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Vulkan and HLSL object tracker support
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@@ -160,4 +160,14 @@ CTextSupportShader::Initialize(boo::ID3DDataFactory::Context& ctx)
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return nullptr;
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}
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template <>
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void CTextSupportShader::Shutdown<boo::ID3DDataFactory>()
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{
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s_TextVtxFmt.reset();
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s_TextAlphaPipeline.reset();
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s_TextAddPipeline.reset();
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s_ImageVtxFmt.reset();
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s_ImageAlphaPipeline.reset();
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s_ImageAddPipeline.reset();
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}
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}
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