Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor

This commit is contained in:
Phillip Stephens 2018-04-29 20:12:41 -07:00
parent 6d60ccfd04
commit 711c3e0d2c
79 changed files with 486 additions and 189 deletions

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@ -118,6 +118,8 @@ struct Application : boo::IApplicationCallback
} }
} }
m_cvarManager.parseCommandLine(app->getArgs());
const zeus::CPUInfo& cpuInf = zeus::cpuFeatures(); const zeus::CPUInfo& cpuInf = zeus::cpuFeatures();
Log.report(logvisor::Info, "CPU Name: %s", cpuInf.cpuBrand); Log.report(logvisor::Info, "CPU Name: %s", cpuInf.cpuBrand);
Log.report(logvisor::Info, "CPU Vendor: %s", cpuInf.cpuVendor); Log.report(logvisor::Info, "CPU Vendor: %s", cpuInf.cpuVendor);

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@ -49,6 +49,7 @@
#include "World/CScriptDoor.hpp" #include "World/CScriptDoor.hpp"
#include "Input/ControlMapper.hpp" #include "Input/ControlMapper.hpp"
#include "MP1/MP1.hpp" #include "MP1/MP1.hpp"
#include "GameGlobalObjects.hpp"
#include <cmath> #include <cmath>
@ -209,6 +210,12 @@ CStateManager::CStateManager(const std::weak_ptr<CRelayTracker>& relayTracker,
CGameCollision::InitCollision(); CGameCollision::InitCollision();
ControlMapper::ResetCommandFilters(); ControlMapper::ResetCommandFilters();
x8f0_shadowTex = g_SimplePool->GetObj("DefaultShadow"); x8f0_shadowTex = g_SimplePool->GetObj("DefaultShadow");
g_StateManager = this;
}
CStateManager::~CStateManager()
{
g_StateManager = nullptr;
} }
void CStateManager::UpdateThermalVisor() void CStateManager::UpdateThermalVisor()
@ -1460,7 +1467,7 @@ void CStateManager::ApplyRadiusDamage(const CActor& a1, const zeus::CVector3f& p
zeus::CVector3f delta = a2.GetTranslation() - pos; zeus::CVector3f delta = a2.GetTranslation() - pos;
if (delta.magSquared() >= info.GetRadius() * info.GetRadius()) if (delta.magSquared() >= info.GetRadius() * info.GetRadius())
{ {
rstl::optional_object<zeus::CAABox> bounds = a2.GetTouchBounds(); std::experimental::optional<zeus::CAABox> bounds = a2.GetTouchBounds();
if (!bounds) if (!bounds)
return; return;
if (CCollidableSphere::Sphere_AABox_Bool(zeus::CSphere{pos, info.GetRadius()}, *bounds)) if (CCollidableSphere::Sphere_AABox_Bool(zeus::CSphere{pos, info.GetRadius()}, *bounds))
@ -1518,7 +1525,7 @@ bool CStateManager::TestRayDamage(const zeus::CVector3f& pos, const CActor& dama
EMaterialTypes::Character); EMaterialTypes::Character);
static const CMaterialFilter filter(incList, exList, CMaterialFilter::EFilterType::IncludeExclude); static const CMaterialFilter filter(incList, exList, CMaterialFilter::EFilterType::IncludeExclude);
rstl::optional_object<zeus::CAABox> bounds = damagee.GetTouchBounds(); std::experimental::optional<zeus::CAABox> bounds = damagee.GetTouchBounds();
if (!bounds) if (!bounds)
return false; return false;
@ -2098,7 +2105,7 @@ void CStateManager::CrossTouchActors()
CActor& actor = static_cast<CActor&>(*ent); CActor& actor = static_cast<CActor&>(*ent);
if (!actor.GetActive() || !actor.GetCallTouch()) if (!actor.GetActive() || !actor.GetCallTouch())
continue; continue;
rstl::optional_object<zeus::CAABox> touchAABB = actor.GetTouchBounds(); std::experimental::optional<zeus::CAABox> touchAABB = actor.GetTouchBounds();
if (!touchAABB) if (!touchAABB)
continue; continue;
@ -2115,7 +2122,7 @@ void CStateManager::CrossTouchActors()
if (!ent2) if (!ent2)
continue; continue;
rstl::optional_object<zeus::CAABox> touchAABB2 = ent2->GetTouchBounds(); std::experimental::optional<zeus::CAABox> touchAABB2 = ent2->GetTouchBounds();
if (!ent2->GetActive() || !touchAABB2) if (!ent2->GetActive() || !touchAABB2)
continue; continue;
@ -2465,7 +2472,7 @@ void CStateManager::UpdateSortedLists()
std::experimental::optional<zeus::CAABox> CStateManager::CalculateObjectBounds(const CActor& actor) std::experimental::optional<zeus::CAABox> CStateManager::CalculateObjectBounds(const CActor& actor)
{ {
rstl::optional_object<zeus::CAABox> bounds = actor.GetTouchBounds(); std::experimental::optional<zeus::CAABox> bounds = actor.GetTouchBounds();
if (bounds) if (bounds)
{ {
zeus::CAABox aabb; zeus::CAABox aabb;

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@ -245,6 +245,7 @@ public:
const std::weak_ptr<CPlayerState>&, const std::weak_ptr<CPlayerState>&,
const std::weak_ptr<CWorldTransManager>&, const std::weak_ptr<CWorldTransManager>&,
const std::weak_ptr<CWorldLayerState>&); const std::weak_ptr<CWorldLayerState>&);
~CStateManager();
u32 GetInputFrameIdx() const { return x8d4_inputFrameIdx; } u32 GetInputFrameIdx() const { return x8d4_inputFrameIdx; }
bool RenderLast(TUniqueId); bool RenderLast(TUniqueId);

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@ -45,7 +45,7 @@ CAnimData::CAnimData(CAssetId id,
int defaultAnim, int charIdx, bool loop, int defaultAnim, int charIdx, bool loop,
const TLockedToken<CCharLayoutInfo>& layout, const TLockedToken<CCharLayoutInfo>& layout,
const TToken<CSkinnedModel>& model, const TToken<CSkinnedModel>& model,
const rstl::optional_object<TToken<CMorphableSkinnedModel>>& iceModel, const std::experimental::optional<TToken<CMorphableSkinnedModel>>& iceModel,
const std::weak_ptr<CAnimSysContext>& ctx, const std::weak_ptr<CAnimSysContext>& ctx,
const std::shared_ptr<CAnimationManager>& animMgr, const std::shared_ptr<CAnimationManager>& animMgr,
const std::shared_ptr<CTransitionManager>& transMgr, const std::shared_ptr<CTransitionManager>& transMgr,
@ -651,7 +651,7 @@ void CAnimData::RenderAuxiliary(const zeus::CFrustum& frustum) const
} }
void CAnimData::Render(CSkinnedModel& model, const CModelFlags& drawFlags, void CAnimData::Render(CSkinnedModel& model, const CModelFlags& drawFlags,
const rstl::optional_object<CVertexMorphEffect>& morphEffect, const std::experimental::optional<CVertexMorphEffect>& morphEffect,
const float* morphMagnitudes) const float* morphMagnitudes)
{ {
SetupRender(model, drawFlags, morphEffect, morphMagnitudes); SetupRender(model, drawFlags, morphEffect, morphMagnitudes);
@ -660,7 +660,7 @@ void CAnimData::Render(CSkinnedModel& model, const CModelFlags& drawFlags,
void CAnimData::SetupRender(CSkinnedModel& model, void CAnimData::SetupRender(CSkinnedModel& model,
const CModelFlags& drawFlags, const CModelFlags& drawFlags,
const rstl::optional_object<CVertexMorphEffect>& morphEffect, const std::experimental::optional<CVertexMorphEffect>& morphEffect,
const float* morphMagnitudes) const float* morphMagnitudes)
{ {
if (!x220_30_poseBuilt) if (!x220_30_poseBuilt)
@ -949,7 +949,7 @@ void CAnimData::SetInfraModel(const TLockedToken<CModel>& model, const TLockedTo
void CAnimData::PoseSkinnedModel(CSkinnedModel& model, const CPoseAsTransforms& pose, void CAnimData::PoseSkinnedModel(CSkinnedModel& model, const CPoseAsTransforms& pose,
const CModelFlags& drawFlags, const CModelFlags& drawFlags,
const rstl::optional_object<CVertexMorphEffect>& morphEffect, const std::experimental::optional<CVertexMorphEffect>& morphEffect,
const float* morphMagnitudes) const float* morphMagnitudes)
{ {
model.Calculate(pose, drawFlags, morphEffect, morphMagnitudes); model.Calculate(pose, drawFlags, morphEffect, morphMagnitudes);

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@ -124,7 +124,7 @@ CCharacterFactory::CreateCharacter(int charIdx, bool loop,
const_cast<CCharacterFactory*>(this)->x70_cacheResPool.GetObj const_cast<CCharacterFactory*>(this)->x70_cacheResPool.GetObj
({FourCC(drawInsts << 16), charInfo.GetModelId()}, charParm); ({FourCC(drawInsts << 16), charInfo.GetModelId()}, charParm);
rstl::optional_object<TToken<CMorphableSkinnedModel>> iceModel; std::experimental::optional<TToken<CMorphableSkinnedModel>> iceModel;
if (charInfo.GetIceModelId().IsValid() && if (charInfo.GetIceModelId().IsValid() &&
charInfo.GetIceSkinRulesId().IsValid()) charInfo.GetIceSkinRulesId().IsValid())
iceModel.emplace(const_cast<CCharacterFactory*>(this)->x70_cacheResPool.GetObj iceModel.emplace(const_cast<CCharacterFactory*>(this)->x70_cacheResPool.GetObj

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@ -263,7 +263,8 @@ void CParticleDatabase::AddToRendererClippedParticleGenMap(const std::map<std::s
{ {
for (auto& e : map) for (auto& e : map)
{ {
if (frustum.aabbFrustumTest(*e.second->GetBounds())) auto bounds = e.second->GetBounds();
if (bounds && frustum.aabbFrustumTest(*bounds))
e.second->AddToRenderer(); e.second->AddToRenderer();
} }
} }
@ -274,9 +275,12 @@ void CParticleDatabase::AddToRendererClippedParticleGenMapMasked(const std::map<
for (auto& e : map) for (auto& e : map)
{ {
if ((e.second->GetFlags() & mask) == target) if ((e.second->GetFlags() & mask) == target)
if (frustum.aabbFrustumTest(*e.second->GetBounds())) {
auto bounds = e.second->GetBounds();
if (bounds && frustum.aabbFrustumTest(*bounds))
e.second->AddToRenderer(); e.second->AddToRenderer();
} }
}
} }
void CParticleDatabase::RenderSystemsToBeDrawnLastMasked(int mask, int target) const void CParticleDatabase::RenderSystemsToBeDrawnLastMasked(int mask, int target) const

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@ -130,7 +130,7 @@ void CParticleGenInfoGeneric::SetParticleEmission(bool emission, CStateManager&
bool CParticleGenInfoGeneric::IsSystemDeletable() const { return x84_system->IsSystemDeletable(); } bool CParticleGenInfoGeneric::IsSystemDeletable() const { return x84_system->IsSystemDeletable(); }
rstl::optional_object<zeus::CAABox> CParticleGenInfoGeneric::GetBounds() const { return x84_system->GetBounds(); } std::experimental::optional<zeus::CAABox> CParticleGenInfoGeneric::GetBounds() const { return x84_system->GetBounds(); }
bool CParticleGenInfoGeneric::HasActiveParticles() const { return x84_system->GetParticleCount() != 0; } bool CParticleGenInfoGeneric::HasActiveParticles() const { return x84_system->GetParticleCount() != 0; }

