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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-10 17:47:42 +00:00

Initial TableView

This commit is contained in:
Jack Andersen
2015-12-28 16:02:43 -10:00
parent 9a5bfc107e
commit 725990da45
9 changed files with 281 additions and 45 deletions

View File

@@ -1,8 +1,11 @@
#include "Specter/Table.hpp"
#include "Specter/ViewResources.hpp"
#include "Specter/RootView.hpp"
namespace Specter
{
#define ROW_HEIGHT 18
#define ROW_SPACING 2
Table::Table(ViewResources& res, View& parentView, ITableDataBinding* data, ITableStateBinding* state)
: View(res, parentView), m_data(data), m_state(state), m_rowsView(*this, res)
@@ -35,6 +38,53 @@ Table::Table(ViewResources& res, View& parentView, ITableDataBinding* data, ITab
m_scroll.m_view.reset(new ScrollView(res, *this));
m_scroll.m_view->setContentView(&m_rowsView);
updateData();
}
Table::CellView::CellView(Table& t, ViewResources& res)
: View(res, t), m_t(t), m_text(new TextView(res, *this, res.m_mainFont)) {}
void Table::_setRowVerts(const boo::SWindowRect& rowsRect)
{
SolidShaderVert* v = m_verts;
const ThemeData& theme = rootView().themeData();
float pf = rootView().viewRes().pixelFactor();
int rowHeight = ROW_HEIGHT * pf;
int rowSpace = ROW_SPACING * pf;
int hAdv = rowHeight + rowSpace;
int yOff = rowsRect.size[1] - hAdv;
size_t i;
for (i=0 ; i<SPECTER_TABLE_MAX_ROWS && (yOff + rowHeight + rowSpace) >= 0 ; ++i)
{
v[0].m_pos.assign(0, yOff, 0);
v[0].m_color = (i&1) ? theme.tableCellBg1() : theme.tableCellBg2();
v[1] = v[0];
v[2].m_pos.assign(0, yOff - rowHeight, 0);
v[2].m_color = v[0].m_color;
v[3].m_pos.assign(rowsRect.size[0], yOff, 0);
v[3].m_color = v[0].m_color;
v[4].m_pos.assign(rowsRect.size[0], yOff - rowHeight, 0);
v[4].m_color = v[0].m_color;
v[5] = v[4];
yOff -= hAdv;
v += 6;
}
m_visibleRows = i;
m_vertsBuf->load(m_verts, sizeof(SolidShaderVert) * 6 * i);
}
void Table::setMultiplyColor(const Zeus::CColor& color)
{
View::setMultiplyColor(color);
for (std::unique_ptr<CellView>& hv : m_headerViews)
if (hv)
hv->m_text->setMultiplyColor(color);
for (auto& col : m_cellViews)
{
for (std::unique_ptr<CellView>& cv : col)
if (cv)
cv->m_text->setMultiplyColor(color);
}
}
void Table::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton button, boo::EModifierKey mod)
@@ -47,6 +97,11 @@ void Table::mouseUp(const boo::SWindowCoord& coord, boo::EMouseButton button, bo
m_scroll.mouseUp(coord, button, mod);
}
void Table::mouseMove(const boo::SWindowCoord& coord)
{
m_scroll.mouseMove(coord);
}
void Table::mouseEnter(const boo::SWindowCoord& coord)
{
m_scroll.mouseEnter(coord);
@@ -62,23 +117,139 @@ void Table::scroll(const boo::SWindowCoord& coord, const boo::SScrollDelta& scro
m_scroll.scroll(coord, scroll);
}
void Table::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
void Table::updateData()
{
boo::SWindowRect rowsRect = sub;
m_scroll.m_view->resized(root, rowsRect);
m_header = false;
m_headerViews.clear();
m_cellViews.clear();
m_rows = m_data->rowCount();
m_columns = m_data->columnCount();
if (!m_columns)
return;
m_headerViews.reserve(m_columns);
m_cellViews.reserve(m_columns);
ViewResources& res = rootView().viewRes();
const Zeus::CColor& textColor = rootView().themeData().uiText();
for (size_t c=0 ; c<m_columns ; ++c)
{
const std::string* headerText = m_data->header(c);
if (headerText)
{
m_header = true;
CellView* cv = new CellView(*this, res);
m_headerViews.emplace_back(cv);
cv->m_text->typesetGlyphs(*headerText, textColor);
}
else
m_headerViews.emplace_back();
m_cellViews.emplace_back();
std::vector<std::unique_ptr<CellView>>& col = m_cellViews.back();
col.reserve(m_rows);
for (size_t r=0 ; r<m_rows ; ++r)
{
const std::string* cellText = m_data->cell(c, r);
if (cellText)
{
CellView* cv = new CellView(*this, res);
col.emplace_back(cv);
cv->m_text->typesetGlyphs(*cellText, textColor);
}
else
col.emplace_back();
}
}
updateSize();
}
void Table::RowsView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
void Table::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
{
View::resized(root, sub);
if (m_scroll.m_view)
m_scroll.m_view->resized(root, sub);
float pf = rootView().viewRes().pixelFactor();
boo::SWindowRect cell = sub;
cell.size[1] = ROW_HEIGHT * pf;
cell.location[1] += sub.size[1] - cell.size[1];
int div = sub.size[0] / m_cellViews.size();
for (std::unique_ptr<CellView>& hv : m_headerViews)
{
if (hv)
hv->resized(root, cell);
cell.location[0] += div;
}
int spacing = ROW_HEIGHT + ROW_SPACING * pf;
cell.location[0] = sub.location[0];
int hStart = cell.location[1];
for (auto& col : m_cellViews)
{
cell.location[1] = hStart;
for (std::unique_ptr<CellView>& cv : col)
{
cell.location[1] -= spacing;
if (cv)
cv->resized(root, cell);
}
cell.location[0] += div;
}
}
int Table::RowsView::nominalHeight() const
{
float pf = rootView().viewRes().pixelFactor();
return m_t.m_rows * (ROW_HEIGHT + ROW_SPACING) * pf;
}
void Table::RowsView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub,
const boo::SWindowRect& scissor)
{
m_t._setRowVerts(sub);
}
void Table::CellView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
{
View::resized(root, sub);
boo::SWindowRect textRect = sub;
float pf = rootView().viewRes().pixelFactor();
textRect.location[0] += 5 * pf;
textRect.location[1] += 6 * pf;
m_text->resized(root, textRect);
}
void Table::draw(boo::IGraphicsCommandQueue* gfxQ)
{
m_scroll.m_view->draw(gfxQ);
if (m_scroll.m_view)
m_scroll.m_view->draw(gfxQ);
}
void Table::RowsView::draw(boo::IGraphicsCommandQueue* gfxQ)
{
gfxQ->setShaderDataBinding(m_t.m_shaderBinding);
gfxQ->setDrawPrimitive(boo::Primitive::TriStrips);
gfxQ->setScissor(subRect());
size_t rows = std::min(m_t.m_visibleRows, m_t.m_rows);
gfxQ->draw(1, rows * 6 - 2);
for (std::unique_ptr<CellView>& hv : m_t.m_headerViews)
if (hv)
hv->draw(gfxQ);
for (auto& col : m_t.m_cellViews)
{
for (std::unique_ptr<CellView>& cv : col)
if (cv)
cv->draw(gfxQ);
}
gfxQ->setScissor(rootView().subRect());
}
void Table::CellView::draw(boo::IGraphicsCommandQueue* gfxQ)
{
m_text->draw(gfxQ);
}
}