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https://github.com/AxioDL/metaforce.git
synced 2025-12-08 22:27:43 +00:00
New code style refactor
This commit is contained in:
@@ -12,12 +12,11 @@
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#include "GuiSys/CStringTable.hpp"
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#include "Camera/CFirstPersonCamera.hpp"
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namespace urde
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{
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CScriptPickup::CScriptPickup(TUniqueId uid, std::string_view name, const CEntityInfo& info,
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const zeus::CTransform& xf, CModelData&& mData, const CActorParameters& aParams,
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const zeus::CAABox& aabb, CPlayerState::EItemType itemType, s32 amount, s32 capacity,
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CAssetId explosionEffect, float possibility, float f2, float f3, float f4, bool active)
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namespace urde {
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CScriptPickup::CScriptPickup(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CActorParameters& aParams, const zeus::CAABox& aabb,
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CPlayerState::EItemType itemType, s32 amount, s32 capacity, CAssetId explosionEffect,
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float possibility, float f2, float f3, float f4, bool active)
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: CPhysicsActor(uid, active, name, info, xf, std::move(mData), CMaterialList(), aabb, SMoverData(1.f), aParams, 0.3f,
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0.1f)
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, x258_itemType(itemType)
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@@ -29,172 +28,144 @@ CScriptPickup::CScriptPickup(TUniqueId uid, std::string_view name, const CEntity
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, x278_(f4)
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, x28c_24_(false)
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, x28c_25_(false)
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, x28c_26_(false)
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{
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if (explosionEffect.IsValid())
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x27c_explosionDesc = g_SimplePool->GetObj({SBIG('PART'), explosionEffect});
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, x28c_26_(false) {
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if (explosionEffect.IsValid())
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x27c_explosionDesc = g_SimplePool->GetObj({SBIG('PART'), explosionEffect});
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if (x64_modelData && x64_modelData->AnimationData())
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x64_modelData->AnimationData()->SetAnimation(CAnimPlaybackParms(0, -1, 1.f, true), false);
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if (x64_modelData && x64_modelData->AnimationData())
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x64_modelData->AnimationData()->SetAnimation(CAnimPlaybackParms(0, -1, 1.f, true), false);
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if (x278_ != 0.f)
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{
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xb4_drawFlags = CModelFlags(5, 0, 3, zeus::CColor(1.f, 1.f, 1.f, 0.f));
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xb4_drawFlags.x2_flags &= 0xFFFC;
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xb4_drawFlags.x2_flags |= 1;
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}
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if (x278_ != 0.f) {
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xb4_drawFlags = CModelFlags(5, 0, 3, zeus::CColor(1.f, 1.f, 1.f, 0.f));
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xb4_drawFlags.x2_flags &= 0xFFFC;
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xb4_drawFlags.x2_flags |= 1;
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}
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}
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void CScriptPickup::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CScriptPickup::Think(float dt, CStateManager& mgr)
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{
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if (!GetActive())
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return;
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void CScriptPickup::Think(float dt, CStateManager& mgr) {
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if (!GetActive())
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return;
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if (x278_ >= 0.f)
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{
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CPhysicsActor::Stop();
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x278_ -= dt;
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return;
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if (x278_ >= 0.f) {
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CPhysicsActor::Stop();
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x278_ -= dt;
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return;
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}
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x270_ += dt;
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if (x28c_25_ && (x270_ - x26c_) < 2.f)
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x270_ = zeus::max(2.f * dt - x270_, (2.f - x26c_) - FLT_EPSILON);
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CModelFlags drawFlags{0, 0, 3, zeus::CColor(1.f, 1.f, 1.f, 1.f)};
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if (x268_ != 0.f) {
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if (x270_ < x268_) {
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drawFlags = CModelFlags(5, 0, 3, zeus::CColor(1.f, 1.f, x270_ / x268_));
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drawFlags.x2_flags &= 0xFFFC;
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drawFlags.x2_flags |= 1;
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} else
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x268_ = 0.f;
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} else if (x26c_ != 0.f) {
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float alpha = 1.f;
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if (x26c_ < 2.f)
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alpha = 1.f - (x26c_ / x270_);
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else if ((x270_ - x26c_) < 2.f)
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alpha = (x270_ - x26c_) * 0.5f;
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drawFlags = CModelFlags(5, 0, 3, zeus::CColor(1.f, 1.f, 1.f, alpha));
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drawFlags.x2_flags &= 0xFFFC;
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drawFlags.x2_flags |= 1;
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}
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xb4_drawFlags = drawFlags;
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if (x64_modelData) {
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if (x64_modelData->HasAnimData()) {
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SAdvancementDeltas deltas = UpdateAnimation(dt, mgr, true);
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MoveToOR(deltas.x0_posDelta, dt);
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RotateToOR(deltas.xc_rotDelta, dt);
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}
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x270_ += dt;
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if (x28c_25_ && (x270_ - x26c_) < 2.f)
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x270_ = zeus::max(2.f * dt - x270_, (2.f - x26c_) - FLT_EPSILON);