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@ -50,7 +50,7 @@ public:
virtual void SetGlobalScale(const zeus::CVector3f& scale) = 0; virtual void SetGlobalScale(const zeus::CVector3f& scale) = 0;
virtual void SetParticleEmission(bool, CStateManager& stateMgr) = 0; virtual void SetParticleEmission(bool, CStateManager& stateMgr) = 0;
virtual bool IsSystemDeletable() const = 0; virtual bool IsSystemDeletable() const = 0;
virtual rstl::optional_object<zeus::CAABox> GetBounds() const = 0; virtual std::experimental::optional<zeus::CAABox> GetBounds() const = 0;
virtual bool HasActiveParticles() const = 0; virtual bool HasActiveParticles() const = 0;
virtual void DestroyParticles() = 0; virtual void DestroyParticles() = 0;
virtual bool HasLight() const = 0; virtual bool HasLight() const = 0;
@ -105,7 +105,7 @@ public:
void SetGlobalScale(const zeus::CVector3f& scale); void SetGlobalScale(const zeus::CVector3f& scale);
void SetParticleEmission(bool, CStateManager& stateMgr); void SetParticleEmission(bool, CStateManager& stateMgr);
bool IsSystemDeletable() const; bool IsSystemDeletable() const;
rstl::optional_object<zeus::CAABox> GetBounds() const; std::experimental::optional<zeus::CAABox> GetBounds() const;
bool HasActiveParticles() const; bool HasActiveParticles() const;
void DestroyParticles(); void DestroyParticles();
bool HasLight() const; bool HasLight() const;

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@ -17,7 +17,7 @@ public:
struct SRayResult struct SRayResult
{ {
zeus::CPlane x0_plane; zeus::CPlane x0_plane;
rstl::optional_object<CCollisionSurface> x10_surface; std::experimental::optional<CCollisionSurface> x10_surface;
float x3c_t; float x3c_t;
}; };

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@ -138,9 +138,9 @@ zeus::CTransform CCollisionActor::GetPrimitiveTransform() const
return xf; return xf;
} }
rstl::optional_object<zeus::CAABox> CCollisionActor::GetTouchBounds() const std::experimental::optional<zeus::CAABox> CCollisionActor::GetTouchBounds() const
{ {
rstl::optional_object<zeus::CAABox> aabox; std::experimental::optional<zeus::CAABox> aabox;
if (x258_primitiveType == EPrimitiveType::OBBTreeGroup) if (x258_primitiveType == EPrimitiveType::OBBTreeGroup)
aabox = {x27c_obbTreeGroupPrimitive->CalculateAABox(x34_transform)}; aabox = {x27c_obbTreeGroupPrimitive->CalculateAABox(x34_transform)};
else if (x258_primitiveType == EPrimitiveType::AABox) else if (x258_primitiveType == EPrimitiveType::AABox)

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@ -49,7 +49,7 @@ public:
zeus::CVector3f GetOrbitPosition(const CStateManager &) const; zeus::CVector3f GetOrbitPosition(const CStateManager &) const;
const CCollisionPrimitive* GetCollisionPrimitive() const; const CCollisionPrimitive* GetCollisionPrimitive() const;
zeus::CTransform GetPrimitiveTransform() const; zeus::CTransform GetPrimitiveTransform() const;
rstl::optional_object<zeus::CAABox> GetTouchBounds() const; std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
void SetDamageVulnerability(const CDamageVulnerability& vuln); void SetDamageVulnerability(const CDamageVulnerability& vuln);
const zeus::CVector3f& GetBoxSize() const { return x260_boxSize; } const zeus::CVector3f& GetBoxSize() const { return x260_boxSize; }
TUniqueId GetOwnerId() const { return x25c_owner; } TUniqueId GetOwnerId() const { return x25c_owner; }

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@ -179,7 +179,7 @@ CCollisionResponseData::CCollisionResponseData(CInputStream& in, CSimplePool* re
} }
} }
const rstl::optional_object<TLockedToken<CGenDescription>>& const std::experimental::optional<TLockedToken<CGenDescription>>&
CCollisionResponseData::GetParticleDescription(EWeaponCollisionResponseTypes type) const CCollisionResponseData::GetParticleDescription(EWeaponCollisionResponseTypes type) const
{ {
if (x0_generators[u32(type)]) if (x0_generators[u32(type)])
@ -211,7 +211,7 @@ CCollisionResponseData::GetParticleDescription(EWeaponCollisionResponseTypes typ
return x0_generators[u32(type)]; return x0_generators[u32(type)];
} }
const rstl::optional_object<TLockedToken<CDecalDescription>>& const std::experimental::optional<TLockedToken<CDecalDescription>>&
CCollisionResponseData::GetDecalDescription(EWeaponCollisionResponseTypes type) const CCollisionResponseData::GetDecalDescription(EWeaponCollisionResponseTypes type) const
{ {
return x20_decals[u32(type)]; return x20_decals[u32(type)];

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@ -46,9 +46,9 @@ class CCollisionResponseData
{ {
static const EWeaponCollisionResponseTypes skWorldMaterialTable[32]; static const EWeaponCollisionResponseTypes skWorldMaterialTable[32];
static const s32 kInvalidSFX; static const s32 kInvalidSFX;
std::vector<rstl::optional_object<TLockedToken<CGenDescription>>> x0_generators; std::vector<std::experimental::optional<TLockedToken<CGenDescription>>> x0_generators;
std::vector<s32> x10_sfx; std::vector<s32> x10_sfx;
std::vector<rstl::optional_object<TLockedToken<CDecalDescription>>> x20_decals; std::vector<std::experimental::optional<TLockedToken<CDecalDescription>>> x20_decals;
float x30_RNGE; float x30_RNGE;
float x34_FOFF; float x34_FOFF;
@ -59,8 +59,8 @@ class CCollisionResponseData
bool CheckAndAddResourceToResponse(FourCC clsId, CInputStream& in, CSimplePool* resPool); bool CheckAndAddResourceToResponse(FourCC clsId, CInputStream& in, CSimplePool* resPool);
public: public:
CCollisionResponseData(CInputStream& in, CSimplePool* resPool); CCollisionResponseData(CInputStream& in, CSimplePool* resPool);
const rstl::optional_object<TLockedToken<CGenDescription>>& GetParticleDescription(EWeaponCollisionResponseTypes) const; const std::experimental::optional<TLockedToken<CGenDescription>>& GetParticleDescription(EWeaponCollisionResponseTypes) const;
const rstl::optional_object<TLockedToken<CDecalDescription>>& GetDecalDescription(EWeaponCollisionResponseTypes type) const; const std::experimental::optional<TLockedToken<CDecalDescription>>& GetDecalDescription(EWeaponCollisionResponseTypes type) const;
s32 GetSoundEffectId(EWeaponCollisionResponseTypes) const; s32 GetSoundEffectId(EWeaponCollisionResponseTypes) const;
static EWeaponCollisionResponseTypes GetWorldCollisionResponseType(s32); static EWeaponCollisionResponseTypes GetWorldCollisionResponseType(s32);
static bool ResponseTypeIsEnemyShielded(EWeaponCollisionResponseTypes); static bool ResponseTypeIsEnemyShielded(EWeaponCollisionResponseTypes);

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@ -18,6 +18,7 @@ class CInGameTweakManagerBase* g_TweakManager = nullptr;
class CBooRenderer* g_Renderer = nullptr; class CBooRenderer* g_Renderer = nullptr;
class CStringTable* g_MainStringTable = nullptr; class CStringTable* g_MainStringTable = nullptr;
class CInputGenerator* g_InputGenerator = nullptr; class CInputGenerator* g_InputGenerator = nullptr;
class CStateManager* g_StateManager = nullptr;
ITweakGame* g_tweakGame = nullptr; ITweakGame* g_tweakGame = nullptr;
ITweakPlayer* g_tweakPlayer = nullptr; ITweakPlayer* g_tweakPlayer = nullptr;

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@ -52,6 +52,7 @@ extern class CInGameTweakManagerBase* g_TweakManager;
extern class CBooRenderer* g_Renderer; extern class CBooRenderer* g_Renderer;
extern class CStringTable* g_MainStringTable; extern class CStringTable* g_MainStringTable;
extern class CInputGenerator* g_InputGenerator; extern class CInputGenerator* g_InputGenerator;
extern class CStateManager* g_StateManager;
#if USE_DOWNCAST_TWEAKS #if USE_DOWNCAST_TWEAKS
using ITweakGame = DataSpec::DNAMP1::CTweakGame; using ITweakGame = DataSpec::DNAMP1::CTweakGame;

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@ -33,7 +33,7 @@ CSkinnedModel::CSkinnedModel(IObjectStore& store, CAssetId model,
void CSkinnedModel::Calculate(const CPoseAsTransforms& pose, void CSkinnedModel::Calculate(const CPoseAsTransforms& pose,
const CModelFlags& drawFlags, const CModelFlags& drawFlags,
const rstl::optional_object<CVertexMorphEffect>& morphEffect, const std::experimental::optional<CVertexMorphEffect>& morphEffect,
const float* morphMagnitudes) const float* morphMagnitudes)
{ {
if (morphEffect || g_PointGenFunc) if (morphEffect || g_PointGenFunc)

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@ -577,7 +577,7 @@ void CSamusHud::UpdateThreatAssessment(float dt, const CStateManager& mgr)
CPlayer& player = mgr.GetPlayer(); CPlayer& player = mgr.GetPlayer();
zeus::CAABox playerAABB = zeus::CAABox::skNullBox; zeus::CAABox playerAABB = zeus::CAABox::skNullBox;
if (rstl::optional_object<zeus::CAABox> aabb = player.GetTouchBounds()) if (std::experimental::optional<zeus::CAABox> aabb = player.GetTouchBounds())
playerAABB = *aabb; playerAABB = *aabb;
zeus::CAABox aabb; zeus::CAABox aabb;
@ -596,7 +596,7 @@ void CSamusHud::UpdateThreatAssessment(float dt, const CStateManager& mgr)
continue; continue;
if (trigger->GetDamageInfo().GetDamage() == 0.f) if (trigger->GetDamageInfo().GetDamage() == 0.f)
continue; continue;
if (rstl::optional_object<zeus::CAABox> aabb = trigger->GetTouchBounds()) if (std::experimental::optional<zeus::CAABox> aabb = trigger->GetTouchBounds())
{ {
float dist = playerAABB.distanceBetween(*aabb); float dist = playerAABB.distanceBetween(*aabb);
if (dist < threatDist) if (dist < threatDist)

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@ -54,7 +54,8 @@
#include "Audio/CMidiManager.hpp" #include "Audio/CMidiManager.hpp"
#include "CDependencyGroup.hpp" #include "CDependencyGroup.hpp"
#include "MP1OriginalIDs.hpp" #include "MP1OriginalIDs.hpp"
#include "CStateManager.hpp"
#include "World/CPlayer.hpp"
#include <discord-rpc.h> #include <discord-rpc.h>
namespace hecl namespace hecl
@ -449,18 +450,6 @@ void CMain::EnsureWorldPakReady(CAssetId mlvl)
void CMain::Give(hecl::Console* console, const std::vector<std::string>& args) void CMain::Give(hecl::Console* console, const std::vector<std::string>& args)
{ {
if (!hecl::com_developer->toBoolean())
{
console->report(hecl::Console::Level::Info, "Cheats are only available in developer mode");
return;
}
if (!hecl::com_enableCheats->toBoolean())
{
console->report(hecl::Console::Level::Info, "Cheats are not enabled");
return;
}
if (args.size() < 1 || (!g_GameState || !g_GameState->GetPlayerState())) if (args.size() < 1 || (!g_GameState || !g_GameState->GetPlayerState()))
return; return;
@ -501,6 +490,28 @@ void CMain::Give(hecl::Console* console, const std::vector<std::string>& args)
} }
} }
void CMain::Teleport(hecl::Console *, const std::vector<std::string>& args)
{
if (!g_StateManager || args.size() < 3)
return;
zeus::CVector3f loc;
for (u32 i = 0; i < 3; ++i)
loc[i] = strtof(args[i].c_str(), nullptr);
zeus::CTransform xf = g_StateManager->Player()->GetTransform();
xf.origin = loc;
if (args.size() == 6)
{
zeus::CVector3f angle;
for (u32 i = 0; i < 3; ++i)
angle[i] = zeus::degToRad(strtof(args[i + 3].c_str(), nullptr));
xf.setRotation(zeus::CMatrix3f(zeus::CQuaternion(angle)));
}
g_StateManager->Player()->Teleport(xf, *g_StateManager, false);
}
void CMain::StreamNewGameState(CBitStreamReader& r, u32 idx) void CMain::StreamNewGameState(CBitStreamReader& r, u32 idx)
{ {
bool fusionBackup = g_GameState->SystemOptions().GetPlayerFusionSuitActive(); bool fusionBackup = g_GameState->SystemOptions().GetPlayerFusionSuitActive();
@ -603,7 +614,8 @@ void CMain::Init(const hecl::Runtime::FileStoreManager& storeMgr,
m_cvarMgr = cvarMgr; m_cvarMgr = cvarMgr;
m_console = std::make_unique<hecl::Console>(m_cvarMgr); m_console = std::make_unique<hecl::Console>(m_cvarMgr);
m_console->registerCommand("quit"sv, "Quits the game immediately"sv, ""sv, std::bind(&CMain::quit, this, std::placeholders::_1, std::placeholders::_2)); m_console->registerCommand("quit"sv, "Quits the game immediately"sv, ""sv, std::bind(&CMain::quit, this, std::placeholders::_1, std::placeholders::_2));
m_console->registerCommand("Give"sv, "Gives the player the specified item, maxing it out"sv, ""sv, std::bind(&CMain::Give, this, std::placeholders::_1, std::placeholders::_2)); m_console->registerCommand("Give"sv, "Gives the player the specified item, maxing it out"sv, ""sv, std::bind(&CMain::Give, this, std::placeholders::_1, std::placeholders::_2), hecl::SConsoleCommand::ECommandFlags::Cheat);
m_console->registerCommand("Teleport"sv, "Teleports the player to the specified coordinates in worldspace"sv, "x y z [dX dY dZ]"sv, std::bind(&CMain::Teleport, this, std::placeholders::_1, std::placeholders::_2), (hecl::SConsoleCommand::ECommandFlags::Cheat | hecl::SConsoleCommand::ECommandFlags::Developer));
InitializeSubsystems(storeMgr); InitializeSubsystems(storeMgr);

