp"
|
||||
|
||||
namespace DataSpec
|
||||
{
|
||||
namespace DNAMP1
|
||||
{
|
||||
|
||||
struct DCLN : BigDNA
|
||||
{
|
||||
DECL_DNA
|
||||
Value<atUint32> colCount;
|
||||
struct Collision : BigDNA
|
||||
{
|
||||
using Material = DeafBabe::Material;
|
||||
using Edge = DeafBabe::Edge;
|
||||
using Triangle = DeafBabe::Triangle;
|
||||
|
||||
DECL_DNA
|
||||
Value<atUint32> magic;
|
||||
Value<atUint32> version;
|
||||
Value<atUint32> memSize;
|
||||
Value<atUint32> materialCount;
|
||||
Vector<Material, DNA_COUNT(materialCount)> materials;
|
||||
Value<atUint32> vertMatsCount;
|
||||
Vector<atUint8, DNA_COUNT(vertMatsCount)> vertMats;
|
||||
Value<atUint32> edgeMatsCount;
|
||||
Vector<atUint8, DNA_COUNT(edgeMatsCount)> edgeMats;
|
||||
Value<atUint32> triMatsCount;
|
||||
Vector<atUint8, DNA_COUNT(triMatsCount)> triMats;
|
||||
Value<atUint32> edgeVertsCount;
|
||||
Vector<Edge, DNA_COUNT(edgeVertsCount)> edgeVertConnections;
|
||||
Value<atUint32> triangleEdgesCount;
|
||||
Vector<Triangle, DNA_COUNT(triangleEdgesCount / 3)> triangleEdgeConnections;
|
||||
Value<atUint32> vertCount;
|
||||
Vector<atVec3f, DNA_COUNT(vertCount)> verts;
|
||||
|
||||
struct LeafData : BigDNA
|
||||
{
|
||||
DECL_DNA
|
||||
Value<atUint32> edgeIndexCount;
|
||||
Vector<atUint16, DNA_COUNT(edgeIndexCount)> edgeIndices;
|
||||
size_t getMemoryUsage() const { return (((edgeIndices.size() * 2) + 16) + 3) & ~3; }
|
||||
};
|
||||
|
||||
struct Node : BigDNA
|
||||
{
|
||||
Delete _d;
|
||||
Value<atVec4f> xf[3];
|
||||
Value<atVec3f> origin;
|
||||
Value<bool> isLeaf;
|
||||
std::unique_ptr<LeafData> leafData;
|
||||
std::unique_ptr<Node> left;
|
||||
std::unique_ptr<Node> right;
|
||||
|
||||
void read(athena::io::IStreamReader & __dna_reader)
|
||||
{
|
||||
xf[0] = __dna_reader.readVec4fBig();
|
||||
xf[1] = __dna_reader.readVec4fBig();
|
||||
xf[2] = __dna_reader.readVec4fBig();
|
||||
origin = __dna_reader.readVec3fBig();
|
||||
isLeaf = __dna_reader.readBool();
|
||||
if (isLeaf)
|
||||
{
|
||||
leafData.reset(new LeafData);
|
||||
leafData->read(__dna_reader);
|
||||
}
|
||||
else
|
||||
{
|
||||
left.reset(new Node);
|
||||
left->read(__dna_reader);
|
||||
right.reset(new Node);
|
||||
right->read(__dna_reader);
|
||||
}
|
||||
}
|
||||
|
||||
void write(athena::io::IStreamWriter & __dna_writer) const
|
||||
{
|
||||
__dna_writer.writeVec4fBig(xf[0]);
|
||||
__dna_writer.writeVec4fBig(xf[1]);
|
||||
__dna_writer.writeVec4fBig(xf[2]);
|
||||
__dna_writer.writeVec3fBig(origin);
|
||||
__dna_writer.writeBool(isLeaf);
|
||||
if (isLeaf && leafData)
|
||||
leafData->write(__dna_writer);
|
||||
else if (!isLeaf && left && right)
|
||||
{
|
||||
left->write(__dna_writer);
|
||||
right->write(__dna_writer);
|
||||
}
|
||||
}
|
||||
|
||||
size_t binarySize(size_t __isz) const
|
||||
{
|
||||
__isz += 61;
|
||||
if (isLeaf && leafData)
|
||||
