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Implement CPlasmaProjectile

This commit is contained in:
Jack Andersen
2019-01-02 17:47:28 -10:00
parent 4f3c8daf27
commit 5b55320e9b
30 changed files with 1203 additions and 238 deletions

View File

@@ -35,7 +35,7 @@ void CScriptBeam::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CSt
mgr.AddObject(new CPlasmaProjectile(xe8_weaponDescription, x10_name + "-Projectile",
x138_damageInfo.GetWeaponMode().GetType(), xf4_beamInfo, x34_transform,
EMaterialTypes::Projectile, x138_damageInfo, x8_uid, x4_areaId,
x154_projectileId, 8, false, EProjectileAttrib::PlasmaProjectile));
x154_projectileId, {}, false, EProjectileAttrib::PlasmaProjectile));
} else if (msg == EScriptObjectMessage::Deleted) {
}