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@ -329,6 +329,7 @@ public:
m_doQuit = true; m_doQuit = true;
} }
void Give(hecl::Console*, const std::vector<std::string>&); void Give(hecl::Console*, const std::vector<std::string>&);
void Teleport(hecl::Console*, const std::vector<std::string>&);
hecl::Console* Console() const { return m_console.get(); } hecl::Console* Console() const { return m_console.get(); }
}; };

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@ -9,7 +9,7 @@ namespace urde::MP1
CBeetle::CBeetle(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, CBeetle::CBeetle(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData,
const CPatternedInfo& pInfo, CPatterned::EFlavorType flavor, CBeetle::EEntranceType, const CDamageInfo&, const CPatternedInfo& pInfo, CPatterned::EFlavorType flavor, CBeetle::EEntranceType, const CDamageInfo&,
const CDamageVulnerability&, const zeus::CVector3f&, float, float, float, const CDamageVulnerability&, const CDamageVulnerability&, const zeus::CVector3f&, float, float, float, const CDamageVulnerability&,
const CActorParameters& aParams, const rstl::optional_object<CStaticRes>) const CActorParameters& aParams, const std::experimental::optional<CStaticRes>)
: CPatterned(ECharacter::Beetle, uid, name, flavor, info, xf, std::move(mData), pInfo, EMovementType::Ground, : CPatterned(ECharacter::Beetle, uid, name, flavor, info, xf, std::move(mData), pInfo, EMovementType::Ground,
EColliderType::One, EBodyType::BiPedal, aParams, bool(flavor)) EColliderType::One, EBodyType::BiPedal, aParams, bool(flavor))
{ {

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@ -22,7 +22,7 @@ public:
CBeetle(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&, CBeetle(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
const CPatternedInfo&, CPatterned::EFlavorType,EEntranceType, const CDamageInfo &, const CDamageVulnerability&, const CPatternedInfo&, CPatterned::EFlavorType,EEntranceType, const CDamageInfo &, const CDamageVulnerability&,
const zeus::CVector3f&, float, float, float, const CDamageVulnerability&, const CActorParameters&, const zeus::CVector3f&, float, float, float, const CDamageVulnerability&, const CActorParameters&,
const rstl::optional_object<CStaticRes>); const std::experimental::optional<CStaticRes>);
void Accept(IVisitor &visitor); void Accept(IVisitor &visitor);
}; };

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@ -25,7 +25,7 @@ CMetroidPrimeProjectile::CMetroidPrimeProjectile(
const zeus::CTransform& xf, EMaterialTypes materials, const CDamageInfo& damage, const zeus::CTransform& xf, EMaterialTypes materials, const CDamageInfo& damage,
TUniqueId uid, TAreaId aid, TUniqueId owner, const SPrimeProjectileInfo& auxData, TUniqueId uid, TAreaId aid, TUniqueId owner, const SPrimeProjectileInfo& auxData,
TUniqueId homingTarget, EProjectileAttrib attribs, const zeus::CVector3f& scale, TUniqueId homingTarget, EProjectileAttrib attribs, const zeus::CVector3f& scale,
const rstl::optional_object<TLockedToken<CGenDescription>>& visorParticle, const std::experimental::optional<TLockedToken<CGenDescription>>& visorParticle,
u16 visorSfx, bool sendCollideMsg) u16 visorSfx, bool sendCollideMsg)
: CEnergyProjectile(active, desc, type, xf, materials, damage, uid, aid, owner, homingTarget, attribs, false, : CEnergyProjectile(active, desc, type, xf, materials, damage, uid, aid, owner, homingTarget, attribs, false,
scale, visorParticle, visorSfx, sendCollideMsg), x3d8_auxData(auxData) scale, visorParticle, visorSfx, sendCollideMsg), x3d8_auxData(auxData)

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@ -30,7 +30,7 @@ public:
const zeus::CTransform& xf, EMaterialTypes materials, const CDamageInfo& damage, const zeus::CTransform& xf, EMaterialTypes materials, const CDamageInfo& damage,
TUniqueId uid, TAreaId aid, TUniqueId owner, const SPrimeProjectileInfo& auxData, TUniqueId uid, TAreaId aid, TUniqueId owner, const SPrimeProjectileInfo& auxData,
TUniqueId homingTarget, EProjectileAttrib attribs, const zeus::CVector3f& scale, TUniqueId homingTarget, EProjectileAttrib attribs, const zeus::CVector3f& scale,
const rstl::optional_object<TLockedToken<CGenDescription>>& visorParticle, const std::experimental::optional<TLockedToken<CGenDescription>>& visorParticle,
u16 visorSfx, bool sendCollideMsg); u16 visorSfx, bool sendCollideMsg);
}; };

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@ -1035,6 +1035,7 @@ void CElementGen::RenderModels()
CParticleGlobals::SetParticleLifetime(particle.x0_endFrame - particle.x28_startFrame); CParticleGlobals::SetParticleLifetime(particle.x0_endFrame - particle.x28_startFrame);
int partFrame = x74_curFrame - particle.x28_startFrame - 1; int partFrame = x74_curFrame - particle.x28_startFrame - 1;
CParticleGlobals::UpdateParticleLifetimeTweenValues(partFrame); CParticleGlobals::UpdateParticleLifetimeTweenValues(partFrame);
CParticleGlobals::g_particleAccessParameters = &x60_advValues[i];
CVectorElement* pmop = desc->x6c_x58_PMOP.get(); CVectorElement* pmop = desc->x6c_x58_PMOP.get();
if (pmop) if (pmop)
pmop->GetValue(partFrame, pmopVec); pmop->GetValue(partFrame, pmopVec);
@ -1936,10 +1937,10 @@ bool CElementGen::IsSystemDeletable() const
return false; return false;
} }
rstl::optional_object<zeus::CAABox> CElementGen::GetBounds() const std::experimental::optional<zeus::CAABox> CElementGen::GetBounds() const
{ {
if (GetParticleCountAll() == 0) if (GetParticleCountAll() == 0)
return {}; return std::experimental::nullopt;
else else
return {x2f0_systemBounds}; return {x2f0_systemBounds};
} }

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@ -228,7 +228,7 @@ public:
const zeus::CColor& GetModulationColor() const; const zeus::CColor& GetModulationColor() const;
float GetGeneratorRate() const { return x98_generatorRate; } float GetGeneratorRate() const { return x98_generatorRate; }
bool IsSystemDeletable() const; bool IsSystemDeletable() const;
rstl::optional_object<zeus::CAABox> GetBounds() const; std::experimental::optional<zeus::CAABox> GetBounds() const;
u32 GetParticleCount() const; u32 GetParticleCount() const;
bool SystemHasLight() const; bool SystemHasLight() const;
CLight GetLight() const; CLight GetLight() const;

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@ -815,7 +815,7 @@ bool CParticleElectric::IsSystemDeletable() const
return true; return true;
} }
rstl::optional_object<zeus::CAABox> CParticleElectric::GetBounds() const std::experimental::optional<zeus::CAABox> CParticleElectric::GetBounds() const
{ {
if (GetParticleCount() <= 0) if (GetParticleCount() <= 0)
return {}; return {};

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@ -127,7 +127,7 @@ public:
const zeus::CVector3f& GetGlobalScale() const; const zeus::CVector3f& GetGlobalScale() const;
const zeus::CColor& GetModulationColor() const; const zeus::CColor& GetModulationColor() const;
bool IsSystemDeletable() const; bool IsSystemDeletable() const;
rstl::optional_object<zeus::CAABox> GetBounds() const; std::experimental::optional<zeus::CAABox> GetBounds() const;
u32 GetParticleCount() const; u32 GetParticleCount() const;
bool SystemHasLight() const; bool SystemHasLight() const;
CLight GetLight() const; CLight GetLight() const;

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@ -51,7 +51,7 @@ public:
virtual const zeus::CColor& GetModulationColor() const=0; virtual const zeus::CColor& GetModulationColor() const=0;
virtual float GetGeneratorRate() const { return 1.f; } virtual float GetGeneratorRate() const { return 1.f; }
virtual bool IsSystemDeletable() const=0; virtual bool IsSystemDeletable() const=0;
virtual rstl::optional_object<zeus::CAABox> GetBounds() const=0; virtual std::experimental::optional<zeus::CAABox> GetBounds() const=0;
virtual u32 GetParticleCount() const=0; virtual u32 GetParticleCount() const=0;
virtual bool SystemHasLight() const=0; virtual bool SystemHasLight() const=0;
virtual CLight GetLight() const=0; virtual CLight GetLight() const=0;

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@ -1150,7 +1150,7 @@ bool CParticleSwoosh::IsSystemDeletable() const
return true; return true;
} }
rstl::optional_object<zeus::CAABox> CParticleSwoosh::GetBounds() const std::experimental::optional<zeus::CAABox> CParticleSwoosh::GetBounds() const
{ {
if (GetParticleCount() <= 1) if (GetParticleCount() <= 1)
{ {

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@ -150,7 +150,7 @@ public:
const zeus::CVector3f& GetGlobalScale() const; const zeus::CVector3f& GetGlobalScale() const;
const zeus::CColor& GetModulationColor() const; const zeus::CColor& GetModulationColor() const;
bool IsSystemDeletable() const; bool IsSystemDeletable() const;
rstl::optional_object<zeus::CAABox> GetBounds() const; std::experimental::optional<zeus::CAABox> GetBounds() const;
u32 GetParticleCount() const; u32 GetParticleCount() const;
bool SystemHasLight() const; bool SystemHasLight() const;
CLight GetLight() const; CLight GetLight() const;

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@ -146,7 +146,7 @@ public:
} }
} }
rstl::optional_object<T> GetAverage() const std::experimental::optional<T> GetAverage() const
{ {
if (this->empty()) if (this->empty())
return {}; return {};
@ -154,7 +154,7 @@ public:
return {urde::GetAverage<T>(this->data(), this->size())}; return {urde::GetAverage<T>(this->data(), this->size())};
} }
rstl::optional_object<T> GetEntry(int i) const std::experimental::optional<T> GetEntry(int i) const
{ {
if (i >= this->size()) if (i >= this->size())
return {}; return {};

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@ -15,7 +15,7 @@ struct CBeamInfo
CAssetId xc_; CAssetId xc_;
CAssetId x10_; CAssetId x10_;
CAssetId x14_; CAssetId x14_;
u32 x18_; s32 x18_;
float x1c_; float x1c_;
float x20_; float x20_;
float x24_; float x24_;