__isz = leafData->binarySize(__isz);
|
||||
else if (!isLeaf && left && right)
|
||||
{
|
||||
__isz = left->binarySize(__isz);
|
||||
__isz = right->binarySize(__isz);
|
||||
}
|
||||
return __isz;
|
||||
}
|
||||
|
||||
size_t getMemoryUsage() const
|
||||
{
|
||||
size_t ret = 80;
|
||||
if (isLeaf)
|
||||
ret += leafData->getMemoryUsage();
|
||||
else
|
||||
{
|
||||
ret += left->getMemoryUsage();
|
||||
ret += right->getMemoryUsage();
|
||||
}
|
||||
|
||||
return (ret + 3) & ~3;
|
||||
}
|
||||
};
|
||||
Node root;
|
||||
size_t getMemoryUsage()
|
||||
{
|
||||
return root.getMemoryUsage();
|
||||
}
|
||||
|
||||
/* Dummy MP2 member */
|
||||
void insertNoClimb(hecl::BlenderConnection::PyOutStream&) const {}
|
||||
};
|
||||
|
||||
|
||||
Vector<Collision, DNA_COUNT(colCount)> collision;
|
||||
|
||||
void sendToBlender(hecl::BlenderConnection& conn, const std::string& entryName)
|
||||
{
|
||||
/* Open Py Stream and read sections */
|
||||
hecl::BlenderConnection::PyOutStream os = conn.beginPythonOut(true);
|
||||
os.format("import bpy\n"
|
||||
"import bmesh\n"
|
||||
"from mathutils import Vector\n"
|
||||
"\n"
|
||||
"bpy.context.scene.name = '%s'\n"
|
||||
"# Clear Scene\n"
|
||||
"for ob in bpy.data.objects:\n"
|
||||
" if ob.type != 'CAMERA':\n"
|
||||
" bpy.context.scene.objects.unlink(ob)\n"
|
||||
" bpy.data.objects.remove(ob)\n",
|
||||
entryName.c_str());
|
||||
|
||||
DeafBabe::BlenderInit(os);
|
||||
atInt32 idx = 0;
|
||||
for (const Collision& col : collision)
|
||||
DeafBabeSendToBlender(os, col, true, idx++);
|
||||
os.centerView();
|
||||
os.close();
|
||||
}
|
||||
|
||||
static bool Extract(const SpecBase& dataSpec,
|
||||
PAKEntryReadStream& rs,
|
||||
const hecl::ProjectPath& outPath,
|
||||
PAKRouter<PAKBridge>& pakRouter,
|
||||
const PAK::Entry& entry,
|
||||
bool force,
|
||||
hecl::BlenderToken& btok,
|
||||
std::function<void(const hecl::SystemChar*)> fileChanged)
|
||||
{
|
||||
DCLN dcln;
|
||||
dcln.read(rs);
|
||||
hecl::BlenderConnection& conn = btok.getBlenderConnection();
|
||||
if (!conn.createBlend(outPath, hecl::BlenderConnection::BlendType::Mesh))
|
||||
return false;
|
||||
|
||||
dcln.sendToBlender(conn, pakRouter.getBestEntryName(entry, false));
|
||||
return conn.saveBlend();
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
#endif // __DNAMP1_DCLN_HPP__
|
|
@ -26,6 +26,7 @@
|
|||
#include "FRME.hpp"
|
||||
#include "AGSC.hpp"
|
||||
#include "CSNG.hpp"
|
||||
#include "DCLN.hpp"
|
||||
|
||||
#include "../DNACommon/Tweaks/TweakWriter.hpp"
|
||||
#include "Tweaks/CTweakPlayerRes.hpp"
|
||||
|
@ -42,6 +43,8 @@
|
|||
#include "Tweaks/CTweakParticle.hpp"
|
||||
#include "Tweaks/CTweakGuiColors.hpp"
|
||||
#include "Tweaks/CTweakPlayerGun.hpp"
|
||||
#include "MazeSeeds.hpp"
|
||||
#include "SnowForces.hpp"
|
||||
|
||||
namespace DataSpec
|
||||
{
|
||||
|
