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New code style refactor
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@@ -2,21 +2,20 @@
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#include "CActor.hpp"
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namespace urde
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{
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class CFishCloudModifier : public CActor
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{
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float xe8_;
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float xec_;
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bool xf0_isRepulsor;
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bool xf1_;
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namespace urde {
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class CFishCloudModifier : public CActor {
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float xe8_;
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float xec_;
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bool xf0_isRepulsor;
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bool xf1_;
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public:
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CFishCloudModifier(TUniqueId, bool, std::string_view, const CEntityInfo&, const zeus::CVector3f&, bool, bool, float, float);
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void Accept(IVisitor& visitor);
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
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CFishCloudModifier(TUniqueId, bool, std::string_view, const CEntityInfo&, const zeus::CVector3f&, bool, bool, float,
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float);
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void Accept(IVisitor& visitor);
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
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void AddSelf(CStateManager&);
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void RemoveSelf(CStateManager&);
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void AddSelf(CStateManager&);
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void RemoveSelf(CStateManager&);
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};
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}
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} // namespace urde
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