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@ -5,37 +5,46 @@ namespace urde
{ {
CBeamProjectile::CBeamProjectile(const TToken<CWeaponDescription>& wDesc, std::string_view name, EWeaponType wType, CBeamProjectile::CBeamProjectile(const TToken<CWeaponDescription>& wDesc, std::string_view name, EWeaponType wType,
const zeus::CTransform& xf, int flags, float f1, float f2, EMaterialTypes matType, const zeus::CTransform& xf, s32 flags, float f1, float f2, EMaterialTypes matType,
const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid, TUniqueId owner, const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid, TUniqueId owner,
EProjectileAttrib attribs, bool b1) EProjectileAttrib attribs, bool b1)
: CGameProjectile(false, wDesc, name, wType, xf, matType, dInfo, uid, aid, owner, kInvalidUniqueId, attribs, false, : CGameProjectile(false, wDesc, name, wType, xf, matType, dInfo, uid, aid, owner, kInvalidUniqueId, attribs, false,
zeus::CVector3f::skOne, {}, -1, false) zeus::CVector3f::skOne, {}, -1, false)
, x2e8_(std::abs(flags))
, x2ec_(x2e8_)
, x2f0_(1.f / x2ec_)
, x2f4_(f1)
, x300_(b1 == false ? x2ec_ : 0.f)
, x464_24_(b1)
, x464_25_(false)
{ {
} }
void CBeamProjectile::Think(float, CStateManager &) std::experimental::optional<zeus::CAABox> CBeamProjectile::GetTouchBounds() const
{
}
rstl::optional_object<zeus::CAABox> CBeamProjectile::GetTouchBounds() const
{ {
if (!GetActive())
return {};
if (!x464_25_)
{
zeus::CVector3f pos = GetTranslation();
return {{pos - 1.f, pos + 1.f}};
}
return {}; return {};
} }
void CBeamProjectile::Touch(CActor &, CStateManager &) void CBeamProjectile::CalculateRenderBounds()
{ {
x9c_renderBounds = x354_.getTransformedAABox(x324_);
} }
void CBeamProjectile::ResetBeam(CStateManager &, bool) void CBeamProjectile::ResetBeam(CStateManager &, bool)
{ {
if (x464_24_)
x300_ = 0.f;
} }
void CBeamProjectile::UpdateFX(const zeus::CTransform &, float, CStateManager &) void CBeamProjectile::UpdateFX(const zeus::CTransform &, float, CStateManager &)
{ {
} }
void CBeamProjectile::Accept(urde::IVisitor& visitor) void CBeamProjectile::Accept(urde::IVisitor& visitor)

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@ -6,9 +6,26 @@ namespace urde
{ {
class CBeamProjectile : public CGameProjectile class CBeamProjectile : public CGameProjectile
{ {
u32 x2e8_;
float x2ec_;
float x2f0_;
float x2f4_;
u32 x2f8_ = 0;
TUniqueId x2fc_ = kInvalidUniqueId;
TUniqueId x2fe_ = kInvalidUniqueId;
float x300_;
float x304_;
float x308_;
zeus::CVector3f x30c_ = zeus::CVector3f::skUp;
zeus::CTransform x324_;
zeus::CAABox x354_ = zeus::CAABox::skNullBox;
rstl::reserved_vector<zeus::CVector3f, 10> x384_;
rstl::reserved_vector<zeus::CVector3f, 8> x400_;
bool x464_24_ : 1;
bool x464_25_ : 1;
public: public:
CBeamProjectile(const TToken<CWeaponDescription>& wDesc, std::string_view name, EWeaponType wType, CBeamProjectile(const TToken<CWeaponDescription>& wDesc, std::string_view name, EWeaponType wType,
const zeus::CTransform& xf, int flags, float f1, float f2, EMaterialTypes matType, const zeus::CTransform& xf, s32 flags, float f1, float f2, EMaterialTypes matType,
const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid, TUniqueId owner, const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid, TUniqueId owner,
EProjectileAttrib attribs, bool b1); EProjectileAttrib attribs, bool b1);
@ -26,9 +43,8 @@ public:
void GetMaxLength(); void GetMaxLength();
s32 GetIntMaxLength(); s32 GetIntMaxLength();
void Think(float, CStateManager&); std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
rstl::optional_object<zeus::CAABox> GetTouchBounds() const; void CalculateRenderBounds();
void Touch(CActor&, CStateManager&);
virtual void ResetBeam(CStateManager&, bool); virtual void ResetBeam(CStateManager&, bool);
virtual void UpdateFX(const zeus::CTransform&, float, CStateManager&); virtual void UpdateFX(const zeus::CTransform&, float, CStateManager&);
}; };

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@ -19,7 +19,7 @@ CEnergyProjectile::CEnergyProjectile(bool active, const TToken<CWeaponDescriptio
const zeus::CTransform& xf, EMaterialTypes excludeMat, const CDamageInfo& damage, const zeus::CTransform& xf, EMaterialTypes excludeMat, const CDamageInfo& damage,
TUniqueId uid, TAreaId aid, TUniqueId owner, TUniqueId homingTarget, TUniqueId uid, TAreaId aid, TUniqueId owner, TUniqueId homingTarget,
EProjectileAttrib attribs, bool underwater, const zeus::CVector3f& scale, EProjectileAttrib attribs, bool underwater, const zeus::CVector3f& scale,
const rstl::optional_object<TLockedToken<CGenDescription>>& visorParticle, const std::experimental::optional<TLockedToken<CGenDescription>>& visorParticle,
u16 visorSfx, bool sendCollideMsg) u16 visorSfx, bool sendCollideMsg)
: CGameProjectile(active, desc, "GameProjectile", type, xf, excludeMat, damage, uid, aid, : CGameProjectile(active, desc, "GameProjectile", type, xf, excludeMat, damage, uid, aid,
owner, homingTarget, attribs, underwater, scale, visorParticle, visorSfx, sendCollideMsg), owner, homingTarget, attribs, underwater, scale, visorParticle, visorSfx, sendCollideMsg),

View File

@ -31,7 +31,7 @@ public:
const zeus::CTransform& xf, EMaterialTypes excludeMat, const CDamageInfo& damage, const zeus::CTransform& xf, EMaterialTypes excludeMat, const CDamageInfo& damage,
TUniqueId uid, TAreaId aid, TUniqueId owner, TUniqueId homingTarget, TUniqueId uid, TAreaId aid, TUniqueId owner, TUniqueId homingTarget,
EProjectileAttrib attribs, bool underwater, const zeus::CVector3f& scale, EProjectileAttrib attribs, bool underwater, const zeus::CVector3f& scale,
const rstl::optional_object<TLockedToken<CGenDescription>>& visorParticle, const std::experimental::optional<TLockedToken<CGenDescription>>& visorParticle,
u16 visorSfx, bool sendCollideMsg); u16 visorSfx, bool sendCollideMsg);
void SetCameraShake(const CCameraShakeData& data) { x2fc_camShake = data; x3d0_27_camShakeDirty = true; } void SetCameraShake(const CCameraShakeData& data) { x2fc_camShake = data; x3d0_27_camShakeDirty = true; }
void PlayImpactSound(const zeus::CVector3f& pos, EWeaponCollisionResponseTypes type); void PlayImpactSound(const zeus::CVector3f& pos, EWeaponCollisionResponseTypes type);

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@ -18,7 +18,7 @@ CGameProjectile::CGameProjectile(bool active, const TToken<CWeaponDescription>&
const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid, TUniqueId owner, const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid, TUniqueId owner,
TUniqueId homingTarget, EProjectileAttrib attribs, bool underwater, TUniqueId homingTarget, EProjectileAttrib attribs, bool underwater,
const zeus::CVector3f& scale, const zeus::CVector3f& scale,
const rstl::optional_object<TLockedToken<CGenDescription>>& visorParticle, const std::experimental::optional<TLockedToken<CGenDescription>>& visorParticle,
u16 visorSfx, bool sendCollideMsg) u16 visorSfx, bool sendCollideMsg)
: CWeapon(uid, aid, active, owner, wType, name, xf, : CWeapon(uid, aid, active, owner, wType, name, xf,
CMaterialFilter::MakeIncludeExclude( CMaterialFilter::MakeIncludeExclude(

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@ -18,9 +18,9 @@ class CWeaponDescription;
class CProjectileTouchResult class CProjectileTouchResult
{ {
TUniqueId x0_id; TUniqueId x0_id;
rstl::optional_object<CRayCastResult> x4_result; std::experimental::optional<CRayCastResult> x4_result;
public: public:
CProjectileTouchResult(TUniqueId id, const rstl::optional_object<CRayCastResult>& result) CProjectileTouchResult(TUniqueId id, const std::experimental::optional<CRayCastResult>& result)
: x0_id(id), x4_result(result) {} : x0_id(id), x4_result(result) {}
TUniqueId GetActorId() const { return x0_id; } TUniqueId GetActorId() const { return x0_id; }
bool HasRayCastResult() const { return x4_result.operator bool(); } bool HasRayCastResult() const { return x4_result.operator bool(); }
@ -30,7 +30,7 @@ public:
class CGameProjectile : public CWeapon class CGameProjectile : public CWeapon
{ {
protected: protected:
rstl::optional_object<TLockedToken<CGenDescription>> x158_visorParticle; std::experimental::optional<TLockedToken<CGenDescription>> x158_visorParticle;
u16 x168_visorSfx; u16 x168_visorSfx;
CProjectileWeapon x170_projectile; CProjectileWeapon x170_projectile;
zeus::CVector3f x298_lastOrigin; zeus::CVector3f x298_lastOrigin;
@ -62,7 +62,7 @@ public:
EWeaponType wType, const zeus::CTransform& xf, EMaterialTypes excludeMat, EWeaponType wType, const zeus::CTransform& xf, EMaterialTypes excludeMat,
const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid, TUniqueId owner, const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid, TUniqueId owner,
TUniqueId homingTarget, EProjectileAttrib attribs, bool underwater, const zeus::CVector3f& scale, TUniqueId homingTarget, EProjectileAttrib attribs, bool underwater, const zeus::CVector3f& scale,
const rstl::optional_object<TLockedToken<CGenDescription>>& visorParticle, const std::experimental::optional<TLockedToken<CGenDescription>>& visorParticle,
u16 visorSfx, bool sendCollideMsg); u16 visorSfx, bool sendCollideMsg);
virtual void Accept(IVisitor &visitor); virtual void Accept(IVisitor &visitor);

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@ -91,7 +91,7 @@ zeus::CVector3f CProjectileWeapon::GetTranslation() const
return x14_localToWorldXf * (x44_localXf * x8c_projOffset + x80_localOffset) + x74_worldOffset; return x14_localToWorldXf * (x44_localXf * x8c_projOffset + x80_localOffset) + x74_worldOffset;
} }
rstl::optional_object<zeus::CAABox> CProjectileWeapon::GetBounds() const std::experimental::optional<zeus::CAABox> CProjectileWeapon::GetBounds() const
{ {
zeus::CAABox aabb; zeus::CAABox aabb;
bool ret = false; bool ret = false;
@ -160,7 +160,7 @@ float CProjectileWeapon::GetAudibleRange() const
return x4_weaponDesc->x94_COLR.m_res->GetAudibleRange(); return x4_weaponDesc->x94_COLR.m_res->GetAudibleRange();
} }
rstl::optional_object<TLockedToken<CDecalDescription>> std::experimental::optional<TLockedToken<CDecalDescription>>
CProjectileWeapon::GetDecalForCollision(EWeaponCollisionResponseTypes type) const CProjectileWeapon::GetDecalForCollision(EWeaponCollisionResponseTypes type) const
{ {
if (!x4_weaponDesc->x94_COLR) if (!x4_weaponDesc->x94_COLR)
@ -175,7 +175,7 @@ u16 CProjectileWeapon::GetSoundIdForCollision(EWeaponCollisionResponseTypes type
return u16(x4_weaponDesc->x94_COLR.m_res->GetSoundEffectId(type)); return u16(x4_weaponDesc->x94_COLR.m_res->GetSoundEffectId(type));
} }
rstl::optional_object<TLockedToken<CGenDescription>> std::experimental::optional<TLockedToken<CGenDescription>>
CProjectileWeapon::CollisionOccured(EWeaponCollisionResponseTypes type, bool deflected, bool useTarget, CProjectileWeapon::CollisionOccured(EWeaponCollisionResponseTypes type, bool deflected, bool useTarget,
const zeus::CVector3f& pos, const zeus::CVector3f& normal, const zeus::CVector3f& pos, const zeus::CVector3f& normal,
const zeus::CVector3f& target) const zeus::CVector3f& target)