@ -348,6 +351,8 @@ ResExtractor<PAKBridge> PAKBridge::LookupExtractor(const PAK& pak, const PAK::En
|
|||
return {FRME::Extract, {_S(".blend")}, 2};
|
||||
case SBIG('CMDL'):
|
||||
return {CMDL::Extract, {_S(".blend")}, 1, CMDL::Name};
|
||||
case SBIG('DCLN'):
|
||||
return {DCLN::Extract, {_S(".blend")}};
|
||||
case SBIG('ANCS'):
|
||||
return {ANCS::Extract, {_S(".yaml"), _S(".blend")}, 2};
|
||||
case SBIG('MLVL'):
|
||||
|
@ -381,6 +386,7 @@ ResExtractor<PAKBridge> PAKBridge::LookupExtractor(const PAK& pak, const PAK::En
|
|||
case SBIG('ATBL'):
|
||||
return {DNAAudio::ATBL::Extract, {_S(".yaml")}};
|
||||
case SBIG('CTWK'):
|
||||
case SBIG('DUMB'):
|
||||
{
|
||||
bool named;
|
||||
std::string name = pak.bestEntryName(entry, named);
|
||||
|
@ -414,6 +420,10 @@ ResExtractor<PAKBridge> PAKBridge::LookupExtractor(const PAK& pak, const PAK::En
|
|||
return {ExtractTweak<CTweakGuiColors>, {_S(".yaml")}};
|
||||
if (!name.compare("PlayerGun"))
|
||||
return {ExtractTweak<CTweakPlayerGun>, {_S(".yaml")}};
|
||||
if (!name.compare("DUMB_MazeSeeds"))
|
||||
return {ExtractTweak<MazeSeeds>, {_S(".yaml")}};
|
||||
if (!name.compare("DUMB_SnowForces"))
|
||||
return {ExtractTweak<SnowForces>, {_S(".yaml")}};
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,20 @@
|
|||
#ifndef __DNAMP1_MAZESEEDS_HPP__
|
||||
#define __DNAMP1_MAZESEEDS_HPP__
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "DNAMP1.hpp"
|
||||
|
||||
namespace DataSpec
|
||||
{
|
||||
namespace DNAMP1
|
||||
{
|
||||
struct MazeSeeds : BigYAML
|
||||
{
|
||||
DECL_YAML
|
||||
Value<atUint32> seeds[300];
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#endif // __DNAMP1_MAZESEEDS_HPP__
|
|
@ -0,0 +1,27 @@
|
|||
#ifndef __DNAMP1_SNOWFORCES_HPP__
|
||||
#define __DNAMP1_SNOWFORCES_HPP__
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "DNAMP1.hpp"
|
||||
|
||||
namespace DataSpec
|
||||
{
|
||||
namespace DNAMP1
|
||||
{
|
||||
struct SnowForces : BigYAML
|
||||
{
|
||||
DECL_YAML
|
||||
struct Force : BigYAML
|
||||
{
|
||||
DECL_YAML
|
||||
Value<float> gravity;
|
||||
Value<float> wind;
|
||||
};
|
||||
|
||||
Value<Force> forces[256];
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#endif // __DNAMP1_SNOWFORCES_HPP__
|
|
@ -40,6 +40,8 @@
|
|||
#include "DNAMP1/Tweaks/CTweakParticle.hpp"
|
||||
#include "DNAMP1/Tweaks/CTweakGuiColors.hpp"
|
||||
#include "DNAMP1/Tweaks/CTweakPlayerGun.hpp"
|
||||
#include "DNAMP1/MazeSeeds.hpp"
|
||||
#include "DNAMP1/SnowForces.hpp"
|
||||
|
||||
#include "hecl/ClientProcess.hpp"
|
||||
|
||||
|
@ -468,6 +470,10 @@ struct SpecMP1 : SpecBase
|
|||
return true;
|
||||
else if (!strcmp(classType, DNAMP1::EVNT::DNAType()))
|
||||
return true;
|
||||
else if (!strcmp(classType, DNAMP1::MazeSeeds::DNAType()))
|
||||
return true;
|
||||
else if (!strcmp(classType, DNAMP1::SnowForces::DNAType()))
|
||||
return true;
|
||||
else if (!strcmp(classType, "ATBL"))
