mirror of https://github.com/AxioDL/metaforce.git
Add missing includes pt.2
Some missing includes that actually need to be present.
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@ -16,6 +16,7 @@
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#include "Runtime/Character/CParticleDatabase.hpp"
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#include "Runtime/Character/CParticleDatabase.hpp"
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#include "Runtime/Character/CPoseAsTransforms.hpp"
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#include "Runtime/Character/CPoseAsTransforms.hpp"
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#include "Runtime/Character/IAnimReader.hpp"
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#include "Runtime/Character/IAnimReader.hpp"
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#include "Runtime/Graphics/CSkinnedModel.hpp"
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#include <zeus/CAABox.hpp>
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#include <zeus/CAABox.hpp>
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#include <zeus/CQuaternion.hpp>
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#include <zeus/CQuaternion.hpp>
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@ -74,7 +75,6 @@ class CRandom16;
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class CSegIdList;
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class CSegIdList;
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class CSegStatementSet;
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class CSegStatementSet;
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class CSkinRules;
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class CSkinRules;
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class CSkinnedModel;
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class CSoundPOINode;
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class CSoundPOINode;
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class CStateManager;
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class CStateManager;
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class CTransitionManager;
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class CTransitionManager;
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@ -4,6 +4,7 @@
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#include <optional>
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#include <optional>
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#include <vector>
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#include <vector>
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#include "Runtime/CDependencyGroup.hpp"
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#include "Runtime/rstl.hpp"
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#include "Runtime/rstl.hpp"
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#include "Runtime/Collision/CJointCollisionDescription.hpp"
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#include "Runtime/Collision/CJointCollisionDescription.hpp"
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#include "Runtime/Weapon/CProjectileInfo.hpp"
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#include "Runtime/Weapon/CProjectileInfo.hpp"
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@ -4,11 +4,11 @@
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#include <string_view>
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#include <string_view>
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#include "Runtime/CToken.hpp"
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#include "Runtime/CToken.hpp"
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#include "Runtime/GuiSys/CStringTable.hpp"
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#include "Runtime/World/CEntity.hpp"
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#include "Runtime/World/CEntity.hpp"
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#include "Runtime/World/CHUDMemoParms.hpp"
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#include "Runtime/World/CHUDMemoParms.hpp"
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namespace urde {
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namespace urde {
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class CStringTable;
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class CScriptHUDMemo : public CEntity {
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class CScriptHUDMemo : public CEntity {
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public:
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public:
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