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New code style refactor
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@@ -4,40 +4,33 @@
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#include "IScriptObject.hpp"
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#include "Parameters.hpp"
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namespace DataSpec::DNAMP1
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{
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struct Steam : IScriptObject
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{
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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String<-1> name;
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Value<atVec3f> location;
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Value<atVec3f> volume;
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DamageInfo damageInfo;
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Value<atVec3f> unknown1;
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Value<atUint32> unknown2;
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Value<bool> unknown3;
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UniqueID32 texture;
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Value<float> unknown4;
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Value<float> unknown5;
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Value<float> unknown6;
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Value<float> unknown7;
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Value<bool> unknown8;
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namespace DataSpec::DNAMP1 {
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struct Steam : IScriptObject {
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AT_DECL_DNA_YAML
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AT_DECL_DNAV
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String<-1> name;
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Value<atVec3f> location;
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Value<atVec3f> volume;
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DamageInfo damageInfo;
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Value<atVec3f> unknown1;
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Value<atUint32> unknown2;
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Value<bool> unknown3;
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UniqueID32 texture;
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Value<float> unknown4;
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Value<float> unknown5;
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Value<float> unknown6;
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Value<float> unknown7;
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Value<bool> unknown8;
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void nameIDs(PAKRouter<PAKBridge>& pakRouter) const
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{
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if (texture)
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{
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(texture);
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ent->name = name + "_texture";
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}
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void nameIDs(PAKRouter<PAKBridge>& pakRouter) const {
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if (texture) {
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PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(texture);
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ent->name = name + "_texture";
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}
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}
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void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut,
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std::vector<hecl::ProjectPath>& lazyOut) const
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{
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g_curSpec->flattenDependencies(texture, lazyOut);
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}
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void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut, std::vector<hecl::ProjectPath>& lazyOut) const {
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g_curSpec->flattenDependencies(texture, lazyOut);
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}
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};
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}
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} // namespace DataSpec::DNAMP1
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