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@ -45,7 +45,7 @@ class CProjectileWeapon
std::unique_ptr<CElementGen> xfc_APSMGen; std::unique_ptr<CElementGen> xfc_APSMGen;
std::unique_ptr<CElementGen> x100_APS2Gen; std::unique_ptr<CElementGen> x100_APS2Gen;
std::unique_ptr<CElementGen> x104_; std::unique_ptr<CElementGen> x104_;
rstl::optional_object<TLockedToken<CModel>> x108_model; std::experimental::optional<TLockedToken<CModel>> x108_model;
std::unique_ptr<CParticleSwoosh> x118_swoosh1; std::unique_ptr<CParticleSwoosh> x118_swoosh1;
std::unique_ptr<CParticleSwoosh> x11c_swoosh2; std::unique_ptr<CParticleSwoosh> x11c_swoosh2;
std::unique_ptr<CParticleSwoosh> x120_swoosh3; std::unique_ptr<CParticleSwoosh> x120_swoosh3;
@ -70,16 +70,16 @@ public:
const zeus::CTransform& orient, const zeus::CVector3f& scale, s32); const zeus::CTransform& orient, const zeus::CVector3f& scale, s32);
virtual ~CProjectileWeapon() = default; virtual ~CProjectileWeapon() = default;
bool IsProjectileActive() const { return x124_24_active; } bool IsProjectileActive() const { return x124_24_active; }
rstl::optional_object<zeus::CAABox> GetBounds() const; std::experimental::optional<zeus::CAABox> GetBounds() const;
const zeus::CVector3f& GetVelocity() const { return xb0_velocity; } const zeus::CVector3f& GetVelocity() const { return xb0_velocity; }
void SetVelocity(const zeus::CVector3f& vel) { xb0_velocity = vel; } void SetVelocity(const zeus::CVector3f& vel) { xb0_velocity = vel; }
float GetMaxTurnRate() const { return xe0_maxTurnRate; } float GetMaxTurnRate() const { return xe0_maxTurnRate; }
float GetAudibleFallOff() const; float GetAudibleFallOff() const;
float GetAudibleRange() const; float GetAudibleRange() const;
rstl::optional_object<TLockedToken<CDecalDescription>> std::experimental::optional<TLockedToken<CDecalDescription>>
GetDecalForCollision(EWeaponCollisionResponseTypes type) const; GetDecalForCollision(EWeaponCollisionResponseTypes type) const;
u16 GetSoundIdForCollision(EWeaponCollisionResponseTypes type) const; u16 GetSoundIdForCollision(EWeaponCollisionResponseTypes type) const;
rstl::optional_object<TLockedToken<CGenDescription>> std::experimental::optional<TLockedToken<CGenDescription>>
CollisionOccured(EWeaponCollisionResponseTypes type, bool deflected, bool useTarget, const zeus::CVector3f& pos, CollisionOccured(EWeaponCollisionResponseTypes type, bool deflected, bool useTarget, const zeus::CVector3f& pos,
const zeus::CVector3f& normal, const zeus::CVector3f& target); const zeus::CVector3f& normal, const zeus::CVector3f& target);
TLockedToken<CWeaponDescription> GetWeaponDescription() const { return x4_weaponDesc; } TLockedToken<CWeaponDescription> GetWeaponDescription() const { return x4_weaponDesc; }

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@ -8,7 +8,7 @@ CTargetableProjectile::CTargetableProjectile(
const zeus::CTransform& xf, EMaterialTypes materials, const CDamageInfo& damage, const zeus::CTransform& xf, EMaterialTypes materials, const CDamageInfo& damage,
const CDamageInfo& damage2, TUniqueId uid, TAreaId aid, TUniqueId owner, const CDamageInfo& damage2, TUniqueId uid, TAreaId aid, TUniqueId owner,
TUniqueId homingTarget, EProjectileAttrib attribs, TUniqueId homingTarget, EProjectileAttrib attribs,
const rstl::optional_object<TLockedToken<CGenDescription>>& visorParticle, const std::experimental::optional<TLockedToken<CGenDescription>>& visorParticle,
u16 visorSfx, bool sendCollideMsg) u16 visorSfx, bool sendCollideMsg)
: CEnergyProjectile(true, desc, type, xf, materials, damage, uid, aid, owner, homingTarget, : CEnergyProjectile(true, desc, type, xf, materials, damage, uid, aid, owner, homingTarget,
attribs | EProjectileAttrib::BigProjectile | EProjectileAttrib::PartialCharge | attribs | EProjectileAttrib::BigProjectile | EProjectileAttrib::PartialCharge |

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@ -14,7 +14,7 @@ public:
const zeus::CTransform& xf, EMaterialTypes materials, const CDamageInfo& damage, const zeus::CTransform& xf, EMaterialTypes materials, const CDamageInfo& damage,
const CDamageInfo& damage2, TUniqueId uid, TAreaId aid, TUniqueId owner, const CDamageInfo& damage2, TUniqueId uid, TAreaId aid, TUniqueId owner,
TUniqueId homingTarget, EProjectileAttrib attribs, TUniqueId homingTarget, EProjectileAttrib attribs,
const rstl::optional_object<TLockedToken<CGenDescription>>& visorParticle, const std::experimental::optional<TLockedToken<CGenDescription>>& visorParticle,
u16 visorSfx, bool sendCollideMsg); u16 visorSfx, bool sendCollideMsg);
}; };

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@ -349,7 +349,7 @@ const CDamageVulnerability* CActor::GetDamageVulnerability(const zeus::CVector3f
return GetDamageVulnerability(); return GetDamageVulnerability();
} }
rstl::optional_object<zeus::CAABox> CActor::GetTouchBounds() const { return {}; } std::experimental::optional<zeus::CAABox> CActor::GetTouchBounds() const { return {}; }
void CActor::Touch(CActor&, CStateManager&) {} void CActor::Touch(CActor&, CStateManager&) {}

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@ -122,7 +122,7 @@ public:
virtual const CDamageVulnerability* GetDamageVulnerability() const; virtual const CDamageVulnerability* GetDamageVulnerability() const;
virtual const CDamageVulnerability* GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f&, virtual const CDamageVulnerability* GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f&,
const CDamageInfo&) const; const CDamageInfo&) const;
virtual rstl::optional_object<zeus::CAABox> GetTouchBounds() const; virtual std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
virtual void Touch(CActor&, CStateManager&); virtual void Touch(CActor&, CStateManager&);
virtual zeus::CVector3f GetOrbitPosition(const CStateManager&) const; virtual zeus::CVector3f GetOrbitPosition(const CStateManager&) const;
virtual zeus::CVector3f GetAimPosition(const CStateManager&, float) const; virtual zeus::CVector3f GetAimPosition(const CStateManager&, float) const;

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@ -501,6 +501,14 @@ CGameArea::~CGameArea()
while (!Invalidate(nullptr)) {} while (!Invalidate(nullptr)) {}
} }
bool CGameArea::IsFinishedOccluding() const
{
if (x12c_postConstructed->x10dc_occlusionState != EOcclusionState::Occluded)
return true;
return x12c_postConstructed->x1108_27_;
}
std::pair<std::unique_ptr<u8[]>, s32> CGameArea::IGetScriptingMemoryAlways() const std::pair<std::unique_ptr<u8[]>, s32> CGameArea::IGetScriptingMemoryAlways() const
{ {
return GetScriptingMemoryAlways(*this); return GetScriptingMemoryAlways(*this);

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@ -1058,7 +1058,7 @@ bool CPlayer::IsUnderBetaMetroidAttack(CStateManager& mgr) const
return false; return false;
} }
rstl::optional_object<zeus::CAABox> CPlayer::GetTouchBounds() const std::experimental::optional<zeus::CAABox> CPlayer::GetTouchBounds() const
{ {
if (x2f8_morphBallState == EPlayerMorphBallState::Morphed) if (x2f8_morphBallState == EPlayerMorphBallState::Morphed)
{ {

View File

@ -461,7 +461,7 @@ public:
void Accept(IVisitor& visitor); void Accept(IVisitor& visitor);
CHealthInfo* HealthInfo(CStateManager& mgr); CHealthInfo* HealthInfo(CStateManager& mgr);
bool IsUnderBetaMetroidAttack(CStateManager& mgr) const; bool IsUnderBetaMetroidAttack(CStateManager& mgr) const;
rstl::optional_object<zeus::CAABox> GetTouchBounds() const; std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
void Touch(CActor& actor, CStateManager& mgr); void Touch(CActor& actor, CStateManager& mgr);
void DoPreThink(float dt, CStateManager& mgr); void DoPreThink(float dt, CStateManager& mgr);
void DoThink(float dt, CStateManager& mgr); void DoThink(float dt, CStateManager& mgr);

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@ -193,7 +193,7 @@ CScriptActor::GetCollisionResponseType(const zeus::CVector3f& v1, const zeus::CV
return CActor::GetCollisionResponseType(v1, v2, wMode, w); return CActor::GetCollisionResponseType(v1, v2, wMode, w);
} }
rstl::optional_object<zeus::CAABox> CScriptActor::GetTouchBounds() const std::experimental::optional<zeus::CAABox> CScriptActor::GetTouchBounds() const
{ {
if (GetActive() && x68_material.HasMaterial(EMaterialTypes::Solid)) if (GetActive() && x68_material.HasMaterial(EMaterialTypes::Solid))
return {CPhysicsActor::GetBoundingBox()}; return {CPhysicsActor::GetBoundingBox()};

View File

@ -42,7 +42,7 @@ public:
zeus::CAABox GetSortingBounds(const CStateManager&) const; zeus::CAABox GetSortingBounds(const CStateManager&) const;
EWeaponCollisionResponseTypes GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&, EWeaponCollisionResponseTypes GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
const CWeaponMode&, EProjectileAttrib) const; const CWeaponMode&, EProjectileAttrib) const;
rstl::optional_object<zeus::CAABox> GetTouchBounds() const; std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
void Touch(CActor&, CStateManager&); void Touch(CActor&, CStateManager&);
const CDamageVulnerability* GetDamageVulnerability() const { return &x268_damageVulnerability; } const CDamageVulnerability* GetDamageVulnerability() const { return &x268_damageVulnerability; }
CHealthInfo* HealthInfo(CStateManager&) { return &x260_currentHealth; } CHealthInfo* HealthInfo(CStateManager&) { return &x260_currentHealth; }

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@ -50,7 +50,7 @@ void CScriptAiJumpPoint::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId oth
} }
} }
rstl::optional_object<zeus::CAABox> CScriptAiJumpPoint::GetTouchBounds() const { return xec_; } std::experimental::optional<zeus::CAABox> CScriptAiJumpPoint::GetTouchBounds() const { return xec_; }
bool CScriptAiJumpPoint::GetInUse(TUniqueId uid) const bool CScriptAiJumpPoint::GetInUse(TUniqueId uid) const
{ {

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@ -30,7 +30,7 @@ public:
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&); void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const {} void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const {}
void Render(const CStateManager&) const {} void Render(const CStateManager&) const {}
rstl::optional_object<zeus::CAABox> GetTouchBounds() const; std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
bool GetInUse(TUniqueId uid) const; bool GetInUse(TUniqueId uid) const;
}; };
} }

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@ -43,7 +43,7 @@ void CScriptCameraPitchVolume::Think(float, CStateManager& mgr)
x13c_24_entered = false; x13c_24_entered = false;
} }
rstl::optional_object<zeus::CAABox> CScriptCameraPitchVolume::GetTouchBounds() const std::experimental::optional<zeus::CAABox> CScriptCameraPitchVolume::GetTouchBounds() const
{ {
return {xe8_obbox.calculateAABox(zeus::CTransform::Identity())}; return {xe8_obbox.calculateAABox(zeus::CTransform::Identity())};
} }

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@ -31,7 +31,7 @@ public:
void Accept(IVisitor& visitor); void Accept(IVisitor& visitor);
void Think(float, CStateManager&); void Think(float, CStateManager&);
rstl::optional_object<zeus::CAABox> GetTouchBounds() const; std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
void Touch(CActor&, CStateManager&); void Touch(CActor&, CStateManager&);
float GetUpPitch() const { return x124_upPitch; } float GetUpPitch() const { return x124_upPitch; }
float GetDownPitch() const { return x128_downPitch; } float GetDownPitch() const { return x128_downPitch; }

