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New code style refactor

This commit is contained in:
Jack Andersen
2018-12-07 19:30:43 -10:00
parent 41ae32be31
commit 636c82a568
1451 changed files with 171430 additions and 203303 deletions

View File

@@ -1,17 +1,10 @@
#include "shader_CFluidPlaneShader.hpp"
const boo::VertexElementDescriptor Shader_CFluidPlaneShader::VtxFmtElems[5] =
{
{boo::VertexSemantic::Position4},
{boo::VertexSemantic::Normal4, 0},
{boo::VertexSemantic::Normal4, 1},
{boo::VertexSemantic::Normal4, 2},
{boo::VertexSemantic::Color}
};
const boo::VertexElementDescriptor Shader_CFluidPlaneShader::VtxFmtElems[5] = {{boo::VertexSemantic::Position4},
{boo::VertexSemantic::Normal4, 0},
{boo::VertexSemantic::Normal4, 1},
{boo::VertexSemantic::Normal4, 2},
{boo::VertexSemantic::Color}};
const boo::VertexElementDescriptor Shader_CFluidPlaneShader::TessVtxFmtElems[3] =
{
{boo::VertexSemantic::Position4},
{boo::VertexSemantic::UV4, 0},
{boo::VertexSemantic::UV4, 1}
};
const boo::VertexElementDescriptor Shader_CFluidPlaneShader::TessVtxFmtElems[3] = {
{boo::VertexSemantic::Position4}, {boo::VertexSemantic::UV4, 0}, {boo::VertexSemantic::UV4, 1}};