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if (x28c_25_) {
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zeus::CVector3f posVec = GetTranslation() - mgr.GetPlayer().GetTranslation() + (2.f * zeus::CVector3f::skUp);
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posVec = (20.f * (0.5f * zeus::max(2.f, x274_ + dt))) * posVec.normalized();
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CModelFlags drawFlags{0, 0, 3, zeus::CColor(1.f, 1.f, 1.f, 1.f)};
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float chargeFactor = 0.f;
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if (x28c_26_ && mgr.GetPlayer().GetPlayerGun()->IsCharging())
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chargeFactor = mgr.GetPlayer().GetPlayerGun()->GetChargeBeamFactor();
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if (x268_ != 0.f)
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{
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if (x270_ < x268_)
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{
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drawFlags = CModelFlags(5, 0, 3, zeus::CColor(1.f, 1.f, x270_ / x268_));
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drawFlags.x2_flags &= 0xFFFC;
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drawFlags.x2_flags |= 1;
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if (chargeFactor < CPlayerGun::skTractorBeamFactor) {
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x28c_26_ = false;
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x28c_25_ = false;
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posVec.zeroOut();
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}
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SetVelocityOR(posVec);
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} else if (x28c_24_) {
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float chargeFactor =
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mgr.GetPlayer().GetPlayerGun()->IsCharging() ? mgr.GetPlayer().GetPlayerGun()->GetChargeBeamFactor() : 0.f;
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if (chargeFactor > CPlayerGun::skTractorBeamFactor) {
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zeus::CVector3f posVec =
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(GetTranslation() - mgr.GetCameraManager()->GetFirstPersonCamera()->GetTranslation()).normalized();
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float relFov = zeus::CRelAngle(zeus::degToRad(g_tweakGame->GetFirstPersonFOV()));
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if (mgr.GetCameraManager()->GetFirstPersonCamera()->GetTransform().upVector().dot(posVec) > std::cos(relFov) &&
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posVec.magSquared() < (30.f * 30.f)) {
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x28c_25_ = true;
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x28c_26_ = true;
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x274_ = 0.f;
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}
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else
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x268_ = 0.f;
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}
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}
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else if (x26c_ != 0.f)
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{
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float alpha = 1.f;
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if (x26c_ < 2.f)
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alpha = 1.f - (x26c_ / x270_);
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else if ((x270_ - x26c_) < 2.f)
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alpha = (x270_ - x26c_) * 0.5f;
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drawFlags = CModelFlags(5, 0, 3, zeus::CColor(1.f, 1.f, 1.f, alpha));
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drawFlags.x2_flags &= 0xFFFC;
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drawFlags.x2_flags |= 1;
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}
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xb4_drawFlags = drawFlags;
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if (x64_modelData)
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{
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if (x64_modelData->HasAnimData())
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{
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SAdvancementDeltas deltas = UpdateAnimation(dt, mgr, true);
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MoveToOR(deltas.x0_posDelta, dt);
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RotateToOR(deltas.xc_rotDelta, dt);
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}
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if (x28c_25_)
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{
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zeus::CVector3f posVec =
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GetTranslation() - mgr.GetPlayer().GetTranslation() + (2.f * zeus::CVector3f::skUp);
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posVec = (20.f * (0.5f * zeus::max(2.f, x274_ + dt))) * posVec.normalized();
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float chargeFactor = 0.f;
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if (x28c_26_ && mgr.GetPlayer().GetPlayerGun()->IsCharging())
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chargeFactor = mgr.GetPlayer().GetPlayerGun()->GetChargeBeamFactor();
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if (chargeFactor < CPlayerGun::skTractorBeamFactor)
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{
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x28c_26_ = false;
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x28c_25_ = false;
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posVec.zeroOut();
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}
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SetVelocityOR(posVec);
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}
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else if (x28c_24_)
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{
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float chargeFactor = mgr.GetPlayer().GetPlayerGun()->IsCharging()
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? mgr.GetPlayer().GetPlayerGun()->GetChargeBeamFactor()
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: 0.f;
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if (chargeFactor > CPlayerGun::skTractorBeamFactor)
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{
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zeus::CVector3f posVec =
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(GetTranslation() - mgr.GetCameraManager()->GetFirstPersonCamera()->GetTranslation()).normalized();
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float relFov = zeus::CRelAngle(zeus::degToRad(g_tweakGame->GetFirstPersonFOV()));
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if (mgr.GetCameraManager()->GetFirstPersonCamera()->GetTransform().upVector().dot(posVec) >
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std::cos(relFov) && posVec.magSquared() < (30.f * 30.f))
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{
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x28c_25_ = true;
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x28c_26_ = true;
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x274_ = 0.f;
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}
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}
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}
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}
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if (x26c_ != 0.f && x270_ > x26c_)
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mgr.FreeScriptObject(GetUniqueId());
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}
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if (x26c_ != 0.f && x270_ > x26c_)