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@ -30,7 +30,7 @@ void CScriptCoverPoint::Think(float delta, CStateManager&)
x11c_timeLeft -= delta; x11c_timeLeft -= delta;
} }
rstl::optional_object<zeus::CAABox> CScriptCoverPoint::GetTouchBounds() const std::experimental::optional<zeus::CAABox> CScriptCoverPoint::GetTouchBounds() const
{ {
if (x100_touchBounds) if (x100_touchBounds)
return x100_touchBounds; return x100_touchBounds;

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@ -227,7 +227,7 @@ void CScriptDamageableTrigger::Think(float dt, CStateManager& mgr)
} }
} }
rstl::optional_object<zeus::CAABox> CScriptDamageableTrigger::GetTouchBounds() const std::experimental::optional<zeus::CAABox> CScriptDamageableTrigger::GetTouchBounds() const
{ {
if (!x30_24_active || !x300_24_notOccluded) if (!x30_24_active || !x300_24_notOccluded)
return {}; return {};

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@ -62,7 +62,7 @@ public:
const CDamageVulnerability* GetDamageVulnerability() const { return &x174_dVuln; } const CDamageVulnerability* GetDamageVulnerability() const { return &x174_dVuln; }
CHealthInfo* HealthInfo(CStateManager&) { return &x16c_hInfo; } CHealthInfo* HealthInfo(CStateManager&) { return &x16c_hInfo; }
void Think(float, CStateManager&); void Think(float, CStateManager&);
rstl::optional_object<zeus::CAABox> GetTouchBounds() const; std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
}; };
} }

View File

@ -36,7 +36,7 @@ void CScriptDebris::Accept(IVisitor& visitor)
visitor.Visit(this); visitor.Visit(this);
} }
rstl::optional_object<zeus::CAABox> CScriptDebris::GetTouchBounds() const std::experimental::optional<zeus::CAABox> CScriptDebris::GetTouchBounds() const
{ {
return {}; return {};
} }

View File

@ -40,7 +40,7 @@ public:
bool, bool, bool, bool); bool, bool, bool, bool);
void Accept(IVisitor& visitor); void Accept(IVisitor& visitor);
rstl::optional_object<zeus::CAABox> GetTouchBounds() const; std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
void CollidedWith(TUniqueId uid, const CCollisionInfoList&, CStateManager&); void CollidedWith(TUniqueId uid, const CCollisionInfoList&, CStateManager&);
}; };

View File

@ -167,7 +167,7 @@ void CScriptDock::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStat
} }
} }
rstl::optional_object<zeus::CAABox> CScriptDock::GetTouchBounds() const std::experimental::optional<zeus::CAABox> CScriptDock::GetTouchBounds() const
{ {
if (x264_dockState == EDockState::Three) if (x264_dockState == EDockState::Three)
return {}; return {};
@ -196,7 +196,7 @@ void CScriptDock::SetDockReference(CStateManager& mgr, s32 ref)
x268_24_dockReferenced = true; x268_24_dockReferenced = true;
} }
s32 CScriptDock::GetDockReference(CStateManager& mgr) const s32 CScriptDock::GetDockReference(const CStateManager& mgr) const
{ {
return mgr.GetWorld()->GetAreaAlways(x260_area)->GetDock(x25c_dock)->GetReferenceCount(); return mgr.GetWorld()->GetAreaAlways(x260_area)->GetDock(x25c_dock)->GetReferenceCount();
} }

View File

@ -39,14 +39,14 @@ public:
void Accept(IVisitor& visitor); void Accept(IVisitor& visitor);
void Think(float, CStateManager&); void Think(float, CStateManager&);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&); void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
rstl::optional_object<zeus::CAABox> GetTouchBounds() const; std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
void Touch(CActor&, CStateManager&); void Touch(CActor&, CStateManager&);
void CleanUp() {} void CleanUp() {}
zeus::CPlane GetPlane(const CStateManager&) const; zeus::CPlane GetPlane(const CStateManager&) const;
TAreaId GetDestinationAreaId() const { return x260_area; } TAreaId GetDestinationAreaId() const { return x260_area; }
s32 GetDockId() const { return x25c_dock; } s32 GetDockId() const { return x25c_dock; }
void SetDockReference(CStateManager& mgr, s32); void SetDockReference(CStateManager& mgr, s32);
s32 GetDockReference(CStateManager& mgr) const; s32 GetDockReference(const CStateManager& mgr) const;
TAreaId GetCurrentConnectedAreaId(const CStateManager&) const; TAreaId GetCurrentConnectedAreaId(const CStateManager&) const;
void UpdateAreaActivateFlags(CStateManager&); void UpdateAreaActivateFlags(CStateManager&);
bool HasPointCrossedDock(const CStateManager&, const zeus::CVector3f&) const; bool HasPointCrossedDock(const CStateManager&, const zeus::CVector3f&) const;

View File

@ -28,10 +28,11 @@ static CMaterialList MakeDoorMaterialList(bool open)
CScriptDoor::CScriptDoor(TUniqueId uid, std::string_view name, const CEntityInfo& info, CScriptDoor::CScriptDoor(TUniqueId uid, std::string_view name, const CEntityInfo& info,
const zeus::CTransform& xf, CModelData&& mData, const CActorParameters& actParms, const zeus::CTransform& xf, CModelData&& mData, const CActorParameters& actParms,
const zeus::CVector3f&, const zeus::CAABox& aabb, bool active, const zeus::CVector3f&, const zeus::CAABox& aabb, bool active,
bool open, bool b2, float, bool ballDoor) bool open, bool b2, float f1, bool ballDoor)
: CPhysicsActor(uid, active, name, info, xf, std::move(mData), MakeDoorMaterialList(open), : CPhysicsActor(uid, active, name, info, xf, std::move(mData), MakeDoorMaterialList(open),
aabb, SMoverData(1.f), actParms, 0.3f, 0.1f) aabb, SMoverData(1.f), actParms, 0.3f, 0.1f)
{ {
x258_ = f1;
x2a8_29_ballDoor = ballDoor; x2a8_29_ballDoor = ballDoor;
x2a8_25_ = open; x2a8_25_ = open;
x2a8_26_useConservativeCameraDistance = open; x2a8_26_useConservativeCameraDistance = open;
@ -60,11 +61,112 @@ zeus::CVector3f CScriptDoor::GetOrbitPosition(const CStateManager& /*mgr*/) cons
/* ORIGINAL 0-00 OFFSET: 8007E550 */ /* ORIGINAL 0-00 OFFSET: 8007E550 */
void CScriptDoor::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager &mgr) void CScriptDoor::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager &mgr)
{ {
(void)mgr; switch(msg)
(void)uid; {
(void)msg; case EScriptObjectMessage::Close:
{
if (!GetActive())
return;
if (x27c_partner1 == kInvalidUniqueId || uid != x27c_partner1)
return;
if (x2a8_26_useConservativeCameraDistance)
{
if (x27e_partner2 != kInvalidUniqueId)
{
if (CEntity* ent = mgr.ObjectById(x27e_partner2))
mgr.SendScriptMsg(ent, GetUniqueId(), EScriptObjectMessage::Close);
}
x2a8_26_useConservativeCameraDistance = false;
SetDoorAnimation(EDoorAnimType::Close);
mgr.GetCameraManager()->GetBallCamera()->DoorClosing(GetUniqueId());
}
else if (x2a8_27_)
{
x2a8_27_ = false;
SendScriptMsgs(EScriptObjectState::Closed, mgr, EScriptObjectMessage::None);
}
break;
}
case EScriptObjectMessage::Action:
{
if (x27c_partner1 != kInvalidUniqueId)
{
if (TCastToPtr<CScriptDoor> door = mgr.ObjectById(x27c_partner1))
{
if (x2a8_26_useConservativeCameraDistance)
return;
x2a8_30_ = true;
mgr.SendScriptMsg(door, GetUniqueId(), EScriptObjectMessage::Close);
}
}
else if (x2a8_26_useConservativeCameraDistance)
{
x2a8_30_ = true;
if (TCastToPtr<CScriptDoor> door = mgr.ObjectById(x27e_partner2))
{
mgr.SendScriptMsg(door, GetUniqueId(), EScriptObjectMessage::Close);
x2a8_30_ = true;
}
x2a8_26_useConservativeCameraDistance = false;
SetDoorAnimation(EDoorAnimType::Close);
mgr.GetCameraManager()->GetBallCamera()->DoorClosing(GetUniqueId());
}
break;
}
case EScriptObjectMessage::Open:
{
if (!GetActive() || x2a8_26_useConservativeCameraDistance)
return;
u32 doorCond = TCastToConstPtr<CScriptDoor>(mgr.GetObjectById(uid)) ? 2 : GetDoorOpenCondition(mgr);
switch(doorCond)
{
case 1:
x2a8_27_ = true;
x280_ = uid;
break;
case 2:
OpenDoor(uid, mgr);
break;
default:
x2a8_25_= false;
x2a8_24_ = true;
break;
}
break;
}
case EScriptObjectMessage::InitializedInArea:
{
for (const SConnection& conn : x20_conns)
{
if (conn.x4_msg == EScriptObjectMessage::Increment)
{
TUniqueId dock = mgr.GetIdForScript(conn.x8_objId);
if (TCastToConstPtr<CScriptDock>(mgr.GetObjectById(dock)))
x282_dockId = dock;
}
}
break;
}
case EScriptObjectMessage::SetToZero:
{
x2a8_28_ = true;
mgr.MapWorldInfo()->SetDoorVisited(mgr.GetEditorIdForUniqueId(GetUniqueId()), true);
break;
}
case EScriptObjectMessage::SetToMax:
{
x2a8_28_ = false;
break;
}
default:
CActor::AcceptScriptMsg(msg, uid, mgr);
}
} }
void CScriptDoor::Think(float dt, CStateManager& mgr) void CScriptDoor::Think(float dt, CStateManager& mgr)
{ {
if (!GetActive()) if (!GetActive())
@ -75,6 +177,44 @@ void CScriptDoor::Think(float dt, CStateManager& mgr)
if (x25c_ < 0.5f) if (x25c_ < 0.5f)
x25c_ += dt; x25c_ += dt;
} }
if (x2a8_27_ && GetDoorOpenCondition(mgr) == 2)
{
x2a8_27_ = false;
OpenDoor(x280_, mgr);
}
if (x2a8_24_)
{
x2a8_25_ = false;
mgr.GetCameraManager()->GetBallCamera()->DoorClosed(GetUniqueId());
x2a8_28_ = false;
x2a8_24_ = false;
SendScriptMsgs(EScriptObjectState::Closed, mgr, EScriptObjectMessage::Decrement);
x2a8_30_ = false;
x25c_ = 0.f;
}
if (x2a8_26_useConservativeCameraDistance && x64_modelData->IsAnimating())
RemoveMaterial(EMaterialTypes::Solid, EMaterialTypes::Occluder, EMaterialTypes::Orbit, EMaterialTypes::Scannable, mgr);
else if (x2a8_25_ && x64_modelData->IsAnimating())
{
x2a8_25_ = false;
mgr.GetCameraManager()->GetBallCamera()->DoorClosed(GetUniqueId());
x2a8_28_ = false;
x2a8_27_ = false;
SendScriptMsgs(EScriptObjectState::Closed, mgr, EScriptObjectMessage::None);
}
if (GetScannableObjectInfo())
AddMaterial(EMaterialTypes::Solid, EMaterialTypes::Metal, EMaterialTypes::Occluder, EMaterialTypes::Orbit, EMaterialTypes::Scannable, mgr);
else
AddMaterial(EMaterialTypes::Solid, EMaterialTypes::Metal, EMaterialTypes::Occluder, EMaterialTypes::Orbit, mgr);
if (x64_modelData->IsAnimating())
UpdateAnimation((x64_modelData->GetAnimationDuration(s32(x260_doorState)) / x258_) * dt, mgr, true);
xe7_31_targetable = mgr.GetPlayerState()->GetCurrentVisor() == CPlayerState::EPlayerVisor::Scan;
} }
void CScriptDoor::AddToRenderer(const zeus::CFrustum& /*frustum*/, CStateManager &mgr) void CScriptDoor::AddToRenderer(const zeus::CFrustum& /*frustum*/, CStateManager &mgr)
@ -110,17 +250,17 @@ void CScriptDoor::ForceClosed(CStateManager & mgr)
} }
/* ORIGINAL 0-00 OFFSET: 8007E1C4 */ /* ORIGINAL 0-00 OFFSET: 8007E1C4 */
bool CScriptDoor::IsConnectedToArea(const CStateManager& mgr, TAreaId area) bool CScriptDoor::IsConnectedToArea(const CStateManager& mgr, TAreaId areaId)
{ {
const CScriptDock* dock = TCastToConstPtr<CScriptDock>(mgr.GetObjectById(x282_dockId)); const CScriptDock* dock = TCastToConstPtr<CScriptDock>(mgr.GetObjectById(x282_dockId));
if (dock) if (dock)
{ {
if (dock->GetDestinationAreaId() == area) if (dock->GetDestinationAreaId() == areaId)
return true;
const CGameArea* area = mgr.GetWorld()->GetAreaAlways(areaId);
if (area->GetDock(dock->GetDockId())->GetConnectedAreaId(dock->GetDockReference(mgr)) == areaId)
return true; return true;
/*
* TODO: Determine what's going on here
* CWorld* world = mgr.GetWorld();
*/
} }
return false; return false;
} }
@ -130,36 +270,117 @@ void CScriptDoor::OpenDoor(TUniqueId uid, CStateManager& mgr)
{ {
TEditorId eid = mgr.GetEditorIdForUniqueId(uid); TEditorId eid = mgr.GetEditorIdForUniqueId(uid);
mgr.MapWorldInfo()->SetDoorVisited(eid, true); mgr.MapWorldInfo()->SetDoorVisited(eid, true);
x2a8_26_useConservativeCameraDistance = true;
x2a8_25_ = true;
x2a8_27_ = false;
const CScriptDoor* door = TCastToConstPtr<CScriptDoor>(mgr.GetObjectById(uid)); const CScriptDoor* door = TCastToConstPtr<CScriptDoor>(mgr.GetObjectById(uid));
if (door) if (door)
x27c_partner = door->GetUniqueId(); x27c_partner1 = door->GetUniqueId();
SetDoorAnimation(EDoorAnimType::Open); SetDoorAnimation(EDoorAnimType::Open);
if (x27c_partner != kInvalidUniqueId) if (x27c_partner1 == kInvalidUniqueId)
SendScriptMsgs(EScriptObjectState::MaxReached, mgr, EScriptObjectMessage::None);
else
{
SendScriptMsgs(EScriptObjectState::Open, mgr, EScriptObjectMessage::None); SendScriptMsgs(EScriptObjectState::Open, mgr, EScriptObjectMessage::None);
else
SendScriptMsgs(EScriptObjectState::MaxReached, mgr, EScriptObjectMessage::None);
/* TODO: Finish this */ if (TCastToConstPtr<CScriptDock> dock1 = mgr.GetObjectById(x282_dockId))
{
for (CEntity* ent : mgr.GetPlatformAndDoorObjectList())
{
TCastToConstPtr<CScriptDoor> door = ent;
if (!door || door->GetUniqueId() == GetUniqueId())
continue;
if(TCastToConstPtr<CScriptDock> dock2 = mgr.GetObjectById(door->x282_dockId))
{
if (dock1->GetCurrentConnectedAreaId(mgr) == dock2->GetDestinationAreaId() && dock2->GetCurrentConnectedAreaId(mgr) == dock1->GetDestinationAreaId())
{
x27e_partner2 = door->GetUniqueId();
mgr.SendScriptMsg(ent, GetUniqueId(), EScriptObjectMessage::Open);
}
}
}
}
if (x27c_partner1 == kInvalidUniqueId && x27e_partner2 == kInvalidUniqueId)
{
for (const SConnection& conn : x20_conns)
{
if (conn.x4_msg != EScriptObjectMessage::Open)
continue;
if (TCastToConstPtr<CScriptDoor> door = mgr.GetObjectById(mgr.GetIdForScript(conn.x8_objId)))
x27e_partner2 = door->GetUniqueId();
}
} }
} }
/* ORIGINAL 0-00 OFFSET: 8007ED4C */ /* ORIGINAL 0-00 OFFSET: 8007ED4C */
u32 CScriptDoor::GetDoorOpenCondition(CStateManager& mgr) u32 CScriptDoor::GetDoorOpenCondition(CStateManager& mgr)
{ {
const CScriptDock* dock = TCastToConstPtr<CScriptDock>(mgr.GetObjectById(x282_dockId)); const TCastToPtr<CScriptDock> dock = mgr.ObjectById(x282_dockId);
if (!dock) if (!dock)
return 2; return 2;
if (x25c_ < 0.05f) if (x25c_ < 0.05f || x2a8_30_)
return 1; return 1;
/* TODO: Finish this */ TAreaId destArea = dock->GetDestinationAreaId();
if (destArea < 0 || destArea > mgr.GetWorld()->GetNumAreas())
return 0; return 0;
if (!mgr.GetWorld()->AreSkyNeedsMet())
return 1;
TAreaId connArea = mgr.GetWorld()->GetAreaAlways(
dock->GetDestinationAreaId())->GetDock(
dock->GetDockId())->GetConnectedAreaId(dock->GetDockReference(mgr));
if (connArea == kInvalidAreaId)
return 0;
const CWorld* world = mgr.GetWorld();
const CGameArea* area = world->GetAreaAlways(connArea);
if (!area->IsPostConstructed())
{
mgr.SendScriptMsg(dock, GetUniqueId(), EScriptObjectMessage::SetToMax);
return 1;
}
if (area->GetPostConstructed()->x113c_ != 0)
return 1;
for (CEntity* ent : mgr.GetPlatformAndDoorObjectList())
{
TCastToPtr<CScriptDoor> door(ent);
if (!door || door->GetUniqueId() == GetUniqueId())
continue;
if (door->GetAreaIdAlways() == GetAreaIdAlways() && door->x2a8_25_)
{
if (door->x282_dockId != kInvalidUniqueId)
return 1;
}
}
for (CGameArea::CConstChainIterator aliveArea = world->GetChainHead(EChain::Alive); aliveArea != CWorld::GetAliveAreasEnd(); ++aliveArea)
{
if (aliveArea->GetAreaId() == area->GetAreaId())
continue;
if (aliveArea->IsFinishedOccluding())
return 1;
}
//if (area->TryTakingOutOfARAM())
{
if (world->GetMapWorld()->IsMapAreasStreaming())
return 1;
}
return 2;
} }
/* ORIGINAL 0-00 OFFSET: 8007E9D0 */ /* ORIGINAL 0-00 OFFSET: 8007E9D0 */
@ -171,7 +392,7 @@ void CScriptDoor::SetDoorAnimation(CScriptDoor::EDoorAnimType type)
modelData->AnimationData()->SetAnimation(CAnimPlaybackParms(s32(type), -1, 1.f, true), false); modelData->AnimationData()->SetAnimation(CAnimPlaybackParms(s32(type), -1, 1.f, true), false);
} }
rstl::optional_object<zeus::CAABox> CScriptDoor::GetProjectileBounds() const std::experimental::optional<zeus::CAABox> CScriptDoor::GetProjectileBounds() const
{ {
if (x2a8_28_) if (x2a8_28_)
return {{x284_modelBounds.min + GetTranslation(), x284_modelBounds.max + GetTranslation()}}; return {{x284_modelBounds.min + GetTranslation(), x284_modelBounds.max + GetTranslation()}};

