Windows Fixes

This commit is contained in:
Jack Andersen 2017-02-11 18:43:33 -10:00
parent fbbd24f96e
commit 6857e219b4
9 changed files with 9 additions and 0 deletions

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@ -11,6 +11,7 @@
#include "CPlayerState.hpp" #include "CPlayerState.hpp"
#include "GameGlobalObjects.hpp" #include "GameGlobalObjects.hpp"
#include "Graphics/CGraphics.hpp" #include "Graphics/CGraphics.hpp"
#include "Particle/CGenDescription.hpp"
#include "CObjectList.hpp" #include "CObjectList.hpp"
#include "TCastTo.hpp" #include "TCastTo.hpp"

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@ -5,6 +5,7 @@
#include "World/CPlayer.hpp" #include "World/CPlayer.hpp"
#include "World/CPlayerCameraBob.hpp" #include "World/CPlayerCameraBob.hpp"
#include "World/CScriptGrapplePoint.hpp" #include "World/CScriptGrapplePoint.hpp"
#include "Particle/CGenDescription.hpp"
#include "TCastTo.hpp" #include "TCastTo.hpp"
#include <math.h> #include <math.h>

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@ -3,6 +3,7 @@
#include "World/CPlayer.hpp" #include "World/CPlayer.hpp"
#include "GameGlobalObjects.hpp" #include "GameGlobalObjects.hpp"
#include "CSimplePool.hpp" #include "CSimplePool.hpp"
#include "Particle/CGenDescription.hpp"
namespace urde namespace urde
{ {

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@ -8,6 +8,7 @@
#include "GuiSys/CGuiCamera.hpp" #include "GuiSys/CGuiCamera.hpp"
#include "GuiSys/CGuiModel.hpp" #include "GuiSys/CGuiModel.hpp"
#include "AutoMapper/CAutoMapper.hpp" #include "AutoMapper/CAutoMapper.hpp"
#include "Particle/CGenDescription.hpp"
namespace urde namespace urde
{ {

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@ -3,6 +3,7 @@
#include "CStateManager.hpp" #include "CStateManager.hpp"
#include "Camera/CCameraManager.hpp" #include "Camera/CCameraManager.hpp"
#include "zeus/Math.hpp" #include "zeus/Math.hpp"
#include "Particle/CGenDescription.hpp"
namespace urde namespace urde
{ {

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@ -4,6 +4,7 @@
#include "CPlayer.hpp" #include "CPlayer.hpp"
#include "Camera/CCameraManager.hpp" #include "Camera/CCameraManager.hpp"
#include "Camera/CFirstPersonCamera.hpp" #include "Camera/CFirstPersonCamera.hpp"
#include "Particle/CGenDescription.hpp"
#include "TCastTo.hpp" #include "TCastTo.hpp"
namespace urde namespace urde

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@ -6,6 +6,7 @@
#include "CStateManager.hpp" #include "CStateManager.hpp"
#include "CScriptDoor.hpp" #include "CScriptDoor.hpp"
#include "CPlayer.hpp" #include "CPlayer.hpp"
#include "Particle/CGenDescription.hpp"
#include "TCastTo.hpp" #include "TCastTo.hpp"
namespace urde namespace urde

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@ -2,6 +2,7 @@
#include "CStateManager.hpp" #include "CStateManager.hpp"
#include "CWorld.hpp" #include "CWorld.hpp"
#include "CPlayer.hpp" #include "CPlayer.hpp"
#include "Particle/CGenDescription.hpp"
#include "TCastTo.hpp" #include "TCastTo.hpp"
namespace urde namespace urde

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@ -7,6 +7,7 @@
#include "World/CPlayer.hpp" #include "World/CPlayer.hpp"
#include "Weapon/CGameProjectile.hpp" #include "Weapon/CGameProjectile.hpp"
#include "Weapon/CWeapon.hpp" #include "Weapon/CWeapon.hpp"
#include "Particle/CGenDescription.hpp"
#include "CPlayerState.hpp" #include "CPlayerState.hpp"
namespace urde namespace urde