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More work on CBallCamera
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@@ -190,6 +190,7 @@ public:
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void SetDrawFlags(const CModelFlags& flags) { xb4_drawFlags = flags; }
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void SetModelData(std::unique_ptr<CModelData>&& mData);
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u8 GetFluidCounter() const { return xe6_24_fluidCounter; }
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TUniqueId GetFluidId() const { return xc4_fluidId; }
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};
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}
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