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@ -17,10 +17,12 @@ public:
Ready, Ready,
}; };
float x258_;
float x25c_; float x25c_;
EDoorAnimType x260_doorState = EDoorAnimType::Open; EDoorAnimType x260_doorState = EDoorAnimType::Open;
zeus::CAABox x264_; zeus::CAABox x264_;
TUniqueId x27c_partner = kInvalidUniqueId; TUniqueId x27c_partner1 = kInvalidUniqueId;
TUniqueId x27e_partner2 = kInvalidUniqueId;
TUniqueId x280_ = kInvalidUniqueId; TUniqueId x280_ = kInvalidUniqueId;
TUniqueId x282_dockId = kInvalidUniqueId; TUniqueId x282_dockId = kInvalidUniqueId;
zeus::CAABox x284_modelBounds; zeus::CAABox x284_modelBounds;
@ -67,7 +69,7 @@ public:
void OpenDoor(TUniqueId, CStateManager&); void OpenDoor(TUniqueId, CStateManager&);
u32 GetDoorOpenCondition(CStateManager& mgr); u32 GetDoorOpenCondition(CStateManager& mgr);
void SetDoorAnimation(EDoorAnimType); void SetDoorAnimation(EDoorAnimType);
rstl::optional_object<zeus::CAABox> GetProjectileBounds() const; std::experimental::optional<zeus::CAABox> GetProjectileBounds() const;
}; };
} }

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@ -20,7 +20,7 @@ CScriptPlatform::CScriptPlatform(TUniqueId uid, std::string_view name, const CEn
const zeus::CTransform& xf, CModelData&& mData, const CActorParameters& actParms, const zeus::CTransform& xf, CModelData&& mData, const CActorParameters& actParms,
const zeus::CAABox& aabb, float f1, bool, float f2, bool active, const zeus::CAABox& aabb, float f1, bool, float f2, bool active,
const CHealthInfo& hInfo, const CDamageVulnerability& dVuln, const CHealthInfo& hInfo, const CDamageVulnerability& dVuln,
const rstl::optional_object<TLockedToken<CCollidableOBBTreeGroupContainer>>& dcln, const std::experimental::optional<TLockedToken<CCollidableOBBTreeGroupContainer>>& dcln,
bool, u32, u32) bool, u32, u32)
: CPhysicsActor(uid, active, name, info, xf, std::move(mData), MakePlatformMaterialList(), aabb, SMoverData(15000.f), : CPhysicsActor(uid, active, name, info, xf, std::move(mData), MakePlatformMaterialList(), aabb, SMoverData(15000.f),
actParms, 0.3f, 0.1f) actParms, 0.3f, 0.1f)
@ -38,7 +38,7 @@ CScriptPlatform::CScriptPlatform(TUniqueId uid, std::string_view name, const CEn
void CScriptPlatform::Accept(IVisitor& visitor) { visitor.Visit(this); } void CScriptPlatform::Accept(IVisitor& visitor) { visitor.Visit(this); }
rstl::optional_object<zeus::CAABox> CScriptPlatform::GetTouchBounds() const std::experimental::optional<zeus::CAABox> CScriptPlatform::GetTouchBounds() const
{ {
if (x314_treeGroup) if (x314_treeGroup)
return {x314_treeGroup->CalculateAABox(GetTransform())}; return {x314_treeGroup->CalculateAABox(GetTransform())};

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@ -34,7 +34,7 @@ class CScriptPlatform : public CPhysicsActor
CHealthInfo x28c_; CHealthInfo x28c_;
CHealthInfo x294_; CHealthInfo x294_;
CDamageVulnerability x29c_; CDamageVulnerability x29c_;
rstl::optional_object<TLockedToken<CCollidableOBBTreeGroupContainer>> x304_treeGroupContainer; std::experimental::optional<TLockedToken<CCollidableOBBTreeGroupContainer>> x304_treeGroupContainer;
std::unique_ptr<CCollidableOBBTreeGroup> x314_treeGroup; std::unique_ptr<CCollidableOBBTreeGroup> x314_treeGroup;
std::vector<SRiders> x318_riders; std::vector<SRiders> x318_riders;
std::vector<SRiders> x328_slaves1; std::vector<SRiders> x328_slaves1;
@ -63,10 +63,10 @@ public:
CScriptPlatform(TUniqueId, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CScriptPlatform(TUniqueId, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CActorParameters& actParms, const zeus::CAABox& aabb, float, bool, float, CModelData&& mData, const CActorParameters& actParms, const zeus::CAABox& aabb, float, bool, float,
bool, const CHealthInfo& hInfo, const CDamageVulnerability& dInfo, bool, const CHealthInfo& hInfo, const CDamageVulnerability& dInfo,
const rstl::optional_object<TLockedToken<CCollidableOBBTreeGroupContainer>>& dcln, bool, u32, u32); const std::experimental::optional<TLockedToken<CCollidableOBBTreeGroupContainer>>& dcln, bool, u32, u32);
void Accept(IVisitor& visitor); void Accept(IVisitor& visitor);
rstl::optional_object<zeus::CAABox> GetTouchBounds() const; std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
bool IsRider(TUniqueId id) const; bool IsRider(TUniqueId id) const;
bool IsSlave(TUniqueId id) const; bool IsSlave(TUniqueId id) const;
std::vector<SRiders>& GetX328() { return x328_slaves1; } std::vector<SRiders>& GetX328() { return x328_slaves1; }

