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Add CPOINode family of classes
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30
Runtime/Character/CParticleData.hpp
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30
Runtime/Character/CParticleData.hpp
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#ifndef __PSHAG_CPARTICLEDATA_HPP__
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#define __PSHAG_CPARTICLEDATA_HPP__
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#include "IOStreams.hpp"
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#include "RetroTypes.hpp"
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namespace urde
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{
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enum class EParentedMode
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{
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Initial,
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ContinuousEmitter,
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ContinuousSystem
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};
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class CParticleData
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{
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u32 x0_duration;
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SObjectTag x4_particle;
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std::string xc_boneName;
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float x1c_scale;
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EParentedMode x20_parentMode;
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public:
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CParticleData(CInputStream& in);
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};
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}
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#endif // __PSHAG_CPARTICLEDATA_HPP__
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