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mgr.FreeScriptObject(GetUniqueId());
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}
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void CScriptPickup::Touch(CActor& act, CStateManager& mgr)
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{
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if (GetActive() && x278_ < 0.f && TCastToPtr<CPlayer>(act))
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{
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if (x258_itemType >= CPlayerState::EItemType::Truth && x258_itemType <= CPlayerState::EItemType::Newborn)
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{
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CAssetId id = MP1::CArtifactDoll::GetArtifactHeadScanFromItemType(x258_itemType);
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if (id.IsValid())
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mgr.GetPlayerState()->SetScanTime(id, 0.5f);
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}
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if (x27c_explosionDesc)
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{
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if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::Thermal)
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{
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mgr.AddObject(new CExplosion(
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x27c_explosionDesc, mgr.AllocateUniqueId(), true,
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CEntityInfo(GetAreaIdAlways(), CEntity::NullConnectionList, kInvalidEditorId),
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"Explosion - Pickup Effect", x34_transform, 0, zeus::CVector3f::skOne, zeus::CColor::skWhite));
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}
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}
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mgr.GetPlayerState()->InitializePowerUp(x258_itemType, x260_capacity);
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mgr.GetPlayerState()->IncrPickup(x258_itemType, x25c_amount);
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mgr.FreeScriptObject(GetUniqueId());
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SendScriptMsgs(EScriptObjectState::Arrived, mgr, EScriptObjectMessage::None);
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if (x260_capacity > 0)
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{
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u32 total = mgr.GetPlayerState()->GetPickupTotal();
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u32 colRate = mgr.GetPlayerState()->CalculateItemCollectionRate();
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if (total == colRate)
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{
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CPersistentOptions& opts = g_GameState->SystemOptions();
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mgr.QueueMessage(mgr.GetHUDMessageFrameCount() + 1,
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g_ResFactory
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->GetResourceIdByName(opts.GetAllItemsCollected() ? "STRG_AllPickupsFound_2"
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: "STRG_AllPickupsFound_1")
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->id,
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0.f);
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opts.SetAllItemsCollected(true);
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}
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}
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if (x258_itemType == CPlayerState::EItemType::PowerBombs &&
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g_GameState->SystemOptions().GetShowPowerBombAmmoMessage())
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{
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g_GameState->SystemOptions().IncrementPowerBombAmmoCount();
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MP1::CSamusHud::DisplayHudMemo(g_MainStringTable->GetString(109), {0.5f, true, false, false});
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}
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void CScriptPickup::Touch(CActor& act, CStateManager& mgr) {
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if (GetActive() && x278_ < 0.f && TCastToPtr<CPlayer>(act)) {
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if (x258_itemType >= CPlayerState::EItemType::Truth && x258_itemType <= CPlayerState::EItemType::Newborn) {
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CAssetId id = MP1::CArtifactDoll::GetArtifactHeadScanFromItemType(x258_itemType);
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if (id.IsValid())
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mgr.GetPlayerState()->SetScanTime(id, 0.5f);
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}
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if (x27c_explosionDesc) {
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if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::Thermal) {
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mgr.AddObject(new CExplosion(x27c_explosionDesc, mgr.AllocateUniqueId(), true,
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CEntityInfo(GetAreaIdAlways(), CEntity::NullConnectionList, kInvalidEditorId),
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"Explosion - Pickup Effect", x34_transform, 0, zeus::CVector3f::skOne,
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zeus::CColor::skWhite));
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}
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}
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mgr.GetPlayerState()->InitializePowerUp(x258_itemType, x260_capacity);
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mgr.GetPlayerState()->IncrPickup(x258_itemType, x25c_amount);
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mgr.FreeScriptObject(GetUniqueId());
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SendScriptMsgs(EScriptObjectState::Arrived, mgr, EScriptObjectMessage::None);
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if (x260_capacity > 0) {
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u32 total = mgr.GetPlayerState()->GetPickupTotal();
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u32 colRate = mgr.GetPlayerState()->CalculateItemCollectionRate();
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if (total == colRate) {
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CPersistentOptions& opts = g_GameState->SystemOptions();
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mgr.QueueMessage(
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mgr.GetHUDMessageFrameCount() + 1,
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g_ResFactory
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->GetResourceIdByName(opts.GetAllItemsCollected() ? "STRG_AllPickupsFound_2" : "STRG_AllPickupsFound_1")
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->id,
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0.f);
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opts.SetAllItemsCollected(true);
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}
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}
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if (x258_itemType == CPlayerState::EItemType::PowerBombs &&
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g_GameState->SystemOptions().GetShowPowerBombAmmoMessage()) {
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g_GameState->SystemOptions().IncrementPowerBombAmmoCount();
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MP1::CSamusHud::DisplayHudMemo(g_MainStringTable->GetString(109), {0.5f, true, false, false});
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}
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}
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}
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}
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} // namespace urde
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