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@ -48,7 +48,7 @@ void CScriptPointOfInterest::CalculateRenderBounds()
x9c_renderBounds = zeus::CAABox(x34_transform.origin - xe8_pointSize, x34_transform.origin + xe8_pointSize); x9c_renderBounds = zeus::CAABox(x34_transform.origin - xe8_pointSize, x34_transform.origin + xe8_pointSize);
} }
rstl::optional_object<zeus::CAABox> CScriptPointOfInterest::GetTouchBounds() const std::experimental::optional<zeus::CAABox> CScriptPointOfInterest::GetTouchBounds() const
{ {
return {zeus::CAABox{x34_transform.origin, x34_transform.origin}}; return {zeus::CAABox{x34_transform.origin, x34_transform.origin}};
} }

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@ -20,7 +20,7 @@ public:
void AddToRenderer(const zeus::CFrustum &, const CStateManager &) const; void AddToRenderer(const zeus::CFrustum &, const CStateManager &) const;
void Render(const CStateManager &) const; void Render(const CStateManager &) const;
void CalculateRenderBounds(); void CalculateRenderBounds();
rstl::optional_object<zeus::CAABox> GetTouchBounds() const; std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
}; };
} }
#endif // __URDE_CSCRIPTPOINTOFINTEREST_HPP__ #endif // __URDE_CSCRIPTPOINTOFINTEREST_HPP__

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@ -91,7 +91,7 @@ private:
CAssetId x1bc_; CAssetId x1bc_;
CAssetId x1c0_; CAssetId x1c0_;
CAssetId x1c4_; CAssetId x1c4_;
rstl::optional_object<zeus::CAABox> x1c8_; std::experimental::optional<zeus::CAABox> x1c8_;
union union
{ {
struct struct

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@ -29,7 +29,7 @@ void CScriptSpiderBallAttractionSurface::AcceptScriptMsg(EScriptObjectMessage ms
CActor::AcceptScriptMsg(msg, sender, mgr); CActor::AcceptScriptMsg(msg, sender, mgr);
} }
rstl::optional_object<zeus::CAABox> CScriptSpiderBallAttractionSurface::GetTouchBounds() const std::experimental::optional<zeus::CAABox> CScriptSpiderBallAttractionSurface::GetTouchBounds() const
{ {
if (GetActive()) if (GetActive())
return {zeus::CAABox(xf4_aabb.min + GetTranslation(), xf4_aabb.max + GetTranslation())}; return {zeus::CAABox(xf4_aabb.min + GetTranslation(), xf4_aabb.max + GetTranslation())};

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@ -16,7 +16,7 @@ public:
void Accept(IVisitor& visitor); void Accept(IVisitor& visitor);
void Think(float dt, CStateManager& mgr); void Think(float dt, CStateManager& mgr);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr); void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr);
rstl::optional_object<zeus::CAABox> GetTouchBounds() const; std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
void Touch(CActor& actor, CStateManager& mgr); void Touch(CActor& actor, CStateManager& mgr);
const zeus::CVector3f& GetScale() const { return xe8_scale; } const zeus::CVector3f& GetScale() const { return xe8_scale; }
}; };

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@ -218,7 +218,7 @@ void CScriptTrigger::UpdateInhabitants(float dt, CStateManager& mgr)
if ((x12c_flags & ETriggerFlags::DetectCamera) != ETriggerFlags::None) if ((x12c_flags & ETriggerFlags::DetectCamera) != ETriggerFlags::None)
{ {
InhabitantAdded(*cam, mgr); InhabitantAdded(*cam, mgr);
//SendScriptMsgs(EScriptObjectState::Entered, mgr, EScriptObjectMessage::Activate); SendScriptMsgs(EScriptObjectState::Entered, mgr, EScriptObjectMessage::Activate);
} }
} }
} }
@ -226,12 +226,12 @@ void CScriptTrigger::UpdateInhabitants(float dt, CStateManager& mgr)
if (sendInside) if (sendInside)
{ {
//SendScriptMsgs(EScriptObjectState::Inside, mgr, EScriptObjectMessage::Activate); SendScriptMsgs(EScriptObjectState::Inside, mgr, EScriptObjectMessage::Activate);
} }
if (sendExited) if (sendExited)
{ {
//SendScriptMsgs(EScriptObjectState::Exited, mgr, EScriptObjectMessage::Activate); SendScriptMsgs(EScriptObjectState::Exited, mgr, EScriptObjectMessage::Activate);
if (x148_27_deactivateOnExited) if (x148_27_deactivateOnExited)
{ {
mgr.SendScriptMsg(GetUniqueId(), mgr.GetEditorIdForUniqueId(GetUniqueId()), mgr.SendScriptMsg(GetUniqueId(), mgr.GetEditorIdForUniqueId(GetUniqueId()),
@ -242,7 +242,7 @@ void CScriptTrigger::UpdateInhabitants(float dt, CStateManager& mgr)
std::list<CScriptTrigger::CObjectTracker>& CScriptTrigger::GetInhabitants() { return xe8_inhabitants; } std::list<CScriptTrigger::CObjectTracker>& CScriptTrigger::GetInhabitants() { return xe8_inhabitants; }
rstl::optional_object<zeus::CAABox> CScriptTrigger::GetTouchBounds() const std::experimental::optional<zeus::CAABox> CScriptTrigger::GetTouchBounds() const
{ {
if (x30_24_active) if (x30_24_active)
return {GetTriggerBoundsWR()}; return {GetTriggerBoundsWR()};
@ -319,7 +319,7 @@ void CScriptTrigger::Touch(CActor& act, CStateManager& mgr)
} }
} }
//SendScriptMsgs(EScriptObjectState::Entered, mgr, EScriptObjectMessage::None); SendScriptMsgs(EScriptObjectState::Entered, mgr, EScriptObjectMessage::None);
if (x148_26_deactivateOnEntered) if (x148_26_deactivateOnEntered)
{ {

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@ -82,7 +82,7 @@ public:
CObjectTracker* FindObject(TUniqueId); CObjectTracker* FindObject(TUniqueId);
void UpdateInhabitants(float, CStateManager&); void UpdateInhabitants(float, CStateManager&);
std::list<CObjectTracker>& GetInhabitants(); std::list<CObjectTracker>& GetInhabitants();
rstl::optional_object<zeus::CAABox> GetTouchBounds() const; std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
void Touch(CActor &, CStateManager &); void Touch(CActor &, CStateManager &);
const zeus::CAABox& GetTriggerBoundsOR() const { return x130_bounds; } const zeus::CAABox& GetTriggerBoundsOR() const { return x130_bounds; }
zeus::CAABox GetTriggerBoundsWR() const; zeus::CAABox GetTriggerBoundsWR() const;

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@ -129,7 +129,7 @@ void CScriptVisorGoo::Render(const CStateManager& mgr) const
// Empty // Empty
} }
rstl::optional_object<zeus::CAABox> CScriptVisorGoo::GetTouchBounds() const std::experimental::optional<zeus::CAABox> CScriptVisorGoo::GetTouchBounds() const
{ {
return {}; return {};
} }

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@ -29,7 +29,7 @@ public:
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr); void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const; void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const;
void Render(const CStateManager&) const; void Render(const CStateManager&) const;
rstl::optional_object<zeus::CAABox> GetTouchBounds() const; std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
void Touch(CActor&, CStateManager&); void Touch(CActor&, CStateManager&);
}; };

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@ -741,4 +741,17 @@ void CWorld::AddGlobalSound(const CSfxHandle& hnd)
return; return;
xc8_globalSfxHandles.push_back(hnd); xc8_globalSfxHandles.push_back(hnd);
} }
bool CWorld::AreSkyNeedsMet() const
{
if (!x70_26_skyboxActive)
return true;
if (xb4_skyboxOverride && xb4_skyboxOverride->IsLoaded(0))
return true;
if (xa4_skyboxWorldLoaded && xa4_skyboxWorldLoaded->IsLoaded(0))
return true;
if (x94_skyboxWorld && x94_skyboxWorld->IsLoaded(0))
return true;
return false;
}
} }

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@ -207,6 +207,7 @@ public:
bool HasGlobalSound(u16 id) const; bool HasGlobalSound(u16 id) const;
void AddGlobalSound(const CSfxHandle& hnd); void AddGlobalSound(const CSfxHandle& hnd);
EEnvFxType GetNeededEnvFx() const { return xc4_neededFx; } EEnvFxType GetNeededEnvFx() const { return xc4_neededFx; }
bool AreSkyNeedsMet() const;
}; };
struct CWorldLayers struct CWorldLayers

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@ -639,7 +639,7 @@ CEntity* ScriptLoader::LoadPlatform(CStateManager& mgr, CInputStream& in, int pr
zeus::CAABox aabb = GetCollisionBox(mgr, info.GetAreaId(), extent, centroid); zeus::CAABox aabb = GetCollisionBox(mgr, info.GetAreaId(), extent, centroid);
FourCC dclnType = g_ResFactory->GetResourceTypeById(dclnId); FourCC dclnType = g_ResFactory->GetResourceTypeById(dclnId);
rstl::optional_object<TLockedToken<CCollidableOBBTreeGroupContainer>> dclnToken; std::experimental::optional<TLockedToken<CCollidableOBBTreeGroupContainer>> dclnToken;
if (dclnType) if (dclnType)
{ {
dclnToken.emplace(g_SimplePool->GetObj({SBIG('DCLN'), dclnId})); dclnToken.emplace(g_SimplePool->GetObj({SBIG('DCLN'), dclnId}));
@ -1000,7 +1000,7 @@ CEntity* ScriptLoader::LoadBeetle(CStateManager& mgr, CInputStream& in, int prop
if (animType != SBIG('ANCS')) if (animType != SBIG('ANCS'))
return nullptr; return nullptr;
rstl::optional_object<CStaticRes> abdomenRes; std::experimental::optional<CStaticRes> abdomenRes;
if (flavor == CPatterned::EFlavorType::One) if (flavor == CPatterned::EFlavorType::One)
abdomenRes.emplace(CStaticRes(abdomen, scale)); abdomenRes.emplace(CStaticRes(abdomen, scale));

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@ -141,39 +141,39 @@ enum class EScriptObjectType
enum class EScriptObjectState enum class EScriptObjectState
{ {
Any = -1, Any = -1,
Active, Active = 0,
Arrived, Arrived = 1,
Closed, Closed = 2,
Entered, Entered = 3,
Exited, Exited = 4,
Inactive, Inactive = 5,
Inside, Inside = 6,
MaxReached, MaxReached = 7,
Open, Open = 8,
Zero, Zero = 9,
Attack, Attack = 10,
UNKS1, UNKS1 = 11,
Retreat, Retreat = 12,
Patrol, Patrol = 13,
Dead, Dead = 14,
CameraPath, CameraPath = 15,
CameraTarget, CameraTarget = 16,
UNKS2, UNKS2 = 17,
Play, Play = 18,
UNKS3, UNKS3 = 19,
DeathRattle, DeathRattle = 20,
UNKS4, UNKS4 = 21,
Damage, Damage = 22,
InvulnDamage, InvulnDamage = 23,
UNKS5, UNKS5 = 24,
Modify, Modify = 25,
ScanStart, ScanStart = 26,
ScanProcessing, ScanProcessing = 27,
ScanDone, ScanDone = 28,
UnFrozen, UnFrozen = 29,
Default, Default = 30,
ReflectedDamage, ReflectedDamage = 31,
InheritBounds InheritBounds = 32
}; };
enum class EScriptObjectMessage enum class EScriptObjectMessage

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@ -15,9 +15,6 @@ namespace rstl
static logvisor::Module Log("rstl"); static logvisor::Module Log("rstl");
#endif #endif
template <typename T>
using optional_object = std::experimental::optional<T>;
/** /**
* @brief Base vector backed by statically-allocated array * @brief Base vector backed by statically-allocated array
*/ */

2
hecl

@ -1 +1 @@
Subproject commit 2461e787a92af6400b15ef110dc837918c39b4ce Subproject commit 71e620386d46b4208968e0bb61d9687775359880