|
||||
return true;
|
||||
else if (!strcmp(classType, "MP1OriginalIDs"))
|
||||
|
@ -641,6 +647,12 @@ struct SpecMP1 : SpecBase
|
|||
resTag.type = SBIG('CTWK');
|
||||
return true;
|
||||
}
|
||||
else if (!strcmp(className, DataSpec::DNAMP1::MazeSeeds::DNAType()) ||
|
||||
!strcmp(className, DataSpec::DNAMP1::SnowForces::DNAType()))
|
||||
{
|
||||
resTag.type = SBIG('DUMB');
|
||||
return true;
|
||||
}
|
||||
else if (!strcmp(className, DataSpec::DNAMP1::HINT::DNAType()))
|
||||
{
|
||||
resTag.type = SBIG('HINT');
|
||||
|
@ -948,6 +960,18 @@ struct SpecMP1 : SpecBase
|
|||
pControl.read(reader);
|
||||
WriteTweak(pControl, out);
|
||||
}
|
||||
else if (!classStr.compare(DNAMP1::MazeSeeds::DNAType()))
|
||||
{
|
||||
DNAMP1::MazeSeeds mSeeds;
|
||||
mSeeds.read(reader);
|
||||
WriteTweak(mSeeds, out);
|
||||
}
|
||||
else if (!classStr.compare(DNAMP1::MazeSeeds::DNAType()))
|
||||
{
|
||||
DNAMP1::SnowForces sForces;
|
||||
sForces.read(reader);
|
||||
WriteTweak(sForces, out);
|
||||
}
|
||||
else if (!classStr.compare(DNAMP1::HINT::DNAType()))
|
||||
{
|
||||
DNAMP1::HINT::Cook(in, out);
|
||||
|
|
|
@ -142,19 +142,16 @@ size_t COBBTree::CNode::GetMemoryUsage() const
|
|||
{
|
||||
size_t ret = 0;
|
||||
if (x3c_isLeaf)
|
||||
ret = x48_leaf->GetMemoryUsage() + 80;
|
||||
ret = x48_leaf->GetMemoryUsage() + /*sizeof(CNode)*/ 80;
|
||||
else
|
||||
{
|
||||
if (x40_left)
|
||||
ret = x40_left->GetMemoryUsage() + 80;
|
||||
ret = x40_left->GetMemoryUsage() + /*sizeof(CNode)*/ 80;
|
||||
if (x44_right)
|
||||
ret += x44_right->GetMemoryUsage();
|
||||
}
|
||||
|
||||
if (!(ret & 3))
|
||||
return ret;
|
||||
|
||||
return ret + ((ret & 3) - 4);
|
||||
return (ret + 3) & ~3;
|
||||
}
|
||||
|
||||
COBBTree::CLeafData::CLeafData(const std::vector<u16>& surface)
|
||||
|
@ -169,10 +166,8 @@ const std::vector<u16>& COBBTree::CLeafData::GetSurfaceVector() const
|
|||
|
||||
size_t COBBTree::CLeafData::GetMemoryUsage() const
|
||||
{
|
||||
size_t ret = (x0_surface.size() * 2) + 16;
|
||||
if (!(ret & 3))
|
||||
return ret;
|
||||
return ret + ((ret & 3) - 4);
|
||||
size_t ret = (x0_surface.size() * 2) + /*sizeof(CLeafData)*/ 16;
|
||||
return (ret + 3) & ~3;
|
||||
}
|
||||
|
||||
COBBTree::CLeafData::CLeafData(CInputStream& in)
|
||||
|
|
|
@ -36,6 +36,7 @@
|
|||
#include "GuiSys/CTextExecuteBuffer.hpp"
|
||||
#include "DataSpec/DNAMP1/Tweaks/CTweakPlayer.hpp"
|
||||
#include "DataSpec/DNAMP1/Tweaks/CTweakGame.hpp"
|
||||
#include "World/CScriptMazeNode.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
@ -90,6 +91,7 @@ public:
|
|||
{
|
||||
LoadStringTable();
|
||||
m_renderer.reset(AllocateRenderer(xcc_simplePool, x4_resFactory));
|
||||
CScriptMazeNode::LoadMazeSeeds();
|
||||
}
|
||||
|
||||
void ResetGameState()
|
||||
|
|
|
@ -2,10 +2,13 @@
|
|||
#include "Character/CModelData.hpp"
|
||||
#include "GameGlobalObjects.hpp"
