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Merge pull request #107 from lioncash/ball
CBallCamera: Use bool instead of float for holding boolean value
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commit
59da98b991
@ -1750,7 +1750,8 @@ bool CBallCamera::DetectCollision(const zeus::CVector3f& from, const zeus::CVect
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zeus::CVector3f delta = to - from;
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zeus::CVector3f delta = to - from;
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float deltaMag = delta.magnitude();
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float deltaMag = delta.magnitude();
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zeus::CVector3f deltaNorm = delta * (1.f / deltaMag);
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zeus::CVector3f deltaNorm = delta * (1.f / deltaMag);
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float clear = true;
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bool clear = true;
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if (deltaMag > 0.000001f) {
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if (deltaMag > 0.000001f) {
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float margin = 2.f * radius;
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float margin = 2.f * radius;
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zeus::CAABox aabb;
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zeus::CAABox aabb;
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