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CScriptAreaAttributes imps, update hecl
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@@ -20,7 +20,7 @@
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namespace urde
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{
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class CStateManager;
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class CScriptAreaAttributes;
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class CDummyGameArea : public IGameArea
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{
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friend class CDummyWorld;
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@@ -175,7 +175,7 @@ public:
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std::unique_ptr<u8[]> x10c8_sclyBuf;
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u32 x10d0_sclySize = 0;
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u32 x10d4_ = 0;
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u32 x10d8_ = 0;
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const CScriptAreaAttributes* x10d8_areaAttributes = nullptr;
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EOcclusionState x10dc_occlusionState = EOcclusionState::NotOccluded;
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u32 x10e0_ = 0;
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float x10e4_ = 5.f;
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@@ -202,7 +202,7 @@ public:
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float x111c_thermalCurrent = 0.f;
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float x1120_thermalSpeed = 0.f;
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float x1124_thermalTarget = 0.f;
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float x1128_ = 1.f;
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float x1128_worldLightingLevel = 1.f;
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float x112c_xraySpeed = 0.f;
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float x1130_xrayTarget = 1.f;
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float x1134_ = 0.f;
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@@ -305,6 +305,8 @@ public:
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bool IsPostConstructed() const {return xf0_24_postConstructed;}
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const CPostConstructed* GetPostConstructed() const {return x12c_postConstructed.get();}
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void SetAreaAttributes(const CScriptAreaAttributes* areaAttributes);
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};
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}
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