|
||||
#include "CActorParameters.hpp"
|
||||
#include "TCastTo.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
atUint32 CScriptMazeNode::sMazeSeeds[300] = {0};
|
||||
|
||||
CScriptMazeNode::CScriptMazeNode(TUniqueId uid, const std::string& name, const CEntityInfo& info,
|
||||
const zeus::CTransform& xf, bool active, s32 w1, s32 w2, s32 w3,
|
||||
const zeus::CVector3f& vec1, const zeus::CVector3f& vec2, const zeus::CVector3f& vec3)
|
||||
|
@ -21,7 +24,12 @@ CScriptMazeNode::CScriptMazeNode(TUniqueId uid, const std::string& name, const C
|
|||
x13c_24_ = true;
|
||||
}
|
||||
|
||||
void CScriptMazeNode::LoadSeeds()
|
||||
void CScriptMazeNode::Accept(IVisitor& visitor)
|
||||
{
|
||||
visitor.Visit(this);
|
||||
}
|
||||
|
||||
void CScriptMazeNode::LoadMazeSeeds()
|
||||
{
|
||||
const SObjectTag* tag = g_ResFactory->GetResourceIdByName("DUMB_MazeSeeds");
|
||||
u32 resSize = g_ResFactory->ResourceSize(*tag);
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
|
||||
namespace urde
|
||||
{
|
||||
class CScriptMazeNode : CActor
|
||||
class CScriptMazeNode : public CActor
|
||||
{
|
||||
static u32 sMazeSeeds[300];
|
||||
s32 xe8_;
|
||||
|
@ -36,7 +36,8 @@ public:
|
|||
CScriptMazeNode(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, bool, s32, s32, s32,
|
||||
const zeus::CVector3f&, const zeus::CVector3f&, const zeus::CVector3f&);
|
||||
|
||||
void LoadSeeds();
|
||||
void Accept(IVisitor &visitor);
|
||||
static void LoadMazeSeeds();
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -59,6 +59,7 @@
|
|||
#include "CScriptCameraHintTrigger.hpp"
|
||||
#include "CScriptVisorFlare.hpp"
|
||||
#include "CScriptBeam.hpp"
|
||||
#include "CScriptMazeNode.hpp"
|
||||
#include "Camera/CCinematicCamera.hpp"
|
||||
#include "MP1/World/CNewIntroBoss.hpp"
|
||||
#include "MP1/World/CBeetle.hpp"
|
||||
|
@ -2340,7 +2341,20 @@ CEntity* ScriptLoader::LoadMetroidPrimeStage1(CStateManager& mgr, CInputStream&
|
|||
|
||||
CEntity* ScriptLoader::LoadMazeNode(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
|
||||
{
|
||||
return nullptr;
|
||||
if (!EnsurePropertyCount(propCount, 10, "MazeNode"))
|
||||
return nullptr;
|
||||
|
||||
SActorHead aHead = LoadActorHead(in, mgr);
|
||||
bool active = in.readBool();
|
||||
u32 w1 = in.readUint32Big();
|
||||
u32 w2 = in.readUint32Big();
|
||||
u32 w3 = in.readUint32Big();
|
||||
zeus::CVector3f vec1 = zeus::CVector3f::ReadBig(in);
|
||||
zeus::CVector3f vec2 = zeus::CVector3f::ReadBig(in);
|
||||
zeus::CVector3f vec3 = zeus::CVector3f::ReadBig(in);
|
||||
|
||||
return new CScriptMazeNode(mgr.AllocateUniqueId(), aHead.x0_name, info, aHead.x10_transform, active, w1, w2, w3,
|
||||
vec1, vec2, vec3);
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadOmegaPirate(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
|
||||
|
|
Loading…
Reference in New Issue