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Various fixes and tweaks, Implement CExplosion, Add cheats
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@@ -55,7 +55,7 @@ protected:
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{
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u8 xe4_24_nextNonLoopingSfxHandle : 3;
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bool xe4_27_notInSortedLists : 1;
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bool xe4_28_ : 1;
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bool xe4_28_transformDirty : 1;
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bool xe4_29_actorLightsDirty : 1;
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bool xe4_30_outOfFrustum : 1;
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bool xe4_31_lightsDirty : 1;
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@@ -108,7 +108,7 @@ public:
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virtual void SetActive(bool active)
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{
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xe4_27_notInSortedLists = true;
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xe4_28_ = true;
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xe4_28_transformDirty = true;
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xe4_29_actorLightsDirty = true;
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xe7_29_actorActive = active;
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CEntity::